Benchmarking Suite 2017

2017 CPU

For our Ryzen review, we are implementing our new CPU testing benchmark suite, fully scripted as of 2/17. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below. The tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web on Chrome 56

Sunspider
Kraken
Octane
Web13
Web15

System

PDF Opening
FCAT
3DPM v21
Dolphin
DigiCortex
Civilization 6
Agisoft PS v1.0 

Rendering

Corona
Blender
LuxMark CPU C++
LuxMark CPU OpenCL
POV-Ray
CB15 ST
CB15 MT

Encoding

7-Zip
WinRAR
TrueCrypt
HandBrake 264-LQ
HandBrake 264-HQ
HandBrake 265-4K

Office

PCMark8 
SYSmark 2014 / SE

Legacy

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
CB 11.5 ST / MT
CB 10 ST / MT

A side note - a couple of benchmarks (Dolphin, Civ 6) weren't fully 100% giving good data during testing. Need to go back and re-work this part of our testing.

2017 GPU

The bad news for our Ryzen review is that our new 2017 GPU testing stack not yet complete. We recieved our Ryzen CPU samples on February 21st, and tested in the hotel at the event for 6hr before flying back to Europe.

I spent two days back in London, where ~12 CPUs relevant to the review today were testing on our new CPU benchmarks. This was before I had to fly to Barcelona for Mobile World Congress, and I brought 30kg of kit with me to help with the review. I have had Ryzen set up in our shared flat for the past few days, and had Ryzen benchmarks running while attending meetings. As a result, our CPU data is good, but we lack any substantial GPU comparison data, power numbers (some idiot senior editor forgot his power meter...) or overclocking numbers. Based on a few Twitter polls conducted over at @IanCutress, people seemed more interested in CPU performance anyway, so we'll do a Pt 2 with more GPU data in the next couple of weeks.

 

 

AMD Stock Coolers and Memory: Wraith v2 and DDR4 Test Bed Setup and Hardware
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  • BurntMyBacon - Friday, March 3, 2017 - link

    @ShieTar: "Well, the point of low-resolution testing is, that at normal resolutions you will always be GPU-restricted."

    If this statement is accepted as true, then by deduction, for people playing at normal (or high) resolutions, gaming is not a differentiator and therefore unimportant to the CPU selection process. If gaming is your only criteria for CPU selection, then that means you can get the cheapest CPU possible until you are not GPU restricted.

    @ShieTar: "The most interesting question will be how Ryzen performs on those few modern games which manage to be CPU-restricted even in relevant resolutions, e.g. Battlefield 1 Multiplayer."

    I agree here fully. Show CPU heavy titles to tease out the difference between CPUs. Artificially low resolutions are academic at best. That said, according to Steam Surveys, just over half of their respondents are playing at resolutions less than 1080P. Over a third are playing at 1366x768 or less. Though, I suspect the overlap between people playing at these resolutions and people using high end processors is pretty small.

    Average frame rate is fairly uninteresting in most games for high end CPUs, due to being GPU bound or using unrealistic settings. Some, more interesting, metrics are min frame rate, frame time distribution (or simply graph it), frame time consistency, and similar. These metrics do more to show how different CPUs will change the experience for the player in a configuration the player is more likely to use.
  • Lord-Bryan - Thursday, March 2, 2017 - link

    Who buys a 500 dollar cpu to play games at 720p res. All that talk is just BS.
  • JMB1897 - Friday, March 3, 2017 - link

    That test is not done for real world testing reasons. At that low resolution, you're not GPU bound, you're CPU bound. That's why the test exists.

    Now advance a few years into the future when you still have your $500 Ryzen 7 CPU and a brand new GPU - you may suddenly become CPU bound even at QHD or 4k, whereas a 7700k might not quite be CPU bound just yet.
  • MAC001010 - Saturday, March 4, 2017 - link

    Or a few years in the future (when you get your new GPU) you find that games have become more demanding but better multi-threaded, in which case your Ryzen 7 CPU works fine and the 7700k has become a bottleneck despite its high single-threaded performance.

    This illustrates the inherent difficulty of comparing high freq. CPUs to high core count CPUs in regards to future potential performance.
  • cmdrdredd - Saturday, March 4, 2017 - link

    "Or a few years in the future (when you get your new GPU) you find that games have become more demanding but better multi-threaded, in which case your Ryzen 7 CPU works fine and the 7700k has become a bottleneck despite its high single-threaded performance."

    Maybe, the overclocking scenario is also important. Most gamers will overclock to get a bit of a boost. I have yet to replace my 4.5Ghz 3570k even though new CPUs offer more raw performance, the need hasn't been there yet.

    One other interesting thing is how Microsoft's PlayReady 3.0 will be supported for 4k HDR video content protection. So far I know Kaby Lake supports it, but haven't heard about any of AMD's offerings unless I missed it somewhere.
  • Cooe - Sunday, February 28, 2021 - link

    Lol, except here in reality the EXACT OPPOSITE thing happened. A 6-core/12-thread Ryzen 5 1600 still holds up GREAT in modern titles/game engines thanks to the massive advantage in extra CPU threads. A 4c/4t i5-7600K otoh? Nowadays it performs absolutely freaking TERRIBLY!!!
  • basha - Thursday, March 2, 2017 - link

    all the reviews i read are using NVidia 1080 gfx card. my understanding is AMD graphics has better implementation of DX12 with ability to use multiple cores. I would like to see benchmarks with something like RX480 crosfire with 1700x. this would be in the similar budget as i7 7700 + GTX 1080.
  • Notmyusualid - Friday, March 3, 2017 - link

    http://www.gamersnexus.net/hwreviews/2822-amd-ryze...
  • cmdrdredd - Saturday, March 4, 2017 - link

    Overclocking will be interesting. I don't use my PC for much besides gaming and lately it hasn't been a lot of that either due to lack of compelling titles. However, I would still be interested in seeing what it can offer here too for whenever I finally break down and decide I need to replace my 3570k @ 4.5Ghz.
  • Midwayman - Thursday, March 2, 2017 - link

    Here's hoping the 1600x hits the same gaming benches as the 1800x when OC'd. $500 for the 1800x is fine, Its just not the best value for gaming. Just like the i5's having been better value gaming systems in the past.

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