CPU Tests: Simulation

Simulation and Science have a lot of overlap in the benchmarking world, however for this distinction we’re separating into two segments mostly based on the utility of the resulting data. The benchmarks that fall under Science have a distinct use for the data they output – in our Simulation section, these act more like synthetics but at some level are still trying to simulate a given environment.

DigiCortex v1.35: link

DigiCortex is a pet project for the visualization of neuron and synapse activity in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron/1.8B synapse simulation, similar to a small slug.

The results on the output are given as a fraction of whether the system can simulate in real-time, so anything above a value of one is suitable for real-time work. The benchmark offers a 'no firing synapse' mode, which in essence detects DRAM and bus speed, however we take the firing mode which adds CPU work with every firing.

The software originally shipped with a benchmark that recorded the first few cycles and output a result. So while fast multi-threaded processors this made the benchmark last less than a few seconds, slow dual-core processors could be running for almost an hour. There is also the issue of DigiCortex starting with a base neuron/synapse map in ‘off mode’, giving a high result in the first few cycles as none of the nodes are currently active. We found that the performance settles down into a steady state after a while (when the model is actively in use), so we asked the author to allow for a ‘warm-up’ phase and for the benchmark to be the average over a second sample time.

For our test, we give the benchmark 20000 cycles to warm up and then take the data over the next 10000 cycles seconds for the test – on a modern processor this takes 30 seconds and 150 seconds respectively. This is then repeated a minimum of 10 times, with the first three results rejected. Results are shown as a multiple of real-time calculation.

(3-1) DigiCortex 1.35 (32k Neuron, 1.8B Synapse)

Dwarf Fortress 0.44.12: Link

Another long standing request for our benchmark suite has been Dwarf Fortress, a popular management/roguelike indie video game, first launched in 2006 and still being regularly updated today, aiming for a Steam launch sometime in the future.

Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes as it has to simulate more famous people, more world events, and the natural way that humanoid creatures take over an environment. Like some kind of virus.

For our test we’re using DFMark. DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. After analyzing the test, we ended up going for three different world generation sizes:

  • Small, a 65x65 world with 250 years, 10 civilizations and 4 megabeasts
  • Medium, a 127x127 world with 550 years, 10 civilizations and 4 megabeasts
  • Large, a 257x257 world with 550 years, 40 civilizations and 10 megabeasts

DFMark outputs the time to run any given test, so this is what we use for the output. We loop the small test for as many times possible in 10 minutes, the medium test for as many times in 30 minutes, and the large test for as many times in an hour.

(3-2a) Dwarf Fortress 0.44.12 World Gen 65x65, 250 Yr(3-2b) Dwarf Fortress 0.44.12 World Gen 129x129, 550 Yr(3-2c) Dwarf Fortress 0.44.12 World Gen 257x257, 550 Yr

Dolphin v5.0 Emulation: Link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in seconds, where the Wii itself scores 1051 seconds.

(3-3) Dolphin 5.0 Render Test

CPU Tests: Office and Science CPU Tests: Rendering
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  • TheinsanegamerN - Tuesday, November 10, 2020 - link

    There is no x590 chipset coming. X570 is ryzen 5000s chipset.

    There's also this miracle fo technology, if you have a micro atx or full atx board, you can put in ADD IN CARDS. Amazing, right? So even if your board does not natively support 2.5G LAN you can add it for a low price, because 2.5G cards are relatively cheap.
  • TheinsanegamerN - Tuesday, November 10, 2020 - link

    the x570 aorus master and msi x570 unify also have 2.5G lan. And surely there will be newer models next year with newer features and names, gotta keep the model churn going!
  • alhopper - Sunday, November 8, 2020 - link

    Ian and Andrei - 1,000 Thank Yous for this awesome article and you fine technical journalism. You guys did amazing work and we (the community) are fortunate to be the benefactors.
    Thanks again and keep up the Good Work (TM).
  • Rekaputra - Sunday, November 8, 2020 - link

    Wow this article it so comprehensive. Glad i always check anandtech for my reference in computing. I wonder how it stack againt threadripper on database or excel compute workload. I know these are desktop proc. But there is possibility use it for mini workstation for office stuff like accounting and development RDBMS as it is cheaper.
  • SkyBill40 - Sunday, November 8, 2020 - link

    Once some availability comes back into play... my old and trusty FX 8350 is going to be retired. I've been waiting to rebuild for a long time now and the wait has clearly paid off regardless of how the is the end of the line for AM4 or well Ryzen 4 does next year. I could wait... but nah.
  • jcromano - Friday, November 13, 2020 - link

    I'm in a similar boat. I'm still running an i5-2500k from early 2011 (coming up on ten years, yikes), and I'll build a new rig, probably 5600X, when the processors become available. I fret a bit over whether I should wait for the next socket to arrive before taking the plunge, but given the infrequency with which I upgrade, I think it's likely that the next socket would also be obsolete by the time it mattered.
  • evilpaul666 - Sunday, November 8, 2020 - link

    I'd love to see some PS3 emulation testing added.
  • abufrejoval - Monday, November 9, 2020 - link

    Control flow integrity (or enforcement) seem to be in, and that was for me a major criterion for getting one (5800X scheduled to arrive tomorrow).

    But what about SEV or per-VM-encryption? From the hints I see this seems enabled in Intel's Tiger Lake and I guess the hardware would be there on all Zen 3 chiplets, but is AMD going to enable it for "consumer" platforms?

    With 8 or more cores around, there is plenty of reasons why people would want to run a couple of VMs on pretty much anything, from a notebook to a home entertainment/control system, even a gaming rig. And some of those VMs we'd rather have secure from phishing and trojans, right?

    Keeping this an EPIC-only or Pro-only feature would be a real mistake IMHO.

    BTW ordered ECC DDR4-3200 to go with it, because this box will run 24x7 and pushes a Xeon E3-1276 v3 into cold backup.
  • lmcd - Monday, November 9, 2020 - link

    Starting to feel like the platform is way too constrained just for the sake of all 6 APUs AMD has released (all with mediocre graphics and most with mediocre CPUs, no less). I hope AMD bifuricates and comes up with an in-between platform that supports ~32-40 CPU PCIe lanes and drops APUs. If APUs can't be on-time with everything else there's so little point.
  • 29a - Monday, November 9, 2020 - link

    "Firstly, because we need an AI benchmark, and a bad one is still better than not having one at all."

    Can't say I agree with that.

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