Grand Theft Auto V (DX11)

Now a truly venerable title, GTA V is a veteran of past game suites that is still graphically demanding as they come. As an older DX11 title, it provides a glimpse into the graphically intensive games of yesteryear that don't incorporate the latest features. Originally released for consoles in 2013, the PC port came with a slew of graphical enhancements and options. Just as importantly, GTA V includes a rather intensive and informative built-in benchmark, somewhat uncommon in open-world games.

The settings are identical to its previous appearances, which are custom as GTA V does not have presets. To recap, a "Very High" quality is re-used to stay consistent with previous testing. For "Very High," all primary graphics settings turned up to their highest setting, except grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced rendering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.

Grand Theft Auto V - 1920x1080 - Very High Quality

Grand Theft Auto V - 1920x1080 - High Quality

Grand Theft Auto V - 1920x1080 - Medium Quality

Grand Theft Auto V - 99th Percentile - 1920x1080 - Very High Quality

Grand Theft Auto V - 99th Percentile - 1920x1080 - High Quality

Grand Theft Auto V - 99th Percentile - 1920x1080 - Medium Quality

Overall, while NVIDIA hardware tends to perform well on GTA, the GTX 1650 has the smallest lead on the GTX 1050 cards compared to the other titles in the suite. Although firmly edging out those cards, it opens a sizable performance gap to the GTX 1060 3GB. Its relative performance compared to the Pascal predecessors is in line with the GTX 1660 and 1660's modest lead on the GTX 1060 6GB and 3GB.

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  • nevcairiel - Saturday, May 4, 2019 - link

    A P-Frame (Predictive Frame) by definition is only in one direction - backwards. B-Frames (Bidirectional Predictive Frame) are allowed in both directions. This is an import distinction because it matters in which order those frames are put into the encoded video. "Future" frames of course need to be send first, or you can't use them for prediction.

    Thats where pattern like "IPBBB" come from. You start with a single I frame, a single P frame referencing that I frame (the P might be shown after some B frames), and then an array of B frames that reference both the I and P frames - and possibly each other.

    P and B frames are otherwise identical in how they work. Both contain motion vectors and entropy data to correct the interpolation.

    Also note that H264 already supported up to 16 reference frames for interpolation. Its called bidirectional not because its two frames, but two directions - past and future.
  • Opencg - Friday, May 3, 2019 - link

    please include fortnight average fps over 10 hour playtime. for all cards. all on the same patch. thx
  • Bulat Ziganshin - Friday, May 3, 2019 - link

    The "NVIDIA is holding back a bit" part is duplicated on pages 1 and 2
  • Ryan Smith - Friday, May 3, 2019 - link

    Whoops. That was meant to get excised when I rearranged the article. Thanks!
  • eva02langley - Friday, May 3, 2019 - link

    This card shouldn't exist.

    R7 was making sense because it was cheaper than a 2080, however this is more expensive than a RX 570... AND WEAKER!
  • Oxford Guy - Saturday, May 4, 2019 - link

    It apparently exists for the GTX 960 buyers (the people who don't do their homework).
  • eek2121 - Friday, May 3, 2019 - link

    In before 1650ti. ;)
  • AshlayW - Friday, May 3, 2019 - link

    Wow. This card makes no sense. Go watch hardware unboxed's video where he conveniently shoots down the "power efficiency" argument. It's a load of rubbish, there is absolutely no reason to buy this card over even the 4GB 570, for any new gaming build. This review tried so hard to paint this turd in a positive light, continually underscoring AMD's "technological disadvantages" and "thin profit margin". P20 isn't even that much bigger than TU117 also.

    I'm sorry I just feel it is too friendly to nvidia and doesn't criticize this terrible product pricing enough. RX570 8GB pulse, fro sapphire is cooler running, quieter, vastly higher build quality, >10% faster, twice the vram and 135W board power, which is perfectly fine even for potato OEM builds anyway.

    Seriously, drop Ty efficiency arguy. This card is DOA at 149 because 570 killed it.

    1024 CC card at 130 bucks would've been passable, not this joke.
  • AshlayW - Friday, May 3, 2019 - link

    The 570 8Gb pulse is also the same price or cheaper than 1650, at least here in the UK. Forgot to mention that important point.
  • AshlayW - Friday, May 3, 2019 - link

    Typos as I'm on my phone and I have fat fingers.

    Should read: "drop the efficiency argument"

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