Ashes of the Singularity: Escalation (DX12)

A veteran from both our 2016 and 2017 game lists, Ashes of the Singularity: Escalation remains the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. The game makes the most of DX12's key features, from asynchronous compute to multi-threaded work submission and high batch counts. And with full Vulkan support, Ashes provides a good common ground between the forward-looking APIs of today. Its built-in benchmark tool is still one of the most versatile ways of measuring in-game workloads in terms of output data, automation, and analysis; by offering such a tool publicly and as part-and-parcel of the game, it's an example that other developers should take note of.

Settings and methodology remain identical from its usage in the 2016 GPU suite. To note, we are utilizing the original Ashes Extreme graphical preset, which compares to the current one with MSAA dialed down from x4 to x2, as well as adjusting Texture Rank (MipsToRemove in settings.ini).

We've updated some of the benchmark automation and data processing steps, so results may vary at the 1080p mark compared to previous data.

Ashes of the Singularity: Escalation - 3840x2160 - Extreme Quality

Ashes of the Singularity: Escalation - 2560x1440 - Extreme Quality

Ashes of the Singularity: Escalation - 1920x1080 - Extreme Quality

For the Radeon VII, the intended goal was to equal or trade blows with the RTX 2080. The situation in Ashes: Escalation is still in line with that intention at 4K, where despite trailing the GTX 1080 Ti FE/RTX 2080 duo is comfortably ahead of the RTX 2070 and RX Vega 64. The lead begins to dwindle at lower resolutions, but the Radeon VII can still claim a 20% speedup at 1440p over the RX Vega 64.

Ashes: Escalation - 99th Percentile - 3840x2160 - Extreme Quality

Ashes: Escalation - 99th Percentile - 2560x1440 - Extreme Quality

Ashes: Escalation - 99th Percentile - 1920x1080 - Extreme Quality

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  • tipoo - Sunday, February 10, 2019 - link

    It's MI50
  • vanilla_gorilla - Thursday, February 7, 2019 - link

    As a linux prosumer user who does light gaming, this card is a slam dunk for me.
  • LogitechFan - Friday, February 8, 2019 - link

    and a noisy one at that
  • BaneSilvermoon - Thursday, February 7, 2019 - link

    Meh, I went looking for a 16GB card about a week before they announced Radeon VII because gaming was using up all 8gb of VRAM and 14gb of system RAM. This card is a no brainer upgrade from my Vega 64.
  • LogitechFan - Friday, February 8, 2019 - link

    lemme guess, you're playing sandstorm?
  • Gastec - Tuesday, February 12, 2019 - link

    I was beginning to think that the "money" was in crytocurrency mining with video cards but I guess after the €1500+ RTX 2080Ti I should reconsider :)
  • eddman - Thursday, February 7, 2019 - link

    Perhaps but Turing is also a new architecture, so it's probable it'd get better with newer drivers too.

    Maxwell is from 2014 and still performs as it should.

    As for GPU-accelerated gameworks, obviously nvidia is optimizing it for their own cards only, but that doesn't mean they actively modify the code to make it perform worse on AMD cards; not to mention it would be illegal. (GPU-only gameworks effects can be disabled in game options if need be)

    Many (most?) games just utilize the CPU-only gameworks modules; no performance difference between cards.
  • ccfly - Tuesday, February 12, 2019 - link

    you joking right ?
    1st game they did just that is crysis (they hide modely under water so ati card will render these too
    and be slower
    and after that they cheat full time ...
  • eddman - Tuesday, February 12, 2019 - link

    No, I'm not.

    There was no proof of misconduct in crysis 2's case, just baseless rumors.

    For all we know, it was an oversight on crytek's part. Also, DX11 was an optional feature, meaning it wasn't part of game's main code, as I've stated.
  • eddman - Tuesday, February 12, 2019 - link

    ... I mean an optional toggle for crysis 2. The game could be run in DX9 mode.

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