Gaming: Strange Brigade (DX12)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Strange Brigade FPS Aug
2018
DX12 720p
Low
1080p
Medium
1440p
High
4K
Ultra

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile

On Strange Bridgade, all the chips (apart from 2600K at stock) perfom the same at 1080p and above, meaning that there's no reason to upgrade if this is the only title you play.

Gaming: Ashes Classic (DX12) Gaming: Grand Theft Auto V
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  • amrs - Saturday, May 11, 2019 - link

    But what speed of RAM did you stuff it with? Fallout 4 has been shown to benefit from RAM faster than DDR3-1600.
  • Mr Perfect - Monday, May 13, 2019 - link

    DDR3-1600, as luck would have it. Do you have a link handy for those benchmarks?
  • Hyper72 - Friday, May 10, 2019 - link

    I'm sitting here with an aging Ivy - 3630QM, that can't be overclocked. I'm really dreaming of an upgrade!
  • eek2121 - Saturday, May 11, 2019 - link

    Wait for AMD then. Apparently (according to AMD) are going to quadruple (at least for Rome, which uses the same Zen 2 architecture) and only half that is core count.
  • Targon - Sunday, May 12, 2019 - link

    What many are expecting from Ryzen 3rd generation at this point: a significant IPC boost(anywhere from 10-15 percent), and potentially 5GHz on 8 or even 12 cores. Not enough information to know if the 16 core version will be able to hit 5GHz on all cores or not right now. Considering that Ryzen 2700X is hitting 4.3GHz on 8 cores, 12 cores@5GHz will be a significant boost combined with the IPC improvements as well.

    May 27th is soon enough to get the official clocks and core counts, and then we get to wait for independent benchmarks on overclocking on X370, X470, and then X570.
  • Zoomer - Thursday, June 13, 2019 - link

    I see I purchased my SB pricematched to MC in 2011 (thanks NCIX! and RIP). Maybe it'll make it a decade. Will give time for DDR5 to mature. Don't want to be stuck on a platform with obsolete DDR4.
  • StevoLincolnite - Friday, May 10, 2019 - link

    I am running Sandy-Bridge-E... So even less of a need to upgrade... 6-cores, PCI-3.0, Quad-Channel DDR3... Overclocks to 5Ghz if I need...

    I could upgrade, but I haven't reached a point where it's holding me back yet in gaming.
  • mode_13h - Saturday, May 11, 2019 - link

    But if something wants AVX2, you're SOL.
  • StevoLincolnite - Saturday, May 11, 2019 - link

    Haven't come across it yet. When that day comes... I imagine it will be the same when I dragged my feet when CPU's with SSE, SSE2, SSE3 and so on came out... I will upgrade when the need arises.
  • mode_13h - Tuesday, May 14, 2019 - link

    I think Oculus requires it, as they were fairly explicit in their platform requirements of >= Haswell, which is the first gen with AVX2.

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