The AMD Radeon RX Vega 64 & RX Vega 56 Review: Vega Burning Bright
by Ryan Smith & Nate Oh on August 14, 2017 9:00 AM ESTTotal War: Warhammer
The last game in our lineup is Total War: Warhammer, a DX11 game that received official DX12 support a couple months after launch. While DX12 is still marked as beta, Warhammer was to some extent developed with DX12 in mind, with preview builds showcasing DX12 performance.
The built-in benchmark was used with Ultra settings without alterations.
While the DX12 render path was used for AMD cards, there appear to be some oddities with 1080p performance. As mentioned earlier, we'd like to use the best performing API for a given card; in this case, while there was improved performance at higher resolutions, we noticed a potential regression in 1080p performance. Unfortunately, due to time constraints, we weren't able to investigate further; like Dawn of War III, it's possible Warhammer at 1080p was CPU-bound as well..
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peevee - Friday, September 1, 2017 - link
I am afraid it is you who are ignorant. Signal propagation has very little to do with the speed of actual electrons.MajGenRelativity - Thursday, September 28, 2017 - link
I'm sure it was intended as a metaphor for people who don't understand electromagnetic wave propagation in detail.skrewler2 - Sunday, August 20, 2017 - link
Would be nice to see stuff like crypto hash rates included in benchmarksChimpacide - Friday, February 23, 2018 - link
I just got the new Hitman game and I'm averaging like 20 frames lower than what other sites are claiming. Anyone have some tips for getting this card to run faster?