Grand Theft Auto V

The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 3840x2160 - High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V is another game where the GTX 1080 Ti won’t quite reach 60fps at 4K with all the bells & whistles, but it gets close in doing so. Given that this was originally a console game that ran at 30fps, 51.1 should make a lot of people reasonably satisfied, but there’s always room for improvement.

Relative to the GTX 980 Ti, this is actually the GTX 1080 Ti’s best game; it picks up a better-than-average 83% in performance. I suspect that GTAV is an outlier that is especially memory bandwidth sensitive, benefitting from the combination of a raw 44% increase in memory bandwidth from the previous generation, and NVIDIA’s improved memory compression technology on the Pascal architecture.

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Looking at the minimum framerates, the story is much the same. For gamers looking for high minimum framerates, the GTX 1080 Ti is the first card that can deliver better than 30fps at the 99th percentile. So while it can’t average 60fps, it also will never drop to the 30fps rate that its console counterparts are capped at in the first place.

The Division Hitman
Comments Locked

161 Comments

View All Comments

  • funkforce - Thursday, March 9, 2017 - link

    I've given Ryan a LOT of heat for the last years complete lack of or very late reviews.

    But I'm also one to give credit where credit is due.

    Amazing review Ryan, this rabbit you pulled you should be really proud of and the fact that you didn't hurt yourself on some motherboard or screwdriver and got it done on launch is really remarkable. Quite surprising as I'd thought Anandtech would start to do less PC hardware reviews and focus more on mobile.

    Really amazing work and finally back to the highest of standard, quality and timely reviews that Anand was known for. This great work is what I think he saw in you, and I hope you can keep it up and keep AT at this level as "the bench" which all other reviews are measured!

    Thank you!
  • CrazyElf - Thursday, March 9, 2017 - link

    Cool review! Thanks for the lauch day.

    I think everyone knew exactly how this was going to perform, as it was pretty much a TItan, less 1 GB of GDDR5X (although a bit faster due to newer bins) and 88 rather than 96 ROPs. Otherwise largely identical.

    Let's hope AMD has a good response in Vega.
  • MajGenRelativity - Thursday, March 9, 2017 - link

    The timeliness of this review has been great, but I was wondering about reviews for any of the Polaris family, especially the 480 and 460. I know there was a preview on the 480, but are there any plans to do a full review on any of the parts?
  • Meteor2 - Friday, March 10, 2017 - link

    The 'preview' of the RX 480 wasn't really any less detailed than this review, it's just missing compute and synthetic benchmarks. Plenty of detail on the background to the card and the architecture.
  • ElBerryKM13 - Thursday, March 9, 2017 - link

    Cmon anandtech? no Pascal Titan X benchmarks to see how it compares to this 1080ti? are you serious?
  • Ryan Smith - Thursday, March 9, 2017 - link

    http://www.anandtech.com/comments/11180/the-nvidia...
  • jiffylube1024 - Thursday, March 9, 2017 - link

    Whoah, what a monster card!
  • HomeworldFound - Thursday, March 9, 2017 - link

    It would've been nice to test more modern games than that, at least introduce Resident Evil 7 etc. Of course a new high end card is going to play old games better....
  • Holliday75 - Thursday, March 9, 2017 - link

    And a newer card will play newer games better as well.
  • Ryan Smith - Thursday, March 9, 2017 - link

    We'll be refreshing the benchmark suite for Vega, that way we go into a new architecture with equally new games.

Log in

Don't have an account? Sign up now