Wireless

Apple has stuck with the same wireless solution as they offer in the iPhone, which is the Murata/Apple 339S00551 Wi-Fi controller. This is an 802.11ac 2x2:2 solution with 80 MHz channel support, and it integrated Bluetooth 5.0. The actual controller is likely a Broadcom unit, which is what Apple tends to use in its iOS devices.

Unfortunately, iOS doesn’t let us perform our standard copy script to provide peak throughput testing, so we can’t comment on that, however the iPad did lose connection the access point several times and would require a device restart to connect again. Switching to a different access point corrected this issue, but was a less than ideal solution.

On the cellular side, Apple has outfitted the LTE versions with Intel’s XMM 7560 modem, which offers Category 16 downloads.

Audio

As mentioned in the design section, the iPad Pro features four sets of speakers, with both a tweeter and woofer for each corner. There are drilled holes in the aluminum chassis to let the sound out, and the iPad offers dynamic audio based on its rotation so that the left and right channels of audio are directed to the correct side. If you turn the iPad 180°, the left and right channels will switch to keep the stereo correct. It is a great system that works flawlessly.

The actual speakers on the iPad sound very good, and on playback of a test track, were able to achieve around 85 dB(A) measured one inch over the device. There is no distortion, and the speaker range was quite good for a small device.

The bad news is if you want to connect your favorite headphones to the iPad, there is no longer a 3.5 mm jack. The reasoning behind the removal on the iPhone was due to space concerns, but on a larger device like the iPad, that seems like a weak argument. In addition, there’s no 3.5 mm USB-C adapter in the box either, so if you do want to use wired headphones, you’ll need to purchase an adapter. This is obviously less than ideal.

Cameras

Apple offers a 7 MP front facing camera with f/2.2, Smart HDR, wide color support, and "Retina Flash", which means it will use the display as a flash for the front facing camera. The front facing camera works well for Face Time, which is what it is really designed for, although the location of the camera in the top bezel in portrait means that it won’t work well in landscape, since everything is off-center. Ideally, Apple could offer two sets of cameras, which would also help out with Face ID.


iPad Pro Front Camera

The rear camera is a 12 MP f/1,8 with PDAF, Smart HDR, wide color support, and True Tone Quad-LED flash.


iPad Pro Rear Camera Samples

The rear camera is quite good, likely on-par with the iPhone XR.


Google Pixel XL camera samples

Due to the weather (it’s winter in Canada) the only samples here are from indoor shots compared against the Google Pixel XL.

Software

As I mentioned towards the start of this review, as Apple is pitching the iPad Pro as a professional productivity machine, I opted to go into this review focusing on just that. Meaning the competition for the iPad Pro isn't so much other ARM-based tablets, but rather similarly-capable business machines like the Surface Pro series or Lenovo's various Yoga devices. At this point I don't think the iPad Pro's pedigree in terms of hardware is in question. But rather it's a question of whether the software can do everything that a professional machine should be able to. The iPad is inseparable from iOS, for all the benefits and drawbacks that can bring.

Apple wants the iPad Pro to be a professional, or at least prosumer, level of device. And in order to achieve that they need not only the operating system, but also the applications available for people to get work done. The iPad’s success over the years was always offering easy access to content, but only in the last couple of generations has Apple put serious effort into letting people get work done on it via the iPad Pro family.

The Files app doesn't provide access to any files on the device

iOS has come a long way in terns of its ability to multitask, but with the gesture based navigation it can be a bit cumbersome to switch applications on the fly. Over time, you do get better at it, but it still doesn’t compare to the PC. The four-finger swipe to switch between open applications is quick, but if you have several open it can be slow to get where you need to go. iOS 12 of course still supports the Split View and Slide Over modes as well. There’s also no file system access, other than the rudimentary Files application, and Apple has decided not to allow regular USB drives to be connected and used to transfer media. You can hook up a camera card and import the photos, and there are various iOS-specific drives out there that work on an application-by-application basis, but the only way to move the files off of the iPad is generally through the cloud.

Since iOS requires the app developers to explicitly support their multitasking modes, if you want Word open with Spotify at the same time, this is your only option

What it boils down to is that the iPad Pro offers a tremendous amount of performance, but at this point it feels held back by iOS. If you have a workflow that you know works well in iOS, it will almost certainly work better on the iPad Pro. But if you have a workflow from the PC, that will need to be adjusted to make it fit the iPad.

That’s not necessarily a bad thing. There are clearly people who can not only make the iPad work, but find it to be a better tool than what they had in the past, but that is not always the case. With more professional applications coming to iOS, this could improve over time as well, and Adobe in particular has been a strong supporter of iOS with their Creative Cloud applications.

Other features are also left wanting, such as the ability to hook the iPad Pro up to a 5K display over USB-C. At the OS level the only option here is to mirror the iPad display, but since the display you are connecting to likely doesn’t offer touch, and there’s no pointer support in iOS, it literally is just a cropped version of the iPad display on another screen. Apps can take advantage of the second display, such as a presentation which would offer a different experience on both displays, but it doesn’t offer the flexibility of the PC or Mac with regards to connecting extra monitors.

There are hundreds of small issues like this that you’ll run into when using iOS for professional-level productivity. Some of them will be real issues, and some of them will just be re-learning tasks. There’s no doubt you can get work done on the iPad Pro, but the question is if you can do it as efficiently as you are used to. If you can, great. This iPad is for you.

Battery Life and Charge Time Final Words
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  • MonkeyPaw - Tuesday, December 4, 2018 - link

    For what it’s worth, Affinity Photo on my 2017 iPad Pro performs much better than Affinity Photo on my 2017 5K iMac. Perfectly usable on iOS, not good at all on an i5-7500 with Radeon Pro 570.
  • tipoo - Tuesday, December 4, 2018 - link

    That sounds specific to that program.

    As this article shows, a port going either way doesn't always go great for the secondary platform, and Affinity is mobile first.
  • thunng8 - Tuesday, December 4, 2018 - link

    incorrect, Affinity Photo for ipad is a port of the mac version.
  • Spunjji - Wednesday, December 5, 2018 - link

    Just checked this out after responding another comment of yours - the results are interesting! The GPU in your iMac has something like 3x the resources of a Vega 10, which itself seems to be in the same performance ballpark as this Apple chip. Your iMac requires that the GPU do 4x the pixel-processing work your iPad needs to. It sounds like the performance difference is greater than just that, though - but we've already established that the iPad GPU is running at a lower precision. The GPU in A12X can also discard a lot of data before rendering that the Polaris GPU can't, so with those factors taken into account the performance difference isn't so shocking. Still impressive what Apple can do with solid optimisation, good design and a process shrink, though!
  • vFunct - Tuesday, December 4, 2018 - link

    Apple should have really led the way in converting pro-apps to iPad pro.

    It really needs a pro video editor, like Final Cut Pro X, and not the cut-down iMovies editor, for location YouTube videographers.

    It could also use some pro-level audio software like full Logic, and not GarageBand.
  • pvdw - Tuesday, December 4, 2018 - link

    I'd really like to see some comparisons to Chromebooks. There's a number of recent ones that are aiming for the same premium portable productivity category, e.g Pixel Slate, HP x2, etc.
  • FrankGu - Tuesday, December 4, 2018 - link

    GRID™ Autosport is another choice of cross-platform game on iOS, which may be used for comparison. This game seems to require more performance than Civilization VI on graphics and it needs iOS 11 which looks like based on Metal 2. Although the game's graphic settings are not open to users now, but they should be similar to MEDIUM level on PC.
  • Brett Howse - Tuesday, December 4, 2018 - link

    If you have that game on iOS does it have the benchmarking mode that is part of the PC install? The nice thing about Civ is that it does have the debug mode ported over.
  • FrankGu - Tuesday, December 4, 2018 - link

    It doesn't have a benchmark mode on iOS version :(
  • tipoo - Tuesday, December 4, 2018 - link

    ". And the color accuracy is pretty much second to none. Really the only thing missing is HDR – and the battery life hit that would entail in such a portable device would probably not be worth it."

    Curiously the last gen iPad Pros did advertise HDR, but this year they stopped doing that, probably because the LCD doesn't have the 1000 nits to cover it (nor is it an OLED which could do it with 600). But, it does play HDR content as best it can, for a decent enhancement over not having it at all

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