AMD Ryzen 5

We mentioned at the top of the review that AMD’s Ryzen 7 launch last month benefited in a market where the competition was extremely expensive – being able to offer equivalent performance in most tasks and then undercut the competition by 50% is a difficult task, but the opening was always there due to a lack of competition in this space. When it comes to the mainstream market, the Ryzen 5 processors are actually competing on price with Intel’s processors directly, and thus has to offer something more to compete.

We have already shown in previous reviews that the Zen microarchitecture from AMD is around the equivalent of Intel’s Broadwell microarchitecture, but at this lower price point we have AMD’s Zen against Intel’s Kaby Lake, which is two generations newer than Broadwell and affords a comfortable IPC uplift over Broadwell. Given AMD’s monolithic design strategy of a single silicon die catering for most of their product line (well, all of it so far), the way AMD is tackling this is through more cores.

Before the debate about cores from AMD’s past rears its head (Vishera/Bulldozer designs in that case), given that AMD’s single thread performance is not too far behind, having a big set of cores as an alternative is something interesting for end-users, especially as more work flows and gaming titles rely on multithreading to scale. As a result, where Intel offer four cores and four threads, AMD is now offering six cores and twelve threads – a potential +200% uptick in the number of threads and +50% in cores, albeit at 10-15% lower instructions per clock.

(There’s also a side argument here about die sizes and wafer costs to each company to consider, but we will leave that for a different piece.)

For this review, based on time and available parts, we tested the Ryzen 5 1600X six-core processor against a set of Intel Core i5 parts that users might also be considering. We have some Ryzen 5 1500X quad-core numbers in here as well, and that might be spun out into a separate review at a later date. We also demonstrated our new 2017 CPU gaming tests, with four GPUs, six tests, two resolutions per test, and a couple of extra extreme resolution tests.

On The Benchmark Results

Looking at the results, it’s hard to notice the effect that 12 threads has on multithreaded CPU tests. The usual culprits show big wins for AMD here: 2D to 3D photo conversion, ray tracing, Blender, Cinebench, Encryption and video transcoding are all sizable wins. This is the sort of workload in which moving up to the Ryzen 7 CPUs, budget permitting, also do well on.

A new test in our suite for this review is a Compile Chromium test on Windows. As part of our testing suite, we have a fixed nightly download from mid-March and set this to compile, taking the final time and converting it into how many compiles per day. For around $250, Ryzen is the only way to go:

Office: Chromium Compile (v56)

As you would expect, AMD still lags in IPC to Intel, so a 4.0 GHz AMD chip can somewhat compete in single threaded tests when the Intel CPU is around 3.5-3.6 GHz, and the single thread web tests/Cinebench results show that.

Web: Mozilla Kraken 1.1 on Chrome 56

On The Gaming

Our gaming tests are a mix of Full-HD and 4K testing, some of which ends up being more CPU limited than we expected.

Civilization, at both 1080p and 4K Ultra settings, seem to scale quite happily with more cores on all GPUs, except the GTX 1060 at 4K. It’s worth noting situations such as the R9 Fury at 1080p Ultra only has 920ms under 60 FPS on the 1600X, compared to 6300 milliseconds on the Core i5-7600.

Shadow of Mordor leans towards the higher IPC of Intel, as the DX11 title cannot take advantage of the cores as much. Rise of the Tomb Raider’s benchmark is notorious for having each of its three seconds perform differently with respect to CPU scaling, with the Prophets scene being more CPU limited than the rest of the stage in the game.

Rocket League using an AMD CPU + AMD GPU actually provides more equal results with NVIDIA GPUs, however there's a performance drop using Ryzen + NVIDIA, which potentially correlates towards a driver bug but we're not 100% sure what is going on. Grand Theft Auto is a mixed bag, despite being a DX11 title – in some situations the Ryzen 5 is ahead of the Intel CPUs, or they all perform about the same, or the Intel CPUs pull ahead.

I have $250, What Should I Get – the Core i5 7600/7600K or the Ryzen 5 1600X?

Platform wise, the Intel side can offer more features on Z270 over AM4, however AMD would point to the lower platform cost of B350 that could be invested elsewhere in a system.

On performance, for anyone wanting to do intense CPU work, the Ryzen gets a nod here. Twelve threads are hard to miss at this price point. For more punchy work, you need a high frequency i5 to take advantage of the IPC differences that Intel has.

For gaming, our DX12 titles show a plus for AMD in any CPU limited scenario, such as Civilization or Rise of the Tomb Raider in certain scenes. For e-Sports, and most games based on DX9 or DX11, the Intel CPU is still a win here. 

GPU Tests: GTX 1080 at 8K and 16K
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  • Bp_968 - Sunday, April 16, 2017 - link

    This is the point I try to make all the time to console players saying PCs cost too much, require too much upgrading. My i7 970 or 980 (I forget!) Is still playing modern games wonderfully @2560x1440 with a gtx 970. We reciently built a pc for my neighbor out of spare parts and he ended up with a core2 quad (q6600 maybe?) With 6gb ram and a gtx460. He quickly upgraded to a gtx 1050 and now it easily stomps his PS4 (and probably the PS4pro).

    I'm with one of the previous posters about chipset accessories. It won't be CPU speed that causes me to up upgrade, it will be me wanting access to new features (pcie4, usb-c, usb3.1/3.2, NVMe, Intels ddr/ssd hybrid memory interface, etc etc).

    I also expect Intel to respond, at least in the ryzen7 market. I really hope it means Intel will finnally start offering 6-8 core CPUs in non-silly price points.
  • mmegibb - Tuesday, April 11, 2017 - link

    The choice of software hardly matters when what you are looking for is a collection of software that exercises the entire CPU subsystem: the cores, caches, memory, etc. As th3ron mentions, what matters is finding the deltas between CPUs.

    And yes, in spite of your snobbery, probably 50% of people reading this want to size their system for gaming. Gaming is the limiting case for my home builds.
  • psychobriggsy - Wednesday, April 12, 2017 - link

    Indeed gaming is important for many people.

    What the reviews show is that for a mixed-use system, the gaming aspect is not significantly behind Intel alternatives (obviously a couple of outliers, but that applies in both directions). However for the other uses, Ryzen is a complete win. It's good enough, rather than the pile of fail that Bulldozer core CPUs were. And indications are that games are getting more multithreaded over time, so buying a 4C product is limiting future gaming.

    It's clear that Intel will have to enable SMT in their i5 refreshes this year now, as that should let them claw something back in the 'partial multithreaded' use cases (apps that can't scale indefinitely with extra cores but top out at 4-8 threads).
  • IanHagen - Tuesday, April 11, 2017 - link

    I completely agree on that. I'd love to see more compiling benchmarks too. It's coming to the point where people who are buying a CPU for productivity are taking decisions drawn upon conclusions heavily influenced by gaming performance.
  • RafaelHerschel - Wednesday, April 12, 2017 - link

    50% of people use a fast CPU for gaming is a very conservative estimate. For regular office work or for media consumption an inexpensive CPU is fast enough. The current Intel Celeron and Pentium CPUs (or the AMD equivalent) offer much better value for most people. Because of marketing i3 and i5 CPUs sell well.

    And there are more gamers than professionals who use software that benefits from fast CPUs.
  • ddriver - Wednesday, April 12, 2017 - link

    Dunno about that, of all the people I know who have powerful machines, all do professional work, even those who game. Then again, the selection of my acquaintances has to do with their skills, and I do have to admit I have zero interest in interacting with someone who only plays games.

    I also know that is 99% of the games on the market cannot utilize 66.66% of that chip.

    So you end up putting 50% of the review emphasis on tests that can only utilize 1/3 of the chip.

    It is like... testing a sports car and putting 50% of the emphasis on its use as a hearse that will never be used at nowhere near its potential.
  • mmegibb - Wednesday, April 12, 2017 - link

    Man, ddriver, you are an elitist jerk. "I have zero interest in interacting with someone who only plays games". Also, "People who use winrar most likely do not make logical considerations, because if they did, they wouldn't be using garbage like winrar".

    Why are you like that?
  • vladx - Wednesday, April 12, 2017 - link

    Don't mind ddriver, he's just a pathetic troll who tries too hard.
  • Meteor2 - Wednesday, April 12, 2017 - link

    I imagine the proportion of PCs containing higher than i5-7400s bought by consumers used for gaming is much higher than 50%.

    *Not* talking about business buys here, I'm talking about people spending their own money.
  • Meteor2 - Wednesday, April 12, 2017 - link

    D'oh, I just replied to ddriver. What was I thinking.

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