Middle-earth: Shadow of War (DX11)

Next up is Middle-earth: Shadow of War, the sequel to Shadow of Mordor. Developed by Monolith, whose last hit was arguably F.E.A.R., Shadow of Mordor returned them to the spotlight with an innovative NPC rival generation and interaction system called the Nemesis System, along with a storyline based on J.R.R. Tolkien's legendarium, and making it work on a highly modified engine that originally powered F.E.A.R. in 2005.

Using the new LithTech Firebird engine, Shadow of War improves on the detail and complexity, and with free add-on high resolution texture packs, offers itself as a good example of getting the most graphics out of an engine that may not be bleeding edge. The built-in Ultra, High, and Medium presets were used without modifications. Shadow of War also supports HDR (HDR10).

Shadow of War - 1920x1080 - Ultra Quality

Shadow of War - 1920x1080 - High Quality

Shadow of War - 1920x1080 - Medium Quality

The GTX 1650 returns to its spot in between the GTX 1050 Ti and GTX 1060 3GB, and given Shadow of War's video memory preferences, with 4GB of VRAM the card avoids any potential issues with inadequate framebuffer.

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  • PeachNCream - Tuesday, May 7, 2019 - link

    Agreed with nevc on this one. When you start discussing higher end and higher cost components, consideration for power consumption comes off the proverbial table to a great extent because priority is naturally assigned moreso to performance than purchase price or electrical consumption and TCO.
  • eek2121 - Friday, May 3, 2019 - link

    Disclaimer, not done reading the article yet, but I saw your comment.

    Some people look for low wattage cards that don't require a power connector. These types of cards are particularly suited for MiniITX systems that may sit under the TV. The 750ti was super popular because of this. Having Turings HEVC video encode/decode is really handy. You can put together a nice small MiniITX with something like the Node 202 and it will handle media duties much better than other solutions.
  • CptnPenguin - Friday, May 3, 2019 - link

    That would be great if it actually had the Turing HVEC encoder - it does not; it retains the Volta encoder for cost saving or some other Nvidia-Alone-Knows reason. (source: Hardware Unboxed and Gamer's Nexus).

    Anyone buying a 1650 and expecting to get the Turing video encoding hardware is in for a nasty surprise.
  • Oxford Guy - Saturday, May 4, 2019 - link

    "That would be great if it actually had the Turing HVEC encoder - it does not; it retains the Volta encoder"

    Yeah, lack of B support stinks.
  • JoeyJoJo123 - Friday, May 3, 2019 - link

    Or if you're going with a miniITX low wattage system, you can cut out the 75w GPU and just go with a 65w AMD Ryzen 2400G since the integrated Vega GPU is perfectly suitable for an HTPC type system. It'll save you way more money with that logic.
  • 0ldman79 - Sunday, May 19, 2019 - link

    What they are going to do though is look at the fast GPU + PSU vs the slower GPU alone.

    People with OEM boxes are going to buy one part at a time. Trust me on this, it's frustrating, but it's consistent.
  • Gich - Friday, May 3, 2019 - link

    25$ a year? So 7cents a day?
    7cents is more then 1kWh where I live.
  • Yojimbo - Friday, May 3, 2019 - link

    The us average is a bit over 13 cents per kilowatt hour. But I made an error in the calculation and was way off. It's more like $15 over 2 years and not $50. Sorry.
  • DanNeely - Friday, May 3, 2019 - link

    That's for an average of 2h/day gaming. Bump it up to a hard core 6h/day and you get around $50/2 years. Or 2h/day but somewhere with obnoxiously expensive electricity like Hawaii or Germany.
  • rhysiam - Saturday, May 4, 2019 - link

    I'd just like to point out that if you've gamed for an average of 6h per day over 2 years with a 570 instead of a 1650, then you've also been enjoying 10% or so extra performance. That's more than 4000 hours of higher detail settings and/or frame rates. If people are trying to calculate the true "value" of a card, then I would argue that this extra performance over time, let's not forget the performance benefits!

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