Ryzen 5 2400G Integrated Graphics Performance

Shadow of Mordor

The next title in our testing is a battle of system performance with the open world action-adventure title, Middle Earth: Shadow of Mordor (SoM for short). Produced by Monolith and using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity.

The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

Shadow of Mordor on iGPU, Average Frames Per Second - 2400G

Shadow of Mordor on iGPU, 99th Percentile - 2400G

The 2400G saw consistent gains in the average frame rate performance at each of the different frequencies tested while the 99th percentiles were somewhat arbitrary up until 1250 MHz and then again beyond. 

F1 2017

Released in the same year as the title suggests, F1 2017 is the ninth variant of the franchise to be published and developed by Codemasters. The game is based around the F1 2017 season and has been and licensed by the sports official governing body, the Federation Internationale de l’Automobile (FIA).

F1 2017 features all twenty racing circuits, all twenty drivers across ten teams and allows F1 fans to immerse themselves into the world of Formula One with a rather comprehensive world championship season mode.

F1 2017 on iGPU, Average Frames Per Second - 2400G

F1 2017 on iGPU, 99th Percentile - 2400G

While the average frames showed consistency from 1100 MHz to 1600 MHz on the integrated graphics core, the 99th percentile frames unfortunately didn’t give us the same results. The 99th percentiles came across a little irrational up until 1250 MHz with the iGPU set at 1500 MHz showing the biggest discretion. Everything else however seemed normal and is put down to an anomaly.

Total War: WARHAMMER 2

Not only is the Total War franchise one of the most popular real-time tactical strategy titles of all time, but Sega delve into multiple worlds such as the Roman Empire, Napoleonic era and even Attila the Hun, but more recently they nosedived into the world of Games Workshop via the WARHAMMER series.

Developers Creative Assembly have used their latest RTS battle title with the much talked about DirectX 12 API, just like the original version, Total War: WARHAMMER, so that this title can benefit from all the associated features that comes with it. The game itself is very CPU intensive and is capable of pushing any top end system to their limits.

Total War: WARHAMMER 2 on iGPU, Average Frames Per Second - 2400G

Total War: WARHAMMER 2 on iGPU, 99th Percentile - 2400G

In Total War: Warhammer 2 the average frame and 99th percentile performance displayed by the 2400G was consistently better through each of the 50 MHz straps on the iGPU. The performance on average frame rates from 1150 MHz to 1600 MHz marks a 5 FPS increase from the bottom frequency tested to the top. The 99th percentile frame rate performance was all over the place and was not consistent.

Ryzen 5 2400G Integrated Graphics OC (1) Ryzen 3 2200G Integrated Graphics OC (1)
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  • gavbon - Friday, September 28, 2018 - link

    Yeah I do agree with you there, but the main purpose of an APU is to utilize the onboard graphics. Ok sure you lose bandwidth due to the limitation of PCIe lanes on them, but the specs have to be cut down somewhere and rather that than CPU or iGPU power.
  • seamonkey79 - Friday, September 28, 2018 - link

    By less than 1% in the vast majority of games. For PCIe 3.0/3.1, 8 lanes is still plenty for a card to the point where benchmarks are within the margin of error. That is until you start looking at SLI, on the level of (at least) GTX 1080 Ti or Titan V cards. At that point, you would be building a new system anyway because you'd need a board capable of handling 2 x16 slots, which you wouldn't have bought because a board with video outputs for the APU doesn't come with dual x16 slots. You're also buying a new CPU because you're not sticking $6k worth of hardware on a sub $200 CPU/chipset.

    https://www.gamersnexus.net/guides/2488-pci-e-3-x8...

    https://www.gamersnexus.net/guides/3176-dual-titan...

    In their testing, even on the Titan V, with a single card, there was no difference between x8 and x16.

    So, no, you're not really in a situation where the APU will 'reduce performance', unless you're buying a sub-$200 CPU to stick in a system with around $6000 worth of dGPU. Which you can't do because you only have a single x8 slot anyway...
  • nathanddrews - Tuesday, October 2, 2018 - link

    Correct, the only limitation is the 2200G/2400G itself (even at 4.1GHz), not the lanes. I've got a 1080Ti in my 3570K setup and I know full well when my CPU is the bottleneck.
  • eva02langley - Saturday, September 29, 2018 - link

    8x is performing basically the same for game performances. If you were to compute, that would be another story.

    It is actually a non-issue.
  • msroadkill612 - Wednesday, October 17, 2018 - link

    Which is why its saddens me that the ~one true single ccx zen+ cpu - 2500x - is oem only.
  • t.s - Friday, September 28, 2018 - link

    Please fix: Civ. 6 graph are AVG FPS and AVG FPS, not AVG FPS and 99th %.
  • Ryan Smith - Friday, September 28, 2018 - link

    Whoops. Thanks for the heads up. Fixed!
  • Valantar - Friday, September 28, 2018 - link

    There are quite a few errors like this throughout the article. F1 for the 2200G are both 99th percentile. TW:W2 (same page) has the correct titles but same data in both images. There was more too, on earlier pages, but since I'm on my phone I can't look through it while writing this. Hope you can take a look.
  • gavbon - Friday, September 28, 2018 - link

    Thanks Valantar, fixed them now! Appreciate the heads up!
  • ET - Friday, September 28, 2018 - link

    My conclusion from this is that it's worth overclocking the 2200G to 1200 because the default clock performs badly in some cases.

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