The Newcomers

As we briefly mentioned, there are three new products to talk about today – the Radeon 9800 XT, the Radeon 9600 XT and then NVIDIA’s NV38.

The XT line of Radeon 9x00 cards is specifically targeted at the very high end of the gaming market. With AMD and their Athlon 64 FX, Intel and the Pentium 4 Extreme Edition, it’s not too surprising to see even more companies going this direction. With an ultra-premium part like the Radeon 9800 XT the profit margins are high and more importantly, the PR opportunities are huge – claiming the title of world’s fastest desktop GPU never hurts.

The effort required to produce a part like the Radeon 9800 XT is much lower than a serious redesign. When making any kind of chip (CPU, GPU, chipset, etc…) the design team is usually given a cutoff point where they cannot make any more changes to the design, and that is the design that will go into production. However, it is very rare that manufacturers get things right on the first try. Process improvements and optimizing of critical paths within a microprocessor are both time intensive tasks that require a good deal of experience.

Once ATI’s engineers had more experience with the R350 core and more time with it they began to see where the limitations of the GPU’s clock speed existed; remember that your processor can only run as fast as its slowest speed path so it makes a great deal of sense to change the layout and optimize the use of transistors, etc… to speed up the slow paths within your GPU. This oversimplified process is what ATI and their foundry engineers have been working on and the results are encompassed in the R360 – the core of the Radeon 9800 XT.

The Radeon 9800 XT is able to run at a slightly higher core frequency of 412MHz, quite impressive for ATI’s 0.15-micron chip (yes, this is the same process that the original R300 was based on). Keep in mind that the Radeon 9800 Pro ran at 380MHz and you’ll see that this 8% increase in clock speed is beginning to reach the limits of what ATI can do at 0.15-micron.

The Radeon 9800 XT does receive a boost in memory speed as well, now boasting a 365MHz DDR memory clock (730MHz effective) – an increase of 7% over the original Radeon 9800 Pro and an increase of 4% over the 256MB 9800 Pro. ATI was much more proud of their core clock improvements as we will begin to crave faster GPU speeds once more shader intensive games come out.

The Radeon 9800 XT does have a thermal diode (mounted on-package but not on-die) that has a driver interface that will allow the card to automatically increase its core speed if the thermal conditions are suitable. The GPU will never drop below its advertised 412MHz clock speed, but it can reach speeds of up to 440MHz as far as we know. The important thing to note here is that ATI fully warrantees this overclocking support, an interesting move indeed. Obviously they only guarantee the overclock when it is performed automatically in the drivers, as they do not rate the chips for running at the overclocked speed in all conditions.

The OverDrive feature, as ATI likes to call it, will be enabled through the Catalyst 3.8 drivers and we’ll be sure to look into its functionality once the final drivers are made available.

The Radeon 9800 XT will be available in the next month or so and it will be sold in 256MB configurations at a price of $499 – most likely taking the place of the Radeon 9800 Pro 256MB.

Index The Radeon 9600XT & NV38
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  • Anonymous User - Wednesday, October 1, 2003 - link

    I think I remember that Tron 2.0 asked me to install DX9 so it probably uses some DX9 functions and it's an existing game so why not try to build a benchmark on it? Anyway since we're dealing with unreleased Det50 drivers here... (I rather prefer the THG way of dealing with that)

    BTW, I think there's a massive misunderstanding on whether a game is DX8/8.1/9; it can be all at the same time. You can use DX8 pixel shaders and DX9 pixel shaders at the same time.

    It's just that as soon as you start using DX9 functions you lose compatibility with DX8/8.1 compatible cards. It's up to the developer to replace these convenient DX9 specifics by DX8/8.1 compatible pixel shaders for instance. So DX9 is really an extension to DX8.1 and DX8.1 is an extension to DX8 and so on

    Oh and Doom III is OpenGL for God's sake!!!!!!!!!
  • appu - Wednesday, October 1, 2003 - link

    It would be a good idea to include at least FIFA
    2003 (and if possible, NFS HP2 or PU) mainly for
    the same reason why C&C was benched. These are
    really popular games and people would like to know
    how they "feel" running with these new cards and
    drivers. Also, FIFA 2004 is reportedly coming up
    with even more impressive graphic quality and AI
    (the latter could be a reason to CPU bench it,
    perhaps?).
  • Anonymous User - Wednesday, October 1, 2003 - link

    #59 - halflife2 will be a very important benchmark, but its not out yet.. although a benchmarking tool was promised around this time
  • Anonymous User - Wednesday, October 1, 2003 - link

    Well done guys, defintely going down the right track, testing cards with REAL games that people actually play.

    Still needs a little refining - HL2 can't be ignored as a valid benchmark!

    Keep up the good work.
  • Anonymous User - Wednesday, October 1, 2003 - link

    im in the same boat as you here #57, very excited about the 9600XT although i think that its more a case of not available than lack of want for a review on AT's part.
    Can't wait to see how they go =)
  • zxyth - Wednesday, October 1, 2003 - link

    I'm was hoping to see benchmarks for the 9600XT. $500 for a new card is rather high for someone on a budget. I've been interested in the 9600 Pro cards for a while and I'm disappointed none of the 9600's were shown. Not everyone can afford the high end cards and I for one would like to see more coverage of the cards that many more people are like to have or buy. It's great to see the flagship cards and what they can do, but don't forget some of us just can't go that route. And we'd like to see benchmarks for the cards that we have or want to purchase.
  • Anonymous User - Wednesday, October 1, 2003 - link

    #52 I guess we are both whiners then. I keep whining about Anandtechs review and you about my comments. Peace, I'm getting tired.
  • Evan Lieb - Wednesday, October 1, 2003 - link

    A 2.8GHz Prescott CPU was used. Anand probably didn't say anything just to tease you. ;)

    Take care,

    Evan
  • Anonymous User - Wednesday, October 1, 2003 - link

    Prescott will come out at 3.2 and 3.4 GHz later this year.
    Lower versions 3.0/2.8...will follow afterwards.
    So its for sure no Prescott here.
    And if, I wonder why there is no test/word at all about it.
  • Anonymous User - Wednesday, October 1, 2003 - link

    Correction, I meant #41.

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