UL Benchmarks - PCMark, 3DMark, and VRMark

This section deals with a selection of the UL Futuremark benchmarks - PCMark 10, PCMark 8, 3DMark, and VRMark. While the first two evaluate the system as a whole, 3DMark and VRMark focus on the graphics capabilities.

PCMark 10

UL's PCMark 10 evaluates computing systems for various usage scenarios (generic / essential tasks such as web browsing and starting up applications, productivity tasks such as editing spreadsheets and documents, gaming, and digital content creation). We benchmarked select PCs with the PCMark 10 Extended profile and recorded the scores for various scenarios. These scores are heavily influenced by the CPU and GPU in the system, though the RAM and storage device also play a part. The power plan was set to Balanced for all the PCs while processing the PCMark 10 benchmark.

Futuremark PCMark 10 - Essentials

Futuremark PCMark 10 - Productivity

Futuremark PCMark 10 - Gaming

Futuremark PCMark 10 - Digital Content Creation

Futuremark PCMark 10 - Extended

The Essentials and the Productivity scores reflect what was observed in the BAPCo SYSmark 2018 benchmarks. The higher single-threaded performance in the Core i3-8100 helps it edge ahead of the Ryzen 5 2400G. However, the gaming workload is a huge win for the DeskMini A300. The help from the multi-threaded performance also helps the system in the Digital Content Creation workload. Overall, we see the DeskMini A300 ending up with the best overall score amongst the systems without a discrete GPU.

PCMark 8

We continue to present PCMark 8 benchmark results (as those have more comparison points) while our PCMark 10 scores database for systems grows in size. PCMark 8 provides various usage scenarios (home, creative and work) and offers ways to benchmark both baseline (CPU-only) as well as OpenCL accelerated (CPU + GPU) performance. We benchmarked select PCs for the OpenCL accelerated performance in all three usage scenarios.

Futuremark PCMark 8 - Home OpenCL

Futuremark PCMark 8 - Creative OpenCL

Futuremark PCMark 8 - Work OpenCL

These scores are heavily influenced by the CPU in the system, and don't have a reliance on the gaming prowess to help the DeskMini A300 to get ahead. As a result, we see that the relative ordering is similar to what was observed in the BAPCo SYSmark 2018 benchmark.

3DMark

UL's 3DMark comes with a diverse set of graphics workloads that target different Direct3D feature levels. Correspondingly, the rendering resolutions are also different. We use 3DMark 2.4.4264 to get an idea of the graphics capabilities of the system. In this section, we take a look at the performance of the ASRock DeskMini A300 across the different 3DMark workloads.

3DMark Ice Storm

This workload has three levels of varying complexity - the vanilla Ice Storm, Ice Storm Unlimited, and Ice Storm Extreme. It is a cross-platform benchmark (which means that the scores can be compared across different tablets and smartphones as well). All three use DirectX 11 (feature level 9) / OpenGL ES 2.0. While the Extreme renders at 1920 x 1080, the other two render at 1280 x 720. The graphs below present the various Ice Storm workload numbers for different systems that we have evaluated. Except for the Physics workload (CPU-reliant), the DeskMini A300 only lags behind the Hades Canyon NUC.

UL 3DMark - Ice Storm Workloads

3DMark Cloud Gate

The Cloud Gate workload is meant for notebooks and typical home PCs, and uses DirectX 11 (feature level 10) to render frames at 1280 x 720. The graph below presents the overall score for the workload across all the systems that are being compared. Interestingly, the DeskMini A300 only performs as well as the DeskMini 310 for this low-complexity workload.

UL 3DMark Cloud Gate Score

3DMark Sky Diver

The Sky Diver workload is meant for gaming notebooks and mid-range PCs, and uses DirectX 11 (feature level 11) to render frames at 1920 x 1080. The graph below presents the overall score for the workload across all the systems that are being compared. The DeskMini A300 again wins easily and turns out to be better than all other systems without a discrete GPU.

UL 3DMark Sky Diver Score

3DMark Fire Strike Extreme

The Fire Strike benchmark has three workloads. The base version is meant for high-performance gaming PCs. Similar to Sky Diver, it uses DirectX 11 (feature level 11) to render frames at 1920 x 1080. The Ultra version targets 4K gaming system, and renders at 3840 x 2160. However, we only deal with the Extreme version in our benchmarking - It renders at 2560 x 1440, and targets multi-GPU systems and overclocked PCs. The graph below presents the overall score for the Fire Strike Extreme benchmark across all the systems that are being compared. The DeskMini A300 is again the best system with an integrated GPU for this workload.

UL 3DMark Fire Strike Extreme Score

3DMark Time Spy

The Time Spy workload has two levels with different complexities. Both use DirectX 12 (feature level 11). However, the plain version targets high-performance gaming PCs with a 2560 x 1440 render resolution, while the Extreme version renders at 3840 x 2160 resolution. The graphs below present both numbers for all the systems that are being compared in this review. As expected, the DeskMini A300 is again on top (not considering systems with a discrete GPU).

UL 3DMark - Time Spy Workloads

3DMark Night Raid

The Night Raid workload is a DirectX 12 benchmark test. It is less demanding than Time Spy, and is optimized for integrated graphics. The graph below presents the overall score in this workload for different system configurations.

UL 3DMark Fire Strike Extreme Score

VRMark

The DeskMini A300 is not a VR-ready PC by any stretch of imagination. However, it is still relevant to look at how the system performs for VR workloads. The VRMark Professional Edition v1.2.1701 comes with three rooms. Each room can be run either in desktop or HMD mode, with varying minimum requirements for the same workload. The benchmark results include the average FPS achieved, and a score based on the FPS. A pass or fail indicator is also provided based on whether the average FPS exceeds the required FPS. In this section, we take a look at the performance of the ASRock DeskMini A300 on a comparative basis across the three workloads in desktop mode.

VRMark Orange Room

The Orange Room is meant to test the effectiveness of a system for handling the requirements of the HTC Vive and the Oculus Rift. The recommended hardware for both VR HMDs should be able to easily achieve the desired target FPS (88.9 fps). However, in the desktop mode, the target performance is 109 fps without any frame drops. Systems benching with an average FPS lesser than that are deemed to have failed the VRMark Orange Room benchmark. The graphs below present the average FPS and score for the different systems being considered today. 

UL VRMark - Orange Room

VRMark Cyan Room

The Cyan Room sits between the Orange and Blue rooms in complexity. It is a DirectX 12 benchmark. Similar to the Orange room, the target metrics are 88.9 fps on HMDs and 109 fps on the desktop monitor. The graphs below present the average FPS and score for the different systems being considered today.

UL VRMark - Cyan Room

VRMark Blue Room

The Blue Room is the most demanding of the three workloads. At the time of introduction of VRMark in October 2016, no publicly available system running as sold was able to pass the test. The performance of a system in this benchmark is an indicator of its VR-readiness for future generation of HMDs. Similar to the other workloads, the passing performance metrics are 88.9 fps on HMDs and 109 fps on desktop monitors. The complexity of the workload is due to the higher resolution (5012 x 2880) and additional geometry making it necessary to increase the number of Direct3D API calls. The graphs below present the average FPS and score for the different systems being considered today.

UL VRMark - Blue Room

The CPU power also plays a role in the numbers for these complex workloads. So, we see that the DeskMini A300 doesn't enjoy as clear a lead as it did in the 3DMark workloads.

BAPCo SYSmark 2018 Miscellaneous Performance Metrics
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  • ganeshts - Friday, April 26, 2019 - link

    Actually, it is OK with Kodi (XBMC) and Microsoft Edge / VideoUI app on Windows. It is only VLC and LAV Video Decoder having issues.
  • DigitalFreak - Friday, April 26, 2019 - link

    " The hardware itself is actually rather capable (as noted above), but the the current state of the Radeon drivers holds it back."

    Same old story that's been going on for a decade or more with ATI/AMD.
  • Irata - Friday, April 26, 2019 - link

    Some more power consumption numbers: (A300 vs. A310)

    Idle power: 81%
    Max power consumption (stressing CPU+GPU): 131%.

    But this gives us:

    - Gaming performance: no numbers for the A310, however the A300 has an average gaming performance of 204 % vs. Bean Canyon (using the fps shown as default) at 126 of its power consumption, so again it is more power efficient.

    Cinebench Muti-threaded rendering: 137% of he A310's performance @ (using the max power consumption as a guideline) 131% of the power consumption.

    Note: It would be nice to show the power consumption for all benchmarks, i.e. gaming, 7-zip, cinebench....
  • Mil0 - Sunday, April 28, 2019 - link

    I was thinking along this lines, thanks for doing the math. It seems the A300 is basically always more power efficient.

    Especially given that machines like this will spend a lot of time at or near idle. If the light load scenario comes close to the 81% power usage, in the long run this could save quite a bit of power.
  • niva - Monday, April 29, 2019 - link

    So you guys are reaching a different conclusion than what the article stated in terms of efficiency?

    In the conclusions paragraph it stated that this machine is "not particularly energy efficent."

    I also glanced at the numbers initially and was confused as to how they reached that conclusion but didn't do math. Why did the author use that language?
  • mikato - Tuesday, April 30, 2019 - link

    The language you refer to is the author comparing it to the Intel Mini-PC competitors, and not just the other ASRock DeskMini. Commenters Irata and Mil0 above were comparing DeskMini A300 vs DeskMini A310.
  • Irata - Wednesday, May 1, 2019 - link

    That is correct, although in the case of gaming results, I had to compare it to another system since there was no data for the A310.

    The thought was, how does the performance delta align with the power consumption delta. Now it seems that Ganesh disagrees as I am using linear values but imho this approach seems valid to me as well.

    So if it has 10% less performance but uses 10% less power, at least for me the energy efficieny is identical. Same if it has 10% more performance but uses 10% more power.
  • plonk420 - Saturday, May 4, 2019 - link

    never had an issue with drivers on AMD except for an edge case: trying to install newer ones on Windows Server 2008 R2 Enterprise.

    sadly this might be an issue with the disconnect between OEM and AMD's drivers
  • Irata - Friday, April 26, 2019 - link

    I found this a bit odd:

    "For traditional office and business workloads, it gets the job done; and while it's not particularly energy efficient, the upfront cost itself is lower".

    Looking at the Bapco Sysmark overall power consumption numbers, the DeskMini A300 and 310 have basically identical numbers (32.26 vs. 31.62 Wh). Seeing the the performance delta is not considerable I find this statement a bit odd. And these are Bapco Sysmark numbers which need to be taken with a rock of salt.
  • davie887 - Friday, April 26, 2019 - link

    Intel CAN'T be shown in anything other that their best light.

    Anyone who questions them has to prepare for the consequences :D

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