CPU Performance, Short Form

For our motherboard reviews, we use our short form testing method. These tests usually focus on if a motherboard is using MultiCore Turbo (the feature used to have maximum turbo on at all times, giving a frequency advantage), or if there are slight gains to be had from tweaking the firmware. We put the memory settings at the CPU manufacturers suggested frequency, making it very easy to see which motherboards have MCT enabled by default.

For B550 we are running using Windows 10 64-bit with the 1909 update.

Rendering - Blender 2.79b: 3D Creation Suite - link

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Rendering: Blender 2.79b

Streaming and Archival Video Transcoding - Handbrake 1.1.0

A popular open source tool, Handbrake is the anything-to-anything video conversion software that a number of people use as a reference point. The danger is always on version numbers and optimization, for example the latest versions of the software can take advantage of AVX-512 and OpenCL to accelerate certain types of transcoding and algorithms. The version we use here is a pure CPU play, with common transcoding variations.

We have split Handbrake up into several tests, using a Logitech C920 1080p60 native webcam recording (essentially a streamer recording), and convert them into two types of streaming formats and one for archival. The output settings used are:

  • 720p60 at 6000 kbps constant bit rate, fast setting, high profile
  • 1080p60 at 3500 kbps constant bit rate, faster setting, main profile
  • 1080p60 HEVC at 3500 kbps variable bit rate, fast setting, main profile

Handbrake 1.1.0 - 720p60 x264 6000 kbps FastHandbrake 1.1.0 - 1080p60 x264 3500 kbps FasterHandbrake 1.1.0 - 1080p60 HEVC 3500 kbps Fast

Rendering – POV-Ray 3.7.1: Ray Tracing - link

The Persistence of Vision Ray Tracer, or POV-Ray, is a freeware package for as the name suggests, ray tracing. It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed. As a CPU test, it runs for approximately 1-2 minutes on high-end platforms.

Rendering: POV-Ray 3.7.1 Benchmark

Compression – WinRAR 5.60b3: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

Encoding: WinRAR 5.60b3

Synthetic – 7-Zip v1805: link

Out of our compression/decompression tool tests, 7-zip is the most requested and comes with a built-in benchmark. For our test suite, we’ve pulled the latest version of the software and we run the benchmark from the command line, reporting the compression, decompression, and a combined score.

It is noted in this benchmark that the latest multi-die processors have very bi-modal performance between compression and decompression, performing well in one and badly in the other. There are also discussions around how the Windows Scheduler is implementing every thread. As we get more results, it will be interesting to see how this plays out.

Encoding: 7-Zip 1805 CompressionEncoding: 7-Zip 1805 DecompressionEncoding: 7-Zip 1805 Combined

Point Calculations – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

System: 3D Particle Movement v2.1

 

System Performance Gaming Performance
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  • quorm - Monday, December 7, 2020 - link

    What is the massive AMD AM4 keep out area?
  • Slash3 - Monday, December 7, 2020 - link

    The space around the CPU socket required for mounting clearance is probably what they're referring to. On that note, the Asrock AM4 mITX actually use Intel LGA11XX mount spacing for this reason.
  • meacupla - Tuesday, December 8, 2020 - link

    The AM4 keepout area is a good thing though. Especially when the mobo adheres with the steel backplate.

    There are plenty of LGA11XX mITX boards that completely ignore the back side of the MOBO and run into issues with aftermarket CPU coolers that require backplates.
  • Allan_Hundeboll - Thursday, December 17, 2020 - link

    I "upgraded" from ab350 fata1ity to the b550i Aorus pro because I wanted a board that would support ryzen 5000. I also hoped the better vrm would make it possible to oc my water-cooled 3700x a little higher.
    But the the b550I seems to hate my 2x16GB micron rev E memory. So I just can't make 1900Mhz IF/3800Mhz MEM stable like it did on the cheap ab350.
    The strong VRM didn't oc my 3700x any better, but I discovered that low PBO power draw values (like 5W) makes. PBO boost like crazy, when disabling C3 sleep. So my cpu benchmarks gained a little performance.
    So you made a smart decision holding on to that ab350!
  • Mr Perfect - Monday, December 7, 2020 - link

    The lack of USB ports is odd, especially when they included three video ports that a majority of people will never use. If AMD CPUs had built in video ports, then sure, throw in a whole bunch of graphics ports, but a gaming board isn't likely to get an APU installed.
  • calc76 - Monday, December 7, 2020 - link

    The B550 chipset is the limiting factor with USB 3 ports. The B550 isn't really in the same class chipset as a Z490. The B550 supports more ports than are in some of the mini-ITX boards but ones like the ASUS B550-I support nearly all but some of the extra USB 2.0 ports.
  • mkarwin - Tuesday, December 15, 2020 - link

    Even with USB3 count restriction, there are still USB2 options - most printers/keyboards/mice/scanners won't need the gen 3 speeds so adding a quartet of additional rear I/O placed USB2 ports wouldn't break the bank whilst giving a lot more connectivity that people could actually use... Though at the same time, X570 boards from the same product family are not fairing any better whilst being "top of the line AM4 chipsets" sporting. Somehow the ATX size allows adding more ports to the rear I/O, but already mATX suffers nearly the same as mITX. I'm not sure if those ATX offerings come with additional USB controllers on board that just can't fit on ITX boards or maybe it's merely manufacturers way to skimp $1 on a set of connectors on the back and treat it as an excude for no additonal signaling work through the PCB whilst still asking higher prices for the premium smaller market...
  • Luminar - Monday, December 7, 2020 - link

    Just what we need instead of a 6800 review lol
  • Golgatha777 - Monday, December 7, 2020 - link

    True, you can actually buy this.
  • vanilla_gorilla - Monday, December 7, 2020 - link

    This is exactly what I need. I'm currently using an X570 I Aorus Wi-Fi mini-itx board in a SFF case. The problem is I cannot find any AM4 Mini-iTX boards with multi-gig or 10GbE LoM. I'm really disappointed we don't see more multi and 10Gb boards. I just got an email last week that Google Fiber now offers 2Gb/s service here in Nashville. I was looking at USB based multi-gig adapters but I'd much rather have it on the motherboard, of course.

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