Grand Theft Auto V

Now a truly venerable title, GTA V is a veteran of past game suites that is still graphically demanding as they come. As an older DX11 title, it provides a glimpse into the graphically intensive games of yesteryear that don't incorporate the latest features. Originally released for consoles in 2013, the PC port came with a slew of graphical enhancements and options. Just as importantly, GTA V includes a rather intensive and informative built-in benchmark, somewhat uncommon in open-world games.

The settings are identical to its previous appearances, which are custom as GTA V does not have presets. To recap, a "Very High" quality is used, where all primary graphics settings turned up to their highest setting, except grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced rendering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.

Grand Theft Auto V - 1920x1080 - Very High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality

Grand Theft Auto V - 99th PCTL - 2560x1440 - Very High Quality

The Division 2 Forza Horizon 4
Comments Locked

202 Comments

View All Comments

  • Korguz - Wednesday, January 22, 2020 - link

    TheinsanegamerN but the everage user.. wont overclock.. so thats not really valid....
  • haukionkannel - Thursday, January 23, 2020 - link

    There Are test where there Are OC 5600xt and OC 2060 And They were quite near each others!
    For example Hardware Unboxing did use OC msi cards from both gpu manufacturers.
  • Spunjji - Wednesday, January 22, 2020 - link

    I'm guessing the answer most would give is "because RTX", even though that doesn't become a remotely sensible answer until the 2070 Super.

    Marketing - it works.
  • V1tru - Wednesday, January 22, 2020 - link

    I would invest the 20 bucks for Raytracing.

    Same story with my choise, I spent 80 bucks more to get 2070S over 5700 XT for Raytracing and better cooling, so competition here look like balanced
  • supdawgwtfd - Wednesday, January 22, 2020 - link

    Raytracing on a 2060 is pointless.

    It doesn't have enough grunt.

    It should be ignored as a feature as it cannot be used without giving up a lot of other arguably more important things (FPS, resolution etc).
  • MASSAMKULABOX - Monday, January 27, 2020 - link

    Yes 2060 ray tracing is all but useless .. altho the 2060 w/o RT is faster than the 1660ti. The 2060KO uses a 2080 chip with some features cut out so is not a direct
  • Korguz - Tuesday, January 28, 2020 - link

    you have a link for this.. i cant seem to find anything on it.. so either its evga just naming the card that, or its as you say...
  • sonny73n - Thursday, January 23, 2020 - link

    So you’re comparing vanilla to overclocked. Irrelevant. Next!
  • schujj07 - Thursday, January 23, 2020 - link

    OC in name only. AMD must have figured that nVidia would drop the price of the 2060 otherwise they wouldn't have had the vBIOS available right after the price drop announcement. My assumption is further confirmed by the chip coming with 14Gbps RAM that had been down clocked to 12Gbps with the original BIOS. Had they not planned on releasing the vBIOS getting 12Gbps RAM instead of 14Gbps would have reduced the cost of the card.
  • flyingpants265 - Thursday, January 23, 2020 - link

    Because $20 is not a large difference at all? And 2060 belongs to a much larger, more reliable brand?

Log in

Don't have an account? Sign up now