Wolfenstein II: The New Colossus (Vulkan)

id Software is popularly known for a few games involving shooting stuff until it dies, just with different 'stuff' for each one: Nazis, demons, or other players while scorning the laws of physics. Wolfenstein II is the latest of the first, the sequel of a modern reboot series developed by MachineGames and built on id Tech 6. While the tone is significantly less pulpy nowadays, the game is still a frenetic FPS at heart, succeeding DOOM as a modern Vulkan flagship title and arriving as a pure Vullkan implementation rather than the originally OpenGL DOOM.

Featuring a Nazi-occupied America of 1961, Wolfenstein II is lushly designed yet not oppressively intensive on the hardware, something that goes well with its pace of action that emerge suddenly from a level design flush with alternate historical details.

The game has 5 total graphical presets: Mein leben!, Uber, Ultra, Medium, and Low. Staying consistent with previous 1080p testing, the highest quality preset, "Mein leben!", was used, in addition to Ultra and Medium.  Wolfenstein II also features Vega-centric GPU Culling and Rapid Packed Math, as well as Radeon-centric Deferred Rendering; in accordance with the presets, neither GPU Culling nor Deferred Rendering was enabled.

To preface, an odd performance bug afflicted the two Maxwell cards (GTX 960 and GTX 950), where Medium Image Streaming (poolsize of 768) resulted in out-of-memory sub 2-fps performance. Using the Medium preset but with any other Image Streaming setting returned to normal performance, suggesting an issue with memory allocation, and occuring on earlier drivers as well. It's not clear how much this affects sub 2-fps performance at the "Mein leben!" preset, which is already much too demanding for 2GB of framebuffer.

Wolfenstein II - 1920x1080 -

Wolfenstein II - 1920x1080 - Ultra Quality

Wolfenstein II - 1920x1080 - Medium Quality

Wolfenstein II - 99th Percentile - 1920x1080 -

Wolfenstein II - 99th Percentile - 1920x1080 - Ultra Quality

Wolfenstein II - 1920x1080 - Medium Quality

With the VRAM-hungry nature of Wolfenstein II, the GTX 1650's 4GB keeps it from suffering a premature death like all the other 2GB cards. Or even the 3GB card, in the case of the GTX 1060 3GB. Even at medium settings, the bigger framebuffer turns the tables on the GTX 1060 3GB, which is faster in every other game in the suite. So the GTX 1650 takes the lead in both performance and smoother gameplay experience.

The VRAM-centric approach does uncover more oddities; here the GTX 1650 overcomes the RX 570 4GB at higher settings, but the RX 570 8GB remains undeterred.

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  • philehidiot - Friday, May 3, 2019 - link

    Over here, it's quite routine for people to consider the efficiency cost of using AC in a car and whether it's more sensible to open the window... If you had a choice over a GTX1080 and Vega64 which perform nearly the same, assume they cost nearly the same, then you'd take into account one requires a small nuclear reactor to run whilst the other is probably more energy sipping than your current card. Also, some of us are on this thing called a budget. $50 saving is a weeks food shopping.
  • JoeyJoJo123 - Friday, May 3, 2019 - link

    Except your comment is exactly in line with what I said:
    "Lower power for the same performance at a similar enough price can be a tie-breaker between two competing options, but that's not the case here for the 1650"

    I'm not saying power use of the GPU is irrelevant, I'm saying performance/price is ultimately more important. The RX 570 GPU is not only significantly cheaper, but it outperforms the GTX 1650 is most scenarios. Yes, the RX 570 does so by consuming more power, but it'd take 2 or so years of power bills (at least according to avg American power bill per month) to split an even cost with the GTX 1650, and even at that mark where the cost of ownership is equivalent, the RX 570 still has provided 2 years of consistently better performance, and will continue to offer better performance.

    Absolutely, a GTX1080 is a smarter buy compared the to the Vega64 given the power consumption, but that's because power consumption was the tie breaker. The comparison wouldn't be as ideal for the GTX1080 if it costed 30% more than the Vega64, offered similar performance, but came with the long term promise of ~eventually~ paying for the upfront difference in cost with a reduction in power cost.

    Again, the sheer majority of users on the market are looking for best performance/price, and the GTX1650 outpriced itself out of the market it should be competing with.
  • Oxford Guy - Saturday, May 4, 2019 - link

    "it'd take 2 or so years of power bills (at least according to avg American power bill per month) to split an even cost with the GTX 1650, and even at that mark where the cost of ownership is equivalent, the RX 570 still has provided 2 years of consistently better performance, and will continue to offer better performance."

    This.

    Plus, if people are so worried about power consumption maybe they should get some solar panels.
  • Yojimbo - Sunday, May 5, 2019 - link

    Why in the world would you get solar panels? That would only increase the cost even more!
  • Karmena - Tuesday, May 7, 2019 - link

    So, you multiplied it once, why not multiply that value again. and make it 100$?
  • Gigaplex - Sunday, May 5, 2019 - link

    Kids living with their parents generally don't care about the power bill.
  • gglaw - Sunday, May 5, 2019 - link

    wrong on so many levels. If you find the highest cost electricity city in the US, plug in the most die hard gamer who plays only new games on max settings that runs GPU at 100% load at all times, and assume he plays more hours than most people work you might get close to those numbers. The sad kid who fits the above scenario games hard enough he would never choose to get such a bad card that is significantly slower than last gen's budget performers (RX 570 and GTX 1060 3GB). Kids in this scenario would not be calculating the nickels and dimes he's saving here and there - they'd would be getting the best card in their NOW budget without subtracting the quarter or so they might get back a week. You're trying to create a scenario that just doesn't exist. Super energy conscious people logging every penny of juice they spend don't game dozens of hours a week and would be nit-picky enough they would probably find settings to save that extra 2 cents a week so wouldn't even be running their GPU at 100% load.
  • PeachNCream - Friday, May 3, 2019 - link

    Total cost of ownership is a significant factor in any buying decision. Not only should one consider the electrical costs of a GPU, but indirect additional expenses such as air conditioning needs or reductions in heating costs offset by heat output along with the cost to upgrade at a later date based on the potential for dissatisfaction with future performance. Failing to consider those and other factors ignores important recurring expenses.
  • Geranium - Saturday, May 4, 2019 - link

    Then people need to buy Ryzen R7 2700X than i9 9900K. As 9900K use more power, runs hot so need more powerful cooler and powerful cooler use more current compared to a 2700X.
  • nevcairiel - Saturday, May 4, 2019 - link

    Not everyone puts as much value on cost as others. When discussing a budget product, it absolutely makes sense to consider, since you possibly wouldn't buy such a GPU if money was no object.

    But if someone buys a high-end CPU, the interests shift drastically, and as such, your logic makes no sense anymore. Plenty people buy the fastest not because its cheap, but because its the absolutely fastest.

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