Ashes of the Singularity: Escalation (DX12)

A veteran from both our 2016 and 2017 game lists, Ashes of the Singularity: Escalation remains the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. The game makes the most of DX12's key features, from asynchronous compute to multi-threaded work submission and high batch counts. And with full Vulkan support, Ashes provides a good common ground between the forward-looking APIs of today. Its built-in benchmark tool is still one of the most versatile ways of measuring in-game workloads in terms of output data, automation, and analysis; by offering such a tool publicly and as part-and-parcel of the game, it's an example that other developers should take note of.

Settings and methodology remain identical from its usage in the 2016 GPU suite. To note, we are utilizing the vanilla Ashes Classic Extreme graphical preset, which compares to the current one with MSAA dialed down from x4 to x2, as well as adjusting Texture Rank (MipsToRemove in settings.ini). For today, we are also utilizing the vanilla High and Standard presets.

Ashes of the Singularity: Escalation - 1920x1080 - Extreme Quality

Ashes of the Singularity: Escalation - 1920x1080 - High Quality

Ashes of the Singularity: Escalation - 1920x1080 - Standard Quality

Ashes: Escalation - 99th Percentile - 1920x1080 - Extreme Quality

Ashes: Escalation - 99th Percentile - 1920x1080 - High Quality

Ashes: Escalation - 99th Percentile - 1920x1080 - Standard Quality

With Ashes, the GTX 1650 continues on trend, solidly slower than the RX 570 yet clearly a step up from predecessor 2GB cards.

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  • nevcairiel - Saturday, May 4, 2019 - link

    A P-Frame (Predictive Frame) by definition is only in one direction - backwards. B-Frames (Bidirectional Predictive Frame) are allowed in both directions. This is an import distinction because it matters in which order those frames are put into the encoded video. "Future" frames of course need to be send first, or you can't use them for prediction.

    Thats where pattern like "IPBBB" come from. You start with a single I frame, a single P frame referencing that I frame (the P might be shown after some B frames), and then an array of B frames that reference both the I and P frames - and possibly each other.

    P and B frames are otherwise identical in how they work. Both contain motion vectors and entropy data to correct the interpolation.

    Also note that H264 already supported up to 16 reference frames for interpolation. Its called bidirectional not because its two frames, but two directions - past and future.
  • Opencg - Friday, May 3, 2019 - link

    please include fortnight average fps over 10 hour playtime. for all cards. all on the same patch. thx
  • Bulat Ziganshin - Friday, May 3, 2019 - link

    The "NVIDIA is holding back a bit" part is duplicated on pages 1 and 2
  • Ryan Smith - Friday, May 3, 2019 - link

    Whoops. That was meant to get excised when I rearranged the article. Thanks!
  • eva02langley - Friday, May 3, 2019 - link

    This card shouldn't exist.

    R7 was making sense because it was cheaper than a 2080, however this is more expensive than a RX 570... AND WEAKER!
  • Oxford Guy - Saturday, May 4, 2019 - link

    It apparently exists for the GTX 960 buyers (the people who don't do their homework).
  • eek2121 - Friday, May 3, 2019 - link

    In before 1650ti. ;)
  • AshlayW - Friday, May 3, 2019 - link

    Wow. This card makes no sense. Go watch hardware unboxed's video where he conveniently shoots down the "power efficiency" argument. It's a load of rubbish, there is absolutely no reason to buy this card over even the 4GB 570, for any new gaming build. This review tried so hard to paint this turd in a positive light, continually underscoring AMD's "technological disadvantages" and "thin profit margin". P20 isn't even that much bigger than TU117 also.

    I'm sorry I just feel it is too friendly to nvidia and doesn't criticize this terrible product pricing enough. RX570 8GB pulse, fro sapphire is cooler running, quieter, vastly higher build quality, >10% faster, twice the vram and 135W board power, which is perfectly fine even for potato OEM builds anyway.

    Seriously, drop Ty efficiency arguy. This card is DOA at 149 because 570 killed it.

    1024 CC card at 130 bucks would've been passable, not this joke.
  • AshlayW - Friday, May 3, 2019 - link

    The 570 8Gb pulse is also the same price or cheaper than 1650, at least here in the UK. Forgot to mention that important point.
  • AshlayW - Friday, May 3, 2019 - link

    Typos as I'm on my phone and I have fat fingers.

    Should read: "drop the efficiency argument"

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