Benchmarking Suite 2017

2017 CPU

For our Ryzen review, we are implementing our new CPU testing benchmark suite, fully scripted as of 2/17. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below. The tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web on Chrome 56

Sunspider
Kraken
Octane
Web13
Web15

System

PDF Opening
FCAT
3DPM v21
Dolphin
DigiCortex
Civilization 6
Agisoft PS v1.0 

Rendering

Corona
Blender
LuxMark CPU C++
LuxMark CPU OpenCL
POV-Ray
CB15 ST
CB15 MT

Encoding

7-Zip
WinRAR
TrueCrypt
HandBrake 264-LQ
HandBrake 264-HQ
HandBrake 265-4K

Office

PCMark8 
SYSmark 2014 / SE

Legacy

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
CB 11.5 ST / MT
CB 10 ST / MT

A side note - a couple of benchmarks (Dolphin, Civ 6) weren't fully 100% giving good data during testing. Need to go back and re-work this part of our testing.

2017 GPU

The bad news for our Ryzen review is that our new 2017 GPU testing stack not yet complete. We recieved our Ryzen CPU samples on February 21st, and tested in the hotel at the event for 6hr before flying back to Europe.

I spent two days back in London, where ~12 CPUs relevant to the review today were testing on our new CPU benchmarks. This was before I had to fly to Barcelona for Mobile World Congress, and I brought 30kg of kit with me to help with the review. I have had Ryzen set up in our shared flat for the past few days, and had Ryzen benchmarks running while attending meetings. As a result, our CPU data is good, but we lack any substantial GPU comparison data, power numbers (some idiot senior editor forgot his power meter...) or overclocking numbers. Based on a few Twitter polls conducted over at @IanCutress, people seemed more interested in CPU performance anyway, so we'll do a Pt 2 with more GPU data in the next couple of weeks.

 

 

AMD Stock Coolers and Memory: Wraith v2 and DDR4 Test Bed Setup and Hardware
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  • ABR - Sunday, March 5, 2017 - link

    Are there any examples of games at 1080p where this actually matters? (I.e., not a drop from 132 to 108 fps, but from 65 to 53 or 42 to 34?)
  • ABR - Monday, March 6, 2017 - link

    I mean at 1080p. (Edit, edit...)
  • 0ldman79 - Monday, March 6, 2017 - link

    That's my thought as well.

    Seriously, it isn't like we're talking unplayable, it is still ridiculous gaming levels. It is almost guaranteed to be a scheduler problem in Windows judging by the performance deficit compared to other applications. If it isn't, it is still running very, very well.

    Hell, I can play practically anything I can think of on my FX 6300, I don't really *need* a better CPU right now, I'm just really, really tempted and looking for excuses (I can't encode at the same speed in software as my Nvidia encoder, damn, I need to upgrade...)
  • Outlander_04 - Monday, March 6, 2017 - link

    Do you think anyone building a computer with a $500 US chip is going to just be spending $120 on a 1080p monitor?
    More likely they will be building it for higher resolutions
  • Notmyusualid - Tuesday, March 7, 2017 - link

    I've seen it happen...
  • mdriftmeyer - Tuesday, March 7, 2017 - link

    Who gives a crap if you've seen it happen. Your experience is an anomaly relative to the totality of statistical data.
  • Notmyusualid - Wednesday, March 8, 2017 - link

    Or somebody was just happy with their existing screen?

    I can actually point to two friends with 1080 screens, both lovely water cooled rigs, one is determined to keep his high-freq 1080 screen, and the other one just doesn't care. So facts is facts son.

    I guess it is YOU that gives that crap afterall.
  • Zaggulor - Thursday, March 9, 2017 - link

    Statistical data suggests that people don't actually often get a new display when they change a GPU and quite often that same display will be moved to a new rig too.

    Average upgrade times for components are:

    CPU: ~4.5 years
    GPU: ~2.5 years
    Display: ~7 years

    These days you can also use any unused GPU resources for downsampling even if your CPU can't push any more frames. Both GPU vendors have build in support for it (VSR/DSR).
  • hyno111 - Wednesday, March 8, 2017 - link

    Or a $200 1080p/144Hz/Freesync monitor.
  • Marburg U - Sunday, March 5, 2017 - link

    I guess it's time to retire my Core 2 Quad.

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