The AMD Radeon RX Vega 64 & RX Vega 56 Review: Vega Burning Bright
by Ryan Smith & Nate Oh on August 14, 2017 9:00 AM ESTGrand Theft Auto V
The other veteran from our 2016 GPU game suite, GTA V is still graphically demanding as they come. As an older DX11 title, it provides a glimpse into the graphically intensive games of yesteryear. Originally released for consoles in 2013, the PC port came with a slew of graphical enhancements and options. Just as importantly, GTA V includes a rather intensive and informative built-in benchmark.
Like its previous appearances, we follow those settings, as GTA V does not have presets. To recap, for "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced rendering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.
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ddriver - Tuesday, August 15, 2017 - link
More like "since nvidia castrates FP64 performance like razy" and "AT sure doesn't want to make nvidia look bad"...Manch - Tuesday, August 15, 2017 - link
and here we go with the shill comments....ZeDestructor - Tuesday, August 15, 2017 - link
AMD would look just as bad given they cut down FP64 just as much on modern cards.zoxo - Monday, August 14, 2017 - link
fp32 works well for MD tasks, there is not much need for double precision atm.mapesdhs - Monday, August 14, 2017 - link
If you need FP64, just stuff in some cheap, used GTX 580s. Or hunt for an original Titan or two. Actually, a Quadro 6000 is also a pretty decent buy for FP64.abrowne1993 - Monday, August 14, 2017 - link
I imagine a lot of people are very happy to have something when the embargo lifts even if it's not complete yet.vanilla_gorilla - Monday, August 14, 2017 - link
Thank you for not making us wait for the whole thing, that's awesome.Xajel - Monday, August 14, 2017 - link
Take your time with it...On a Side note, I would love to see a revisit on the the current status of GPU's and iGPU's (&CPU's & APU) on the Media Centric usage scenario (like the old HTPC GPU roundup), but with increased modern media usage scenarios like for example streaming, 4K, x265, HEVC, Plex, transcoding, encoding, etc...
romrunning - Monday, August 14, 2017 - link
6th para - "seceded" should be "ceded" - AMD basically yielded the high-market to Nvidia, not "withdraw" to Nvidia. :)Dr.Neale - Monday, August 14, 2017 - link
Hear, hear!Indeed, this needed to be noted.
Thank you for doing so!