Gaming Tests: Red Dead Redemption 2

It’s great to have another Rockstar benchmark in the mix, and the launch of Red Dead Redemption 2 (RDR2) on the PC gives us a chance to do that. Building on the success of the original RDR, the second incarnation came to Steam in December 2019 having been released on consoles first. The PC version takes the open-world cowboy genre into the start of the modern age, with a wide array of impressive graphics and features that are eerily close to reality.

For RDR2, Rockstar kept the same benchmark philosophy as with Grand Theft Auto V, with the benchmark consisting of several cut scenes with different weather and lighting effects, with a final scene focusing on an on-rails environment, only this time with mugging a shop leading to a shootout on horseback before riding over a bridge into the great unknown. Luckily most of the command line options from GTA V are present here, and the game also supports resolution scaling. We have the following tests:

  • 384p Minimum, 1440p Minimum, 8K Minimum, 1080p Max

For that 8K setting, I originally thought I had the settings file at 4K and 1.0x scaling, but it was actually set at 2.0x giving that 8K.  For the sake of it, I decided to keep the 8K settings.

For our results, we run through each resolution and setting configuration for a minimum of 10 minutes, before averaging and parsing the frame time data.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Badelhas - Friday, November 6, 2020 - link

    I totally agree. I've upgraded from the last true overclocking champion from Intel (i5 2500k @4.8ghz from 8 years ago) to the 3600, it was finally worth it but going from 200 to 300 euros is a bit to much of an increase in price, in my humble opinion
  • Spunjji - Sunday, November 8, 2020 - link

    They're not really comparable, though. I'm weirded out by how many people are comparing the 3600 to the 5600X. The X is a bit of a giveaway.
  • Kallan007 - Saturday, November 7, 2020 - link

    I just buy new and sell off the old. But if you want a price break then just wait.
  • Spunjji - Sunday, November 8, 2020 - link

    I doubt it will. They'll sell every one they can make, and if not, there's no reason they can't begin to lower prices as supply begins to exceed demand.
  • Threska - Monday, November 16, 2020 - link

    Socket longevity is the important thing here for anyone playing the value game. You may not buy the latest and greatest NOW, but the future allows for it without starting completely over.
  • UNCjigga - Thursday, November 5, 2020 - link

    I suppose the only thing missing is a chipset/IO package with USB 4 support? Not a big deal for desktops--but I hope they have that figured out by the time Zen 3 is ready for mobile parts.
  • Spunjji - Sunday, November 8, 2020 - link

    That would be nice to see. I have a suspicion we won't see it until the new socket arrives on desktop, but would be good to get it with Cezanne on mobile.
  • Machinus - Thursday, November 5, 2020 - link

    Looks like a great set of chips for anyone who gets one mailed to them directly from AMD.

    Good luck buying one in a store.
  • charlesg - Thursday, November 5, 2020 - link

    I have to say I'm disappointed in the availability of the 5900 and 5950. I expected better.
  • lmcd - Thursday, November 5, 2020 - link

    Yea honestly isn't this the whole point of the chiplet model? Or is the IO die different for the 2-chiplet models? I assume it's not packaging constraints because that makes no sense.

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