Gaming: Civilization 6 (DX12)

Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

Perhaps a more poignant benchmark would be during the late game, when in the older versions of Civilization it could take 20 minutes to cycle around the AI players before the human regained control. The new version of Civilization has an integrated ‘AI Benchmark’, although it is not currently part of our benchmark portfolio yet, due to technical reasons which we are trying to solve. Instead, we run the graphics test, which provides an example of a mid-game setup at our settings.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Civilization VI RTS Oct
2016
DX12 1080p
Ultra
4K
Ultra
8K
Ultra
16K
Low

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile

Civilization is a game that isn't frame rate driven per se, and having all the settings turned up helps a lot. However even at 4K, there's difference in performance between the 2600K and the 7700K when both at stock, which gets halved when the 2600K is overclocked.

Gaming: Final Fantasy XV Gaming: Ashes Classic (DX12)
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  • mr_tawan - Sunday, May 12, 2019 - link

    Just upgraded to Core i7 4790 (from i5 4460) late last year. At first I was thinking about upgrading to the shiny Ryzen 7, but overall cost is pretty high considering I have my H97 mainboard with 16GB of memory. I don't want to shell out that much money and getting stuck at older platform, again.

    It does work ok, with the performance around the current gen Core i5 I guess (with less power efficiency). Consider what I paid, I think it's not too bad.
  • just4U - Sunday, May 12, 2019 - link

    A interesting read there Ian. I started to notice a slow down on 2600K class systems a few years ago when I worked on them.. (I hadn't used one since 2014) For me.. If I can notice those slowdowns in real time then it's time to move away from that CPU. The 4790K appears to still be holding up ok but older 3000/2000 chips not so well.
  • crotach - Sunday, May 12, 2019 - link

    Still running 3930k Sandy Bridge.

    Maybe Ryzen 3000 will give me a reason to upgrade.
  • AndrewJacksonZA - Sunday, May 12, 2019 - link

    Best quote out of the entire article:
    "In 2019, the landscape has changed: gamers gonna stream, designers gonna design, scientists gonna simulate, and emulators gonna emulate" :-)

    But seriously though, for me, when I upgraded from a Core2Duo E6750 with 4GB of RAM to an i7-6700 (non-K) with 16GB of RAM, it was simply amazing. I was fully expecting that going from an i7-2600K to an i7-9700K would be similar - and it is for things like compiling but not for things like gaming.

    Thanks for the aricle, Ian! Dig the LAN setup. :-)
  • Targon - Sunday, May 12, 2019 - link

    Why would you test a CPU and use a framerate test from Civilization 6, rather than the turn length benchmark which is a true test of the CPU rather than the GPU? Turn based games SHOULD be there as CPU tests, and only caring about the framerates seems to be wrong.
  • Oxford Guy - Sunday, May 12, 2019 - link

    When your overclock fails in one test you're unstable.

    When it fails in four, as in this article, you're both unstable and laughable.

    "Had issues". "For whatever reason". I will assume this is all intended to be humor.
  • DeltaIO - Monday, May 13, 2019 - link

    Interesting article to read. I've only recently upgraded from my 2600k to the 9700k, even that was begrudgingly as the 2600k itself still works fine, however the motherboard simply decided to give up on me.

    I've got to say though, the difference in the subsystems (NVMe vs SSD makes for some great load times for pretty much everything) as well as other tangible benefits (gaming at higher frame rates) is quite apparent now I have upgraded.

    I would have upgraded far sooner had Intel not chosen to keep changing the sockets, swapping out just a CPU is far simpler than rebuilding the entire system.
  • Tedaz - Monday, May 13, 2019 - link

    Expecting i9-9900K joins the article.
  • Badelhas - Monday, May 13, 2019 - link

    I an still with a 2500K overclocked to 4.8Ghz, 8Gb of DDR3 1600Mhz RAM and, a 850 Evo SSD and a Nvidia 1070. I honestly see no reason to upgrade.
    IAN: All your testing basically demonstrated that there is no real reason that justifies spending 400 bucks for a new CPU, 200 bucks for a new Motherboard and 100 bucks for new DDR4 Ram - This totals 700 dollars. But your conclusion is that we should upgrade?! I dont get it.
  • tmanini - Monday, May 13, 2019 - link

    Go ahead and re-read his "Bottom Line" concluding articles: gives a few specific recommendations where is may and may not be to your advantage. And if you aren't desiring/needing all of the other new bells/whistles that go along with newer boards and architecture, then you are set (he says).
    Seems pretty clear.

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