Gaming: Shadow of the Tomb Raider (DX12)

The latest instalment of the Tomb Raider franchise does less rising and lurks more in the shadows with Shadow of the Tomb Raider. As expected this action-adventure follows Lara Croft which is the main protagonist of the franchise as she muscles through the Mesoamerican and South American regions looking to stop a Mayan apocalyptic she herself unleashed. Shadow of the Tomb Raider is the direct sequel to the previous Rise of the Tomb Raider and was developed by Eidos Montreal and Crystal Dynamics and was published by Square Enix which hit shelves across multiple platforms in September 2018. This title effectively closes the Lara Croft Origins story and has received critical acclaims upon its release.

The integrated Shadow of the Tomb Raider benchmark is similar to that of the previous game Rise of the Tomb Raider, which we have used in our previous benchmarking suite. The newer Shadow of the Tomb Raider uses DirectX 11 and 12, with this particular title being touted as having one of the best implementations of DirectX 12 of any game released so far.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Shadow of the Tomb Raider Action Sep
2018
DX12 720p
Low
1080p
Medium
1440p
High
4K
Highest

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile

Unfortunately our overclocked system was having issues with the SoTR test, but our results show that from 1440P onwards, there should be some good parity between the chips.

Gaming: Far Cry 5 Gaming: F1 2018
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  • amrs - Saturday, May 11, 2019 - link

    But what speed of RAM did you stuff it with? Fallout 4 has been shown to benefit from RAM faster than DDR3-1600.
  • Mr Perfect - Monday, May 13, 2019 - link

    DDR3-1600, as luck would have it. Do you have a link handy for those benchmarks?
  • Hyper72 - Friday, May 10, 2019 - link

    I'm sitting here with an aging Ivy - 3630QM, that can't be overclocked. I'm really dreaming of an upgrade!
  • eek2121 - Saturday, May 11, 2019 - link

    Wait for AMD then. Apparently (according to AMD) are going to quadruple (at least for Rome, which uses the same Zen 2 architecture) and only half that is core count.
  • Targon - Sunday, May 12, 2019 - link

    What many are expecting from Ryzen 3rd generation at this point: a significant IPC boost(anywhere from 10-15 percent), and potentially 5GHz on 8 or even 12 cores. Not enough information to know if the 16 core version will be able to hit 5GHz on all cores or not right now. Considering that Ryzen 2700X is hitting 4.3GHz on 8 cores, 12 cores@5GHz will be a significant boost combined with the IPC improvements as well.

    May 27th is soon enough to get the official clocks and core counts, and then we get to wait for independent benchmarks on overclocking on X370, X470, and then X570.
  • Zoomer - Thursday, June 13, 2019 - link

    I see I purchased my SB pricematched to MC in 2011 (thanks NCIX! and RIP). Maybe it'll make it a decade. Will give time for DDR5 to mature. Don't want to be stuck on a platform with obsolete DDR4.
  • StevoLincolnite - Friday, May 10, 2019 - link

    I am running Sandy-Bridge-E... So even less of a need to upgrade... 6-cores, PCI-3.0, Quad-Channel DDR3... Overclocks to 5Ghz if I need...

    I could upgrade, but I haven't reached a point where it's holding me back yet in gaming.
  • mode_13h - Saturday, May 11, 2019 - link

    But if something wants AVX2, you're SOL.
  • StevoLincolnite - Saturday, May 11, 2019 - link

    Haven't come across it yet. When that day comes... I imagine it will be the same when I dragged my feet when CPU's with SSE, SSE2, SSE3 and so on came out... I will upgrade when the need arises.
  • mode_13h - Tuesday, May 14, 2019 - link

    I think Oculus requires it, as they were fairly explicit in their platform requirements of >= Haswell, which is the first gen with AVX2.

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