Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low-end systems we test at 720p on the lowest settings, whereas mid and high-end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto V on ASUS GTX 980 Strix 4GB ($560)Grand Theft Auto V on MSI R9 290X Gaming LE 4GB ($380)Grand Theft Auto V on MSI GTX 770 Lightning 2GB ($245)Grand Theft Auto V on MSI R9 285 Gaming 2GB ($240)Grand Theft Auto V on ASUS R7 240 DDR3 2GB ($70)Grand Theft Auto V on Integrated Graphics

Gaming: Total War Attila Gaming: GRID Autosport
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  • 1PYTHON1 - Saturday, January 21, 2017 - link

    u do realize the 6700k only clocks to 4.5 or 4.6 if u get a good one...this will do 5ghz. so saying theres 0 improvement is crap.
  • Gasaraki88 - Tuesday, January 3, 2017 - link

    Why are you testing with Win7 when the CPUs have more functionality under Windows 10?
  • ltcommanderdata - Wednesday, January 4, 2017 - link

    I thought Intel wasn't going to release Windows 7/8.1 drivers for 200-series chipsets and Kaby Lake in accordance with Microsoft's policy that Skylake was the last new CPU family to be officially supported by those OS. If Anandtech tested Z270 motherboards and Kaby Lake with Windows 7 did Intel end up releasing Windows 7 drivers for 200-series chipsets after-all or do existing 100-series drivers work with the 200-series or is some other workaround being done?
  • jimbo2779 - Wednesday, January 4, 2017 - link

    I dont think it was intel saying they wouldn't release drivers for win 7, that would be them shooting themselves in the foot big time. Microsoft were saying they would not be supporting new features in CPUs.

    I believe this means things like a new sse instruction set would not have native support in windows prior to 8. However this does not stop a CPU manufacturer from implementing support via drivers which is what intel would likely do at some point if not at launch.
  • Shadow7037932 - Wednesday, January 4, 2017 - link

    Probably because they don't want to re-test the old systems under Windows 10 just for this review. But yeah, I do think it's about time AnandTech move on to Windows 10 as the baseline OS.
  • Iketh - Tuesday, January 3, 2017 - link

    Identical IPC yet AVX Offset support? Can clarify plz?
  • Iketh - Tuesday, January 3, 2017 - link

    nevermind, you clarified in overclocking section
  • Iketh - Tuesday, January 3, 2017 - link

    for anyone else wondering, AVX Offset is not an additional instruction set, it's a bios setting
  • User.Name - Tuesday, January 3, 2017 - link

    It's really time for a new suite of gaming tests if they aren't showing any difference between the CPUs.

    For one thing, average framerates are meaningless when doing CPU tests. You need to be looking at minimum framerates.

    Just look at the difference between CPUs in Techspot's Gears of War 4 performance review: http://www.techspot.com/review/1263-gears-of-war-4...

    Or GameGPU's Watch Dogs 2 CPU test: http://gamegpu.com/images/stories/Test_GPU/Action/...

    So many people keep repeating that CPUs don't matter for gaming these days, but that's absolutely wrong. The problem is that many of the hardware review sites that have been around for a long time seem to have forgotten how to properly benchmark games.
  • takeshi7 - Tuesday, January 3, 2017 - link

    I agree that AnandTech should improve their gaming benchmarks. Some frame time variance measurements would be nice, and also some runs with lower graphics settings so that the CPU is the bottleneck rather than the GPU.

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