Conclusion

The march towards Ryzen has been a long road for AMD. Anyone creating a new CPU microarchitecture deserves credit as designing such a complex thing requires millions of hours of hard graft. Nonetheless, hard graft doesn’t always guarantee success, and AMD’s targets of low power, small area, and high-performance while using x86 instructions was a spectacularly high bar, especially with a large blue incumbent that regularly outspends them in R&D many times over.

Through the initial disclosures on the Zen microarchitecture, one thing was clear when speaking to the senior staff, such as Dr. Lisa Su, Mark Papermaster, Jim Anderson, Mike Clark, Sam Naffziger and others: that quiet confidence an engineer gets when they know their product is not only good but competitive. The PR campaign up until this point of launch has been managed (we assume) such that the trickle of information comes down the pipe and keeps people on the edge of their seat. Given the interest in Ryzen, it has worked.

Ryzen is AMD’s first foray into CPUs on 14nm, and using FinFETs, as well as a new microarchitecture and pulling in optimization methods from previous products such as Excavator/Carrizo and the GPU line. If we were talking tick-tock strategy, such as Intel’s process over the last decade, this is both a tick and a tock in one. Ryzen is the first part of that strategy, on the desktop processors first, with server parts coming out in Q2 and Notebook APUs in 2H17. One of the main concerns with AMD is typically the ability to execute – get enough good parts out on time and with sufficient performance to merit their launch. As Dr. Su said in our interview, it’s one big hurdle but there are many to come.

AMD Ryzen 7 SKUs
  Cores/
Threads
Base/
Turbo
L3 TDP Cost Launch Date
Ryzen 7 1800X 8/16 3.6/4.0 16 MB 95 W $499 3/2/2017
Ryzen 7 1700X 8/16 3.4/3.8 16 MB 95 W $399 3/2/2017
Ryzen 7 1700 8/16 3.0/3.7 16 MB 65 W $329 3/2/2017

Today’s launch of three CPUs, part of the Ryzen 7 family, will be followed by Ryzen 5 in Q2 and Ryzen 3 later in the year. Ryzen 7 uses a single eight-core die, and uses simultaneous multi-threading (SMT) to provide sixteen threads altogether, up to 4.0 GHz on the top Ryzen 7 1800X chip for $499. Officially AMD is positioning the 1800X as a direct competitor to Intel’s i7-6900K, an 8-core processor with hyperthreading that costs over $1000. In our benchmarks, it’s been clear that this battle goes toe-to-toe.

Analyzing the Results

In the brief time we had before getting a sample and this review, we were able to run our new benchmark suite on twelve different Intel CPUs, as well as AMD’s former APU crown holder, the A10-7890K. Throughout the discussion about Ryzen, AMD was advertising a 40%+ gain in raw performance per clock over their previous generations, which was then upped to 52% when the CPUs were actually announced. Back of the envelope calculations put Ryzen at the level of the high-end desktop Broadwell CPUs or just about, which means it would be a case of pure frequency. That being said, Intel is already running CPUs two generations ahead on its mainstream platform, such as the Kaby-Lake based i7-7700K, so it’s going to be an interesting analysis.

Multi-Threaded Tests

First up, AMD’s strength in our testing was clearly in the multithreaded benchmarks. Given the microarchitectures of AMD’s and Intel’s high-performance x86 cores are somewhat similar, for the most part there’s a similar performance window. Intel’s design is slightly wider and has a more integrated cache hierarchy, meaning it manages to win out on ‘edge cases’ that might be a result of bad code. As one might expect, it takes a lot of R&D to cater for particular edge cases.

But as a workstation-based core design, the Zen microarchitecture pulls no punches. As long as the software doesn’t need strenuous AVX code, and manages its memory carefully (such as false sharing), the performance of Ryzen in conventional multi-threaded CPU environments means AMD is back in the game. This is going to be beneficial for the Zen microarchitecture when we see it applied into server environments, especially those that require virtualization.

Single Threaded Tests

Since the launch of Bulldozer, AMD has always been a step behind on single-threaded performance. ST performance is a holy-grail of x86 core design, but often requires significantly advanced features that can potentially burn extra power to get there. AMD’s message on this, even in our interview with Dr. Su, is that AMD has the ability to innovate. This is why AMD promotes features such as SenseMI for their new advanced pre-fetch algorithms, why implementing a micro-op cache into the core was a big thing, and how having double the L2 cache over Intel’s comparable parts were important to the story. Nonetheless, AMD hammered down that a 40%+ IPC gain into its narrative, which then folded into a 52% gain at launch. We’ll take a deeper look into this in a separate review, but our single threaded results show that AMD is back in the fight.

Most of the data points in this graph come from Intel Kaby Lake processors at various frequencies, but the important thing here is that the Ryzen parts are at least in the mix, sitting above the other eight core parts on the far right of the graph. Also, the jump from the A10 up to the 1700 is a big generational jump, let alone considering the 1800X.

Overall Performance

Putting these two elements into the same graph gives the following:

By this measure, for overall performance, it’s clear the Core i7-7700K is still better in price/performance. However, AMD would argue that the competition for the Ryzen 7 parts is on the right, with the i7-6900K and i7-5960X. In our CPU-based results, AMD wins this performance per dollar hands down.

Some Caveats

Since testing this review, and waiting a few days to even write the conclusion, there has been much going on about ways in which AMD’s performance is perhaps being neutered. This list includes discussions around:

  • Windows 10 RTC disliking 0.25x multipliers, causing timing issues,
  • Software not reading L3 properly (thinking each core has 8MB of L3, rather than 2MB/core),
  • Latency within a CCX being regular, but across CCX boundaries having limited bandwidth,
  • Static partitioning methods being used shows performance gains when SMT is disabled,
  • Ryzen showing performance gains with faster memory, more so than expected,
  • Gaming Performance, particularly towards 240 Hz gaming, is being questioned,
  • Microsoft’s scheduler not understanding the different CCX core-to-core latencies,
  • Windows not scheduling threads within a CCX before moving onto the next CCX,
  • Some motherboards having difficulty with DRAM compatibility,
  • Performance related EFIs being highly regularly near weekly since two weeks before launch.

A number of these we are already taking steps to measure. Some of the fixes to these issues come from Microsoft’s corner, and we are already told that both AMD and Microsoft are underway to implement scheduling routines to fix these. Other elements will be AMD focused: working with software companies to ensure that after a decade of programming for the other main x86 microarchitecture, it’s a small step to also consider the Zen platform.

At this point, we’re unsure at what level some of these might be default design issues with Zen. The issue of single-thread performance increasing when SMT is disabled (we’ve done some pre-testing, up to 6% in ST) is clearly related to the design of the core, with static partitioning vs competitive partitioning of certain parts of the design. The CCX latency and detection is one that certainly needs further investigation.

The future according to Senior Fellow Mike Clark, one of the principle engineers on the Zen microarchitecture, is that AMD knows where the easy gains are for their next generation product (codenamed Zen 2), and they're already working through the list. A question is then if Intel continues at 5% performance gains clock for clock each year, can AMD make 5-15% and close the gap?

The Silver Lining

It is relevant to point out that Intel is on its 7th Generation of Core microarchitecture. Sure, it looks significantly different when it was designed, but software vendors have had seven generations to optimize for it. Coming in and breaking the incumbent’s stranglehold is difficult, when every software vendor knows that design in and out. While AMD’s design looks similar to Intel, there are nuances which programmers might not have expected, and so it might be a good couple of years before the programming guides have made their way through into production software.

But,

When we look at the CPU benchmarks as part of this review, which have a strong range in algorithm difficulty and dependency, AMD still does well. There’s no getting around that AMD has a strong workstation core design on their hands. This bodes well for users who need compute at a lower cost, especially when you can pick up an eight-core Ryzen 7 at half the cost of the competition.

This makes the server story for AMD, under Naples, much more interesting.

AnandTech Recommended Award
For Performance/Price on a Workstation CPU

Bulldozer just got Steamrolled. Game on.

Related Reading

Benchmarking Performance: CPU Legacy Tests
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  • BurntMyBacon - Friday, March 3, 2017 - link

    @ShieTar: "Well, the point of low-resolution testing is, that at normal resolutions you will always be GPU-restricted."

    If this statement is accepted as true, then by deduction, for people playing at normal (or high) resolutions, gaming is not a differentiator and therefore unimportant to the CPU selection process. If gaming is your only criteria for CPU selection, then that means you can get the cheapest CPU possible until you are not GPU restricted.

    @ShieTar: "The most interesting question will be how Ryzen performs on those few modern games which manage to be CPU-restricted even in relevant resolutions, e.g. Battlefield 1 Multiplayer."

    I agree here fully. Show CPU heavy titles to tease out the difference between CPUs. Artificially low resolutions are academic at best. That said, according to Steam Surveys, just over half of their respondents are playing at resolutions less than 1080P. Over a third are playing at 1366x768 or less. Though, I suspect the overlap between people playing at these resolutions and people using high end processors is pretty small.

    Average frame rate is fairly uninteresting in most games for high end CPUs, due to being GPU bound or using unrealistic settings. Some, more interesting, metrics are min frame rate, frame time distribution (or simply graph it), frame time consistency, and similar. These metrics do more to show how different CPUs will change the experience for the player in a configuration the player is more likely to use.
  • Lord-Bryan - Thursday, March 2, 2017 - link

    Who buys a 500 dollar cpu to play games at 720p res. All that talk is just BS.
  • JMB1897 - Friday, March 3, 2017 - link

    That test is not done for real world testing reasons. At that low resolution, you're not GPU bound, you're CPU bound. That's why the test exists.

    Now advance a few years into the future when you still have your $500 Ryzen 7 CPU and a brand new GPU - you may suddenly become CPU bound even at QHD or 4k, whereas a 7700k might not quite be CPU bound just yet.
  • MAC001010 - Saturday, March 4, 2017 - link

    Or a few years in the future (when you get your new GPU) you find that games have become more demanding but better multi-threaded, in which case your Ryzen 7 CPU works fine and the 7700k has become a bottleneck despite its high single-threaded performance.

    This illustrates the inherent difficulty of comparing high freq. CPUs to high core count CPUs in regards to future potential performance.
  • cmdrdredd - Saturday, March 4, 2017 - link

    "Or a few years in the future (when you get your new GPU) you find that games have become more demanding but better multi-threaded, in which case your Ryzen 7 CPU works fine and the 7700k has become a bottleneck despite its high single-threaded performance."

    Maybe, the overclocking scenario is also important. Most gamers will overclock to get a bit of a boost. I have yet to replace my 4.5Ghz 3570k even though new CPUs offer more raw performance, the need hasn't been there yet.

    One other interesting thing is how Microsoft's PlayReady 3.0 will be supported for 4k HDR video content protection. So far I know Kaby Lake supports it, but haven't heard about any of AMD's offerings unless I missed it somewhere.
  • Cooe - Sunday, February 28, 2021 - link

    Lol, except here in reality the EXACT OPPOSITE thing happened. A 6-core/12-thread Ryzen 5 1600 still holds up GREAT in modern titles/game engines thanks to the massive advantage in extra CPU threads. A 4c/4t i5-7600K otoh? Nowadays it performs absolutely freaking TERRIBLY!!!
  • basha - Thursday, March 2, 2017 - link

    all the reviews i read are using NVidia 1080 gfx card. my understanding is AMD graphics has better implementation of DX12 with ability to use multiple cores. I would like to see benchmarks with something like RX480 crosfire with 1700x. this would be in the similar budget as i7 7700 + GTX 1080.
  • Notmyusualid - Friday, March 3, 2017 - link

    http://www.gamersnexus.net/hwreviews/2822-amd-ryze...
  • cmdrdredd - Saturday, March 4, 2017 - link

    Overclocking will be interesting. I don't use my PC for much besides gaming and lately it hasn't been a lot of that either due to lack of compelling titles. However, I would still be interested in seeing what it can offer here too for whenever I finally break down and decide I need to replace my 3570k @ 4.5Ghz.
  • Midwayman - Thursday, March 2, 2017 - link

    Here's hoping the 1600x hits the same gaming benches as the 1800x when OC'd. $500 for the 1800x is fine, Its just not the best value for gaming. Just like the i5's having been better value gaming systems in the past.

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