Benchmarking Suite 2017

2017 CPU

For our review, we are implementing our fresh CPU testing benchmark suite, using new scripts developed specifically for this testing. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below. The tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web Tests on Chrome 56

Sunspider
Kraken
Octane
Web13
Web15

System Tests

PDF Opening
FCAT
3DPM v21
Dolphin v5.0
DigiCortex v1.20
Agisoft PS v1.0

Rendering Tests

Corona 1.3
Blender 2.78
LuxMark CPU C++
LuxMark CPU OpenCL
POV-Ray
CB15 ST
CB15 MT

Encoding Tests

7-Zip
WinRAR 5.4
TrueCrypt
HandBrake 264-LQ
HandBrake 264-HQ
HandBrake 265-4K

Office / Professional

PCMark8
Chromium Compile
SYSmark 2014 SE

Legacy Tests

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
CB 11.5 ST / MT
CB 10 ST / MT

A side note - a couple of benchmarks (LuxMark) weren't fully 100% giving good data during testing. Need to go back and re-work this part of our testing.

2017 GPU

For our 2017 set of GPU tests, we wanted to think big. There are a lot of users in the ecosystem that prioritize gaming above all else, especially when it comes to choosing the correct CPU. If there's a chance to save $50 and get a better graphics card for no loss in performance, then this is the route that gamers would prefer to tread. The angle here though is tough - lots of games have different requirements and cause different stresses on a system, with various graphics cards having different reactions to the code flow of a game. Then users also have different resolutions and different perceptions of what feels 'normal'. This all amounts to more degrees of freedom than we could hope to test in a lifetime, only for the data to become irrelevant in a few months when a new game or new GPU comes into the mix. Just for good measure, let us add in DirectX 12 titles that make it easier to use more CPU cores in a game to enhance fidelity.

Our original list of nine games planned in February quickly became six, due to the lack of professional-grade controls on Ubisoft titles. If you want to see For Honor, Steep or Ghost Recon: Wildlands benchmarked on AnandTech, point Ubisoft Annecy or Ubisoft Montreal in my direction. While these games have in-game benchmarks worth using, unfortunately they do not provide enough frame-by-frame detail to the end user, despite using it internally to produce the data the user eventually sees (and it typically ends up obfuscated by another layer as well). I would instead perhaps choose to automate these benchmarks via inputs, however the extremely variable loading time is a strong barrier to this.

So we have the following benchmarks as part of our 4/2 script, automated to the point of a one-button run and out pops the results four hours later, per GPU. Also listed are the resolutions and settings used.

  • Civilization 6 (1080p Ultra, 4K Ultra)
  • Ashes of the Singularity: Escalation* (1080p Extreme, 4K Extreme)
  • Shadow of Mordor (1080p Ultra, 4K Ultra)
  • Rise of the Tomb Raider #1 - GeoValley (1080p High, 4K Medium)
  • Rise of the Tomb Raider #2 - Prophets (1080p High, 4K Medium)
  • Rise of the Tomb Raider #3 - Mountain (1080p High, 4K Medium)
  • Rocket League (1080p Ultra, 4K Ultra)
  • Grand Theft Auto V (1080p Very High, 4K High)

For each of the GPUs in our testing, these games (at each resolution/setting combination) are run four times each, with outliers discarded. Average frame rates, 99th percentiles and 'Time Under x FPS' data is sorted, and the raw data is archived.

The four GPUs we've managed to obtain for these tests are:

  • MSI GTX 1080 Gaming X 8G
  • ASUS GTX 1060 Strix 6G
  • Sapphire Nitro R9 Fury 4GB
  • Sapphire Nitro RX 480 8GB

In our testing script, we save a special thing for the GTX 1080 here. The following tests are also added:

  • Civilization 6 (8K Ultra, 16K Lowest)

These two benchmarks, with a little coercion, are able to be run beyond the specifications of the monitor being used, allowing for 'future' testing of GPUs at 8K and 16K with some amusing results. We are only running these tests on the GTX 1080, because there's no point watching a slideshow more than once.

*A note on Ashes. During our initial testing, 8K and 16K testing were working great. But a game update around v.2.2 broke our scripting methods due to a new splashscreen/popup. We worked to find a solution that worked in order to start testing, however it still remains a kludge and the new resolution testing system stopped working. If it ever works again, we might start testing in 8K/16K.

Power Consumption, Test Bed and Setup Benchmarking Performance: CPU System Tests
Comments Locked

264 Comments

View All Comments

  • wolfemane - Monday, June 19, 2017 - link

    First off, comments like yours contribute to absolutely nothing. Making whatever you say completely useless and more appropriate for deleting rather than individuals coming to conclusions based on what they read. At least they are posting on the topic at hand.

    Second, I read the article, and it was well done. My comments were directed at the very end of their conclusion and was basing my comments on a review that came out a few months after the original ryzen review. I got my articles mixed up, owned up to my mistake, and apologized.

    What are you doing? Trolling....? How about adding something creative to the conversation instead of posting utterly pointless and useless dribble? Grow the F up.
  • Ryan Smith - Monday, June 19, 2017 - link

    Wolfe, nested comments only display to 5 deep. They were responding to cheshirster, not you.=)
  • bongey - Wednesday, August 2, 2017 - link

    Don't be, they hammered Ryzen in gaming performance in their conclusion, even without benchmarks.That is clear evidence of shilling for Intel, following a narrative without any evidence.
    "Gaming Performance, particularly towards 240 Hz gaming, is being questioned,"
    "AMD has a strong workstation core "
  • cheshirster - Monday, June 19, 2017 - link

    See here
    http://www.anandtech.com/show/11244/the-amd-ryzen-...
    fullhd
    i5 7600 - 139fps
    1800X - 99fps
    http://www.anandtech.com/show/11244/the-amd-ryzen-...
    Rocker League fulhd
    i5 7500 - 188fps
    1800X - 132fps

    And now they write
    "Our GTX1080 seems to be hit the hardest out of our four GPUs, as well as Civilization 6, the second Rise of the Tomb Raider test, and Rocket League on all GPUs. As a result, we only posted a minor selection of results, most of which show good parity at 4K"

    RoTR and GL, same games, same bad results, just different brands and now they are not going to publish them.
  • Ryan Smith - Monday, June 19, 2017 - link

    It's important to note that the articles you quote are from the Ryzen 5 launch, which was over a month after the X370 platform. A lot of Ryzen's issues had been fixed in the weeks before.
  • bongey - Wednesday, August 2, 2017 - link

    In your conclusion intel shill
    "Gaming Performance, particularly towards 240 Hz gaming, is being questioned,"
    "AMD has a strong workstation core "
  • koomba - Thursday, July 6, 2017 - link

    Uhh, not sure what you are remembering, but Anandtechs initial Ryzen review most certainly did NOT include gaming benchmark.

    I think it's slightly amusing how many people here in the comments immediately jumped down the reviewers throat over no gaming reviews and the reason given for that. And then they proceed to spin that into some kind of perceived bias against Ryzen, like the author has some AMD bashing agenda.

    You, and several others, are literally inventing "facts" to support accusations of bias and unequal treatment. Then to top it off, trying to say Anandtech reviewers are fan boys.

    But in reality, the entire basis of all these claims of bias, etc is completely fabricated. So much for all that huh? Almost seems like overly defensive, some might even say fan boy behavior. Irony is present. lol.
  • bongey - Wednesday, August 2, 2017 - link

    Nope they just bashed Ryzen in gaming in the conclusion even without benchmarks.
    "Gaming Performance, particularly towards 240 Hz gaming, is being questioned,"
    "AMD has a strong workstation core "
  • Slappi2 - Monday, June 19, 2017 - link

    Wow AMD gets stomped here. No way I would buy an AMD CPU after seeing that.
  • R0H1T - Monday, June 19, 2017 - link

    Sure now enjoy your 10 core space heater ~
    www.tomshardware.com/reviews/intel-core-i9-7900x-skylake-x,5092-11.html

Log in

Don't have an account? Sign up now