Gaming Tests: Chernobylite

Despite the advent of recent TV shows like Chernobyl, recreating the situation revolving around the 1986 Chernobyl nuclear disaster, the concept of nuclear fallout and the town of Pripyat have been popular settings for a number of games – mostly first person shooters. Chernobylite is an indie title that plays on a science-fiction survival horror experience and uses a 3D-scanned recreation of the real Chernobyl Exclusion Zone. It involves challenging combat, a mix of free exploration with crafting and non-linear story telling. While still in early access, it is already picking up plenty of awards.

I picked up Chernobylite while still in early access, and was impressed by its in-game benchmark, showcasing complex building structure with plenty of trees and structures where aliasing becomes important. The in-game benchmark is an on-rails experience through the scenery, covering both indoor and outdoor scenes – it ends up being very CPU limited in the way it is designed. We have taken an offline version of Chernobylite to use in our tests, and we are testing the following settings combinations:

  • 360p Low, 1440p Low, 4K Low, 1080p Max

We do as many runs within 10 minutes per resolution/setting combination, and then take averages.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS

 

 

All of our benchmark results can also be found in our benchmark engine, Bench.

CPU Tests: Synthetic Gaming Tests: Civilization 6
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  • Spunjji - Sunday, November 8, 2020 - link

    IO die is the same between all of them - they probably just haven't churned enough chiplets out yet. Those top-end chips probably need a high bin to reach their intended clocks and power levels, too.
  • lmcd - Monday, November 9, 2020 - link

    That seems like a mistake then -- should've released a 5890 and 5940 with lower clocks. At some point professionals are buying for IPC, thread count, and base clock speed.
  • Qasar - Tuesday, November 10, 2020 - link

    how is that a mistake ? if no need to change the IO die yet, why change anything ?
  • Spunjji - Sunday, November 8, 2020 - link

    On launch? Not really.

    If they're still unavailable a month or two from now, I'll be greatly disappointed.
  • Machinus - Thursday, November 5, 2020 - link

    Looks like a great set of chips for anyone who gets one mailed to them directly from AMD.

    Good luck buying one in a store.
  • danbob999 - Thursday, November 5, 2020 - link

    480p Low quality gaming benchmarks? Really? Someone really play Civ6 with those settings?
    What's the point? Who cares if CPU X has 454 fps while Y only does 322?
  • Hxx - Thursday, November 5, 2020 - link

    those are unrealistic scenarios just to showcase the IPC gains over prev gen and competition. But yeah normally you would pick the resolution you are playing at and go from there. In this case at 1080p / 1440p it trades blows with Intel in most titles.
  • silverblue - Thursday, November 5, 2020 - link

    I'm not sure why the test revolves around frame rate, and not turn time. To use Gamers Nexus as a source, the 5950X completes a turn in 26.6 seconds, whereas the 10900K does it in 30.9 (29.3 OC to 5.2GHz), and the 3950X in 32.4. So, in this one test, the 10900K takes 16% longer, and the 3950X 22%.
  • Spunjji - Sunday, November 8, 2020 - link

    Yeah, I was a bit confused by not seeing turn times for Civ as that's the really big drag in late game scenarios.
  • ExarKun333 - Thursday, November 5, 2020 - link

    Zen 3 feels a lot lot Core 2 ~ 14 years ago. Wow, very impressive.

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