SDR Color Modes: sRGB and Wide Gamut

Pre-calibration/calibration steps of the monitor is done with SpectraCal’s CalMAN 5 suite. For contrast and brightness, the X-Rite i1DisplayPro colorimeter is used, but for the actual color accuracy readings we use the X-Rite i1Pro spectrophotometer. Pre-calibration measurements were done at 200 nits for sRGB and Wide Gamut with Gamma set to 2.2.

The PG27UQ comes with two color modes for SDR input: 'sRGB' and 'Wide Gamut.' Advertised as DCI-P3 coverage, the actual 'Wide Gamut' sits somewhere between DCI-P3 and BT.2020 HDR, which is right in line with minimum coverages required by DisplayHDR 1000 and UHD Premium. That being the case, the setting isn't directly calibrated to a color gamut, as opposed to sRGB.

Out-of-the-box, the monitor defaults to 8 bits per color, which can be changed in NVIDIA Control Panel. Either way, sRGB accuracy is very good, as the monitor comes factory-calibrated. To note, 10bpc for the PG27UQ is with dithering (8bpc+FRC).


SpectraCal CalMAN sRGB color space for PG27UQ, with out-of-the-box default 8bpc (top) and default with 10bpc (bottom)

In 8bpc or 10bpc, average delta E is around 1.5, which corresponds with the included factory calibration result of 1.62; for reference, for color accuracy a dE below 1.0 is generally imperceptible and a dE below 3.0 is considered accurate.

SpectraCal CalMAN DCI-P3 (above) and BT.2020 (below) color spaces for PG27UQ, on default settings with 10bpc and 'wide color gamut' enabled under SDR Input

The 'wide gamut' options are not mapped to either DCI-P3 or BT.2020, sitting somewhere in between, but then again, it doesn't need to be as a professional or prosumer monitor would.

Grayscale and Saturation

Looking at color accuracy more throughly, we look at greyscale and saturation readings with respect to the sRGB gamut. The dips in gamma aren't perfect, and the whitepoints are a little on the warm side.

SpectraCal CalMAN sRGB color space grayscales with out-of-the-box default 8bpc (top) and default with 10bpc (bottom)

The saturation numbers are better, and in fact the dE is around 1.5 to 1.4, which is impressive for a gaming monitor.

SpectraCal CalMAN sRGB color space saturation sweeps for PG27UQ, with out-of-the-box default 8bpc (top) and default with 10bpc (bottom)

 

Gretag Macbeth (GMB) and Color Comparator

The last color accuracy test is the most thorough, and again the PG27UQ shines with dE of 1.53 and 1.63

SpectraCal CalMAN sRGB color space GMB for PG27UQ, with out-of-the-box default 8bpc (top) and default with 10bpc (bottom)

Considering that this monitor was not designed for professional use, it's very calibrated out-of-the-box for gamers, and there's no strong concern for calibration. If anything, users should just be sure to select 10bpc in the NVIDIA Control Panel, but even then most games use 8bpc anyhow.

SpectraCal CalMAN sRGB relative color comparator graphs for PG27UQ, with out-of-the-box default 8bpc (top) and default with 10bpc (bottom). Each color column is split into halves; the top half is the PG27UQ's reproduction and the bottom half is the correct value

Brightness and Contrast HDR Color and Luminance
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  • lilkwarrior - Monday, October 8, 2018 - link

    SLI & Crossfire are succeeded by DX12's & Vulkan's explicit multi-GPU mode. Nvidia deleiberately even ported NVLINK (succeeds classic SLI) to RTX cards from Quadro+ cards but without memory pooling because DX12 & Vulkan already provides that for GPUs.

    Devs have to use DX12 or Vulkan and support such features that is easier for them to consider now that Windows 8 mainstream support is over + ray-tracing that's available only on DX12 & Vulkan.
  • nathanddrews - Wednesday, October 3, 2018 - link

    Still cheaper than my Sony FW-900 CRT was when it was brand new! LOL
  • Hixbot - Wednesday, October 3, 2018 - link

    Still not better than a fw-900 in many ways. This LCD doesn't have a strobing feature to reduce eye tracking motion blur.
  • nathanddrews - Wednesday, October 3, 2018 - link

    No argument there, but my FW900 died, so the options are few...
  • Crazyeyeskillah - Wednesday, October 3, 2018 - link

    my fw-900 is also dead in my closet, hoping of resurrecting it one day. Right now I got another excellent crt monitor I found to game on: Sony Multiscan E540 : It's not as big, but god damn is it smooth and flawless.

    By the time this crt dies, hopefully LCD tech won't be such garbage trying to make workaround for its inferior tech for gaming.
  • nathanddrews - Thursday, October 4, 2018 - link

    Yeah, I've moved on to a Sony C520K for the last ~2 years. In use I think it's far better than my FW900 was in terms of contrast/color plus I'm able to push slightly higher refresh rates, but it's not widescreen. I have bought a couple expensive G-Sync displays, hoping for an adequate replacement, but ended up returning them. I'm really hoping that this CRT lasts until MicroLED hits the market and that mLED can truly combine the best attributes of LCD and OLED without any of the drawbacks.
  • Ironchef3500 - Wednesday, October 3, 2018 - link

    100%
  • Tunnah - Tuesday, October 2, 2018 - link

    I don't get the point. You don't need the features for desktop work, so this is purely a gaming feature. Why not get an equally capable OLED/QLED at a much bigger size for less money ?
  • Inteli - Tuesday, October 2, 2018 - link

    TVs don't support native high refresh rates from sources like monitors do (I think LG's does, but only from USB sources or something like that) or adaptive refresh rates. It's a gaming monitor, so it has gaming-specific features.
  • imaheadcase - Tuesday, October 2, 2018 - link

    You answered own question, because its a gaming monitor. You can't find one like this (yet) that offers all the things it does.

    You like many people are confused on this website about TV vs monitors. A TV equal size, same resolution, is not the same as a dedicated monitor. A LG OLED 55 inch TV looks pretty bland when you use a PC monitor for gaming.

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