Grand Theft Auto V

The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 3840x2160 - High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V is another game where the GTX 1080 Ti won’t quite reach 60fps at 4K with all the bells & whistles, but it gets close in doing so. Given that this was originally a console game that ran at 30fps, 51.1 should make a lot of people reasonably satisfied, but there’s always room for improvement.

Relative to the GTX 980 Ti, this is actually the GTX 1080 Ti’s best game; it picks up a better-than-average 83% in performance. I suspect that GTAV is an outlier that is especially memory bandwidth sensitive, benefitting from the combination of a raw 44% increase in memory bandwidth from the previous generation, and NVIDIA’s improved memory compression technology on the Pascal architecture.

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Looking at the minimum framerates, the story is much the same. For gamers looking for high minimum framerates, the GTX 1080 Ti is the first card that can deliver better than 30fps at the 99th percentile. So while it can’t average 60fps, it also will never drop to the 30fps rate that its console counterparts are capped at in the first place.

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  • mapesdhs - Saturday, March 11, 2017 - link

    Some 780 Ti owners may have oc'd their cards that high, but not many I suspect. I've been searching for 780 Ti cards for a while, for CUDA, most tend to be around 980MHz at best.
  • mapesdhs - Saturday, March 11, 2017 - link

    Also recall one model which was 1002MHz.
  • Chaser - Thursday, March 9, 2017 - link

    Glad to see I have no need for a card that powerful and expensive. I run a single 27" 2K IPS monitor and my Gigabyte Extreme gaming 1080 is more than enough to keep me on the high end for years to come. 4K is 90% bragging rights in terms of visible difference and also game developer support.
  • sharath.naik - Thursday, March 9, 2017 - link

    I think you may need to consider multi monitor gaming. Then this card makes sense if you want to use this in a small case that allows only one GPU.
  • mapesdhs - Saturday, March 11, 2017 - link

    Depends on the game and what kind of detail one likes. Site reviews and forum commentaries also don't take into account game mods which often significantly increase the GPU load (check out the OCN Best Skyrim Pics thread, have a look at the builds people are using).

    I like to play games with all details/settings at maxed out. Thus, such a card is very relevant. Sure, plenty of players don't mind if the fps drops to 30 or 40, but some like it smooth at a minimum. I've currently no interest in high frequency monitors (which ironically can sensitise one's vision anyway), but I do seek 60Hz minimum sync'd, something I can't get atm with a single 980 at 1920x1200. I plan on moving up to 4K soon; with a 1080 Ti, and likely being able to get away with turning of some of the AA options because of the higher pixel density (which regains performance), minimum 60Hz looks very possible.

    It depends on one's needs; everyone has different thresholds of what they're happy with.
  • Chaser - Thursday, March 9, 2017 - link

    Very well written, balanced review. Nicely done Ryan.
  • BrokenCrayons - Thursday, March 9, 2017 - link

    +1!
  • nismotigerwvu - Thursday, March 9, 2017 - link

    Quality work as always Ryan! I spotted a minor typo on the conclusions page "Because the GeForce GTX 1080 Tii Founder’s Edition isn’t NVIDIA’s first GP102-based product". Did a little midnight coffee spill and make that i key sticky? :)
  • BrokenCrayons - Thursday, March 9, 2017 - link

    Typo/Error also on Page 4 of the review in the line that reads:

    "For our review of the GTX 1060, we’re using NVIDIA’s 378.78 driver."

    Probably should be "GTX 1080 Ti"

    The table directly below that line is also missing the GTX 1080 Ti in the video cards section.
  • Ryan Smith - Thursday, March 9, 2017 - link

    Thanks!

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