Far Cry 5 (DX11)

The latest title in Ubisoft's Far Cry series lands us right into the unwelcoming arms of an armed militant cult in Montana, one of the many middles-of-nowhere in the United States. With a charismatic and enigmatic adversary, gorgeous landscapes of the northwestern American flavor, and lots of violence, it is classic Far Cry fare. Graphically intensive in an open-world environment, the game mixes in action and exploration.

Far Cry 5 does support Vega-centric features with Rapid Packed Math and Shader Intrinsics. Far Cry 5 also supports HDR (HDR10, scRGB, and FreeSync 2). This testing was done without HD Textures enabled, a new option that was recently patched in.

Far Cry 5 - 2560x1440 - Ultra Quality

Far Cry 5 - 1920x1080 - Ultra Quality

Far Cry 5 shows the same trends as Battlefield 1, with the RX 590 splitting the difference between the GTX 1070 FE and GTX 1060 6GB FE. At 1440p, that level of performance brushes close to the 60fps milestone, not a surprising feat as the original RX 480 8GB proves itself on par with the GTX 1060 6GB FE. Like Battlefield 1, this is the general space that the RX 580 wants to be in, where its performance can act as a spoiler for the GTX 1070 FE and mitigate increased prices and power draw.

As we'll see later, the lower VRAM options in this upper mainstream segment make it clear that 8GB is really the new level of broadly sufficient video memory, especially for cards expected to be in service for a few years. As it so happens, Far Cry 5 released a free 29GB patch adding toggleable HD Textures, which we will look into benchmarking. Generally, high-resolution texture packs are a simple way of increasing visual fidelity without significantly hurting framerates, provided the card has enough framebuffer. This can especially benefit those mainstream cards, particularly those on 1080p rendered on larger displays, as every passing year is often another exercise in figuring out what quality settings to dial down.

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  • Opencg - Thursday, November 15, 2018 - link

    Its just a gap filler. It will help them make money from people wanting to get good performance at that price but... we're still waiting for the serious contenders. Vega refresh will be a little more toward the high end but... navi is where amd could potentially shift the market. RTX means you pay more for less performance outside rtx games. Navi is the opposite you pay less and get more. We need navi to function well and I believe amd can do it.
  • neblogai - Thursday, November 15, 2018 - link

    Is is not a gap filler. It is only there, because overproduction of P20 needs to be sold out first. Naturally- P30 should be a replacement of P20, at same price, with minimal investment by MAD or partners.
  • eva02langley - Thursday, November 15, 2018 - link

    Polaris is selling well, Vega, not so much beside mining. In Canada, the price are still having a huge price tag because the supply is just so low.
  • Allan_Hundeboll - Thursday, November 15, 2018 - link

    I am surprised a boost frequency increase of 15% nets 12% overall performance. Maybe Polaris isn't as starved for memory bandwidth, as people seem to think. Or AMD made other improvements besides the increased frequency...?
  • mapesdhs - Thursday, November 15, 2018 - link

    Frequency increases rarely produce linear performance gains, not when there are so many other aspects of a system that impact what's happening (main CPU, API, game engine, etc.)
  • Allan_Hundeboll - Thursday, November 15, 2018 - link

    Yes that is why I'm surprised 15% increase on the core frequency -without any increase of the Vram frequency, would result in 12% overall performance increase. Especially considering the "original Polaris" rx480 was configured with 1266Mhz core boost frequency and 2000Mhz Vram.
    If AMD figured 1266/2000MHz was near the sweet spot balance between core/mem speed then 1545/2000 would be severly starved for memory bandwidth.
    So I'm wondering if 2000MHz memory speed was kind of wasted on the rx480? Or did AMD tighten the Vram timings on this new 590? Or maybe the near linear increase in performance is due to the higher tdp allowing the rx590 to sustain the boost clock while the 480 would throttle to base core frequency of 1120MHz?
  • SlowSpyder - Thursday, November 15, 2018 - link

    Where is 7nm Vega??
  • mapesdhs - Thursday, November 15, 2018 - link

    Never going to happen, because gamers won't buy it.

    https://www.youtube.com/watch?v=guK2XoFbPFw
    https://www.youtube.com/watch?v=USMlET3L7mA
  • Cyborg997 - Thursday, November 15, 2018 - link

    Summer 2019 or late 2019. Definitely soon rtx fighter.
  • schujj07 - Thursday, November 15, 2018 - link

    The most surprising thing to me is just how good RX480 is when you look at the benchmarks. When it launched it was as fast as the GTX970, now it is faster than then GTX980 just due to drivers and newer games being able to use its resources better.

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