Gaming Tests: Gears Tactics

Remembering the original Gears of War brings back a number of memories – some good, and some involving online gameplay. The latest iteration of the franchise was launched as I was putting this benchmark suite together, and Gears Tactics is a high-fidelity turn-based strategy game with an extensive single player mode. As with a lot of turn-based games, there is ample opportunity to crank up the visual effects, and here the developers have put a lot of effort into creating effects, a number of which seem to be CPU limited.

Gears Tactics has an in-game benchmark, roughly 2.5 minutes of AI gameplay starting from the same position but using a random seed for actions. Much like the racing games, this usually leads to some variation in the run-to-run data, so for this benchmark we are taking the geometric mean of the results. One of the biggest things that Gears Tactics can do is on the resolution scaling, supporting 8K, and so we are testing the following settings:

  • 720p Low, 4K Low, 8K Low, 1080p Ultra

For results, the game showcases a mountain of data when the benchmark is finished, such as how much the benchmark was CPU limited and where, however none of that is ever exported into a file we can use. It’s just a screenshot which we have to read manually.

If anyone from the Gears Tactics team wants to chat about building a benchmark platform that would not only help me but also every other member of the tech press build our benchmark testing platform to help our readers decide what is the best hardware to use on your games, please reach out to ian@anandtech.com. Some of the suggestions I want to give you will take less than half a day and it’s easily free advertising to use the benchmark over the next couple of years (or more).

As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed. For this benchmark, we manually read each of the screenshots for each quality/setting/run combination. The benchmark does also give 95th percentiles and frame averages, so we can use both of these data points.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Qasar - Tuesday, November 17, 2020 - link

    no, but fake posts are.
  • feka1ity - Tuesday, November 17, 2020 - link

    sure, everything faster than new amede is fake for fanboiz
  • Iketh - Monday, November 16, 2020 - link

    was there a performance/watt metric anywhere in this article? how many memory controllers on each chip?
  • peevee - Tuesday, November 17, 2020 - link

    As MT vs ST tests clearly show, there is not enough power and/or memory bandwidth on AM4 for 16 cores anymore.

    Hoping for a 4-channel DDR5 mass-market platform next.

    One 8-core chiplet, one graphics chiplet (similar to 5600 XT, and working together with an additional AMD graphics card), 4 channels of DDR5 to support that, preferably as SODIMM slots right on the CPU package for smallest latency and power consumption possible (and making a cheap MB possible)... I can dream, can I? It should have been this generation, I would have ordered it already.
  • RobJoy - Thursday, November 19, 2020 - link

    Same or better performance than Intel for the same price, with PCIe 4.0 for uber fast drives?
    Where do I sign?
    Bring it on.
  • ssshenoy - Tuesday, December 15, 2020 - link

    How do you conclude that this product line is superior to Tiger Lake when there are no measurements that compare these two? All the Intel to AMD comparisons are the old Skylake core on 14 nm vs. the latest Zen 3 core on 7 nm. Am I missing something here?
  • JSyrup - Wednesday, January 20, 2021 - link

    Is there a reason why the 5800X outperforms both the 5900X and 5950X in some games? Could it have something to do with 1 CCX vs 2 CCXs?
  • JSyrup - Wednesday, April 7, 2021 - link

    *CCDs

    I got it now. For the best of both worlds, go for the 5950X. Then, if you play games, disable 1 CCD in BIOS or leave both CCDs enabled if you do productivity. This is how to maximise performance and prevent unexpected performance drops.
  • Sgtkeebler - Tuesday, May 11, 2021 - link

    On RDR why do higher resolutions get higher FPS than 1080p?

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