CPU Performance, Short Form

For our motherboard reviews, we use our short form testing method. These tests usually focus on if a motherboard is using MultiCore Turbo (the feature used to have the maximum turbo on at all times, giving a frequency advantage), or if there are slight gains to be had from tweaking the firmware. We leave the BIOS settings at default and memory at JEDEC for the supported frequency of the processor for these tests, making it very easy to see which motherboards have MCT enabled by default.

Rendering - Blender 2.78: link

For a render that has been around for what seems like ages, Blender is still a highly popular tool. We managed to wrap up a standard workload into the February 5 nightly build of Blender and measure the time it takes to render the first frame of the scene. Being one of the bigger open source tools out there, it means both AMD and Intel work actively to help improve the codebase, for better or for worse on their own/each other's microarchitecture.

Rendering: Blender 2.78

In our Blender tests, the ASUS ROG Strix B360-G Gaming's results were competitive with the majority of our results. This board ran the test without throttling we have seen on other B360 boards without changing power or current limits. Overall a solid showing here. 

Rendering – POV-Ray 3.7: link

The Persistence of Vision Ray Tracer, or POV-Ray, is a freeware package for as the name suggests, ray tracing. It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed. As a CPU test, it runs for approximately 1-2 minutes on high-end platforms.

Rendering: POV-Ray 3.7

Our POV-Ray results show the B360-G gaming again mixing in with the other results.

Compression – WinRAR 5.4: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

Encoding: WinRAR 5.40

Moving on to WinRAR, here we see the board completing this benchmark in 37.6 seconds compared with the other boards in the graph.

Synthetic – 7-Zip 9.2: link

As an open source compression tool, 7-Zip is a popular tool for making sets of files easier to handle and transfer. The software offers up its own benchmark, to which we report the result.

Encoding: 7-Zip

Our 7-Zip results show this tiny ASUS B360 board landing towards the bottom of the pack of some tight results. This isn't a concern as all results (sans first and last place) fall within a couple percent of each other. 

Point Calculations – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

System: 3D Particle Movement v2.1

In 3D Particle Movement tests, the B360 towards the bottom of the results, but not by much. Removing the top result, an outlier, results are within 100 points from the 2nd place result and 50 points from a middling result.  No issues here. 

Neuron Simulation - DigiCortex v1.20: link

The newest benchmark in our suite is DigiCortex, a simulation of biologically plausible neural network circuits, and simulates the activity of neurons and synapses. DigiCortex relies heavily on a mix of DRAM speed and computational throughput, indicating that systems which apply memory profiles properly should benefit and those that play fast and loose with overclocking settings might get some extra speed up. Results are taken during the steady-state period in a 32k neuron simulation and represented as a function of the ability to simulate in real time (1.000x equals real-time).

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

Last but not least, the DigiCortex results have the B360-G Gaming scoring 1.15 fractions of real-time simulation. This result has it mixing in nicely with our other datasets after the latest changes to the testing script. All good here as well. 

System Peformance Gaming Performance
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  • Threska - Tuesday, September 25, 2018 - link

    Diagnostic displays come in handy when builds go south, or hardware dies. As for the mATX, I imagine much like houses, people are downsizing, so the computer doesn't eat the desk.
  • Samus - Tuesday, September 25, 2018 - link

    Yep. Throw it in a black case and move on. Who cares what the internals of a PC look like if you never see them.
  • Holliday75 - Tuesday, September 25, 2018 - link

    Yup thinking the same thing. If I was building a new Intel box right now I would probably purchase this board and never look at it again unless I was adding a drive or fixing something.
  • Oxford Guy - Wednesday, September 26, 2018 - link

    You do see them. Black-on-black is the bane of the computer installer's life. Board makers used to understand this and color-coded everything. Instead of ease-of-use, though, we have to be teenybopper edgelords these days. Skulls on SSDs coupled with Rainbow Brite LEDs.
  • V900 - Thursday, September 27, 2018 - link

    Oh you poor, naive fool!

    How will you communicate the fact that you like to game to people, with the case all locked up like that, hmm?

    Didn't think about that, did you?

    You know what people who come to visit you will think?

    "That Samus guy is kinda cool, just too bad he's not a gamer!" Yup! Thats exactly what theyll think.
  • desolation0 - Friday, September 28, 2018 - link

    If they don't get it from the original Unreal flyby benchmark test as screensaver I'm not sure they can be helped.
  • willis936 - Tuesday, September 25, 2018 - link

    In the DPC Latency section of the System Performance page:
    "Our DPC latency results for the B360-G Gaming 122 µs which is about par for the course after our minor script adjustments."

    Compared to the last ryzen mobo review (asrock x470):
    https://www.anandtech.com/show/12666/the-asrock-x4...
    "While none of the manufacturers of the boards tested on the AM4 socket so far have been optimized for DPC latency,"

    Am I to understand that sub 100 us is being considered "not optimized for DPC latency" while only two of the current list of coffee lake tested mobos approach 100 us are?

    Is this an oversight or is there something I'm missing? It looks like the AM4 platform is currently ahead of coffee lake in terms of DPC latency.
  • Oxford Guy - Wednesday, September 26, 2018 - link

    I wasn't sure what motherboard I could but that would let me play computer games. So, when I saw Gaming in the title I knew it was the board I needed.
  • Oxford Guy - Wednesday, September 26, 2018 - link

    I would like to suggest to these manufacturers, though, that they strongly consider putting a bleeding severed head on the plastic heatsinks, and prominently on the packaging also. Bleeding severed heads compliment SSDs with skulls on them and encourage people to think positively about the product.
  • 96redformula - Thursday, September 27, 2018 - link

    I couldn't resist picking one up in my Mobo search a week ago a half ago at $90 shipped to the door. The text is non existent once it goes into a case, no big deal, but it sure did make me rethink it when I was purchasing it. The video card and aftermarket HSF cover it all just fine :)

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