Final Words

iOS 10 marks a major anniversary for iOS. Originally launched as iPhone OS way back in 2007, iOS has come a long way from its original iteration. iPhone OS 2 brought the App Store, while iOS 4 brought the iOS name. iOS 5 brought Notification Center and many new APIs, and iOS 6 brought Apple Maps. With iOS 7 a brand new design was created, which has been iterated on since then in iOS 8 and iOS 9. 

Now after nearly ten years we have iOS 10. iOS 10 is a very big release, and there's far more to it than what I've been able to cover in this review. Many parts of the OS have received subtle tweaks to their appearance, while some apps like Maps, Music, and News have received complete redesigns. It's impossible to cover all of the changes Apple has made, and users will end up discovering them for themselves over time after they update their phones. 

iOS 10 comes with a new design of its own. It's definitely an evolution of the design put in place with iOS 7, but the level of refinement is far greater than in iOS 8 or iOS 9. iOS 7 took Apple's new design principles as far as they could go, and the interface ended up being a bit too abstract to be intuitive. Since that time Apple has taken a step back by making parts of the UI that can be interacted with more pronounced, and in iOS 10 they've stripped out many of the UI's hard edges and replaced them with rounded corners and cards that contain the contents of views. It definitely takes inspiration from the evolution of other operating systems like Android, but the end result still feels distinctly Apple and fits in great with the design of iOS.

iOS 10 brings some great new features. Again, I haven't nearly been able to cover them all, with the most notable omission being the changes made to the Photos app. Thankfully, I actually covered all the new features previously in my preview of macOS Sierra, and all the features there have made their way to Photos on iOS. Messages is definitely the other tentpole feature of iOS 10. Apple has taken a great deal of inspiration from other messaging apps to add functionality to iMessage. Most of it is just visual, with new message effects and Digital Touch being brought over from the Apple Watch. The inclusion of iMessage apps will allow for functional improvements as well, with messages that hook into iOS applications to allow the sharing of content. What developers do with iMessage apps remains to be seen, but the fact that Messages is the most used application on iOS makes me confident that the adoption will be quite strong.

As a developer, the most exciting thing that iOS 10 has brought is Swift Playgrounds for the iPad. When I first heard about the app I assumed it would only be useful as a tool for teaching basic programming concepts. That assumption was completely wrong, and I underestimated the app in two big ways. Apple's included books already go beyond what I expected to be taught in the learn to program guides, and the ability to create books for other users to download means that online programming courses and tutorials can use Swift Playgrounds to teach any concept they want in a fun and interactive manner.

The other way I underestimated Playgrounds was assuming that it wouldn't be useful to existing iOS developers. I didn't think that Apple would make UIKit available in the app for developers to use, but I was wrong. Swift Playgrounds on the iPad is actually a great tool for prototyping and testing ideas when you're away from your development machine, and the availability of UIKit means that you can use the same APIs that you use for designing real applications. I don't have any doubts that Playgrounds is the first step on the road to XCode for the iPad, and I don't think it'll take long for that to become a reality.

iOS 10 is a fitting tenth anniversary release for iOS. It brings enough refinements to the UI that you could call it a redesign in its own right, includes big changes to core parts of the experience like Messages, Photos, and Siri, and it has laid the foundation for a future where you can develop for iOS using iOS devices. On top of all that, it brings stability and smoothness to a level that I haven't seen on iOS since long ago with iOS 6 on the iPhone 5. Users of older and newer iOS devices alike will enjoy iOS 10, and with some great new APIs for developers to use in their apps the experience for users is only going to get better as time goes on.

Under The Hood: Animations, Performance
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  • robinthakur - Friday, September 23, 2016 - link

    Exactly, I have an S7 edge currently until my iPhone 7 arrives, and what have I customized? Widgets on the home screen and layouts, nothing else. What equivalent does Google have for Swift Playgrounds which is as polished and useful, pray tell? The polish is what gets users using the features rather than being hidden in Android somewhere. e.g. Apple Pay vs Android Pay, there is no comparison.
  • jdickey - Wednesday, September 21, 2016 - link

    If you have a phone older than an iPhone 6 (maybe even 6s), beware.

    On my 5c, notifications are continually getting messed up. Many apps' notifications don't show up in Notification Centre, and you won't know they're there until you unlock the phone. (Great for people sending you dozens of IMs asking "why aren't you replying?!?") Once you do unlock the phone, notifications often get "stuck"; I once had a Facebook IM "(Your friend) has sent you a message" notification that didn't go away for DAYS after I'd already replied to the message.

    Typing is slower than in iOS 9, and the keyboard often "freezes" with a key highlighted as it normally is when you touch it. Three or four seconds later, any keys you've typed since getting "stuck" play back as though nothing had happened and you intended to type 'a' 35 times.

    I'm seeing these and other problems that I never saw before with iOS 9 betas, let alone official releases. For a company that BUILT ITS BRAND on quality and on the primacy of customer experience, iOS 10 is an appalling reminder of how things can Go Horribly Wrong.

    Here's hoping that a 10.1 update comes out SOON and fixes more existing issues than it creates new ones. The Apple from five years ago would never have released a system in this state. I'm not holding my breath waiting for improvement. The main reason I continue to be an iPhone customer is that most of the direct competition I see (e.g., Samsung) have even steeper downsides.
  • korben44 - Thursday, September 22, 2016 - link

    I had an iPhone 6 for about a week.... Sold it and went back to my Lumia 950 XL. Windows 10 Mobile is just better, in my opinion. Again, that's just my opinion. I had ios 10 from beta to release and still feel the same way. Meh.
  • SomeDude2552 - Saturday, October 1, 2016 - link

    FaggotryTech with another article about FagOS. Amazing.
  • Bolang - Thursday, December 1, 2016 - link

    iOS 10 is best.

    http://freeiphone7plusgiveaway.win/
  • jasonwilliams016 - Tuesday, January 31, 2017 - link

    Thanks for the review. Please let me know the
    <a href="http://www.ios11guide.com/">iOS 11</a> release date and review it soon.
  • oranos - Saturday, February 11, 2017 - link

    It's too late. Android has now surpassed in all relevant categories. Experience, features, smoothness. There is no more catching up for apple. The spread will only get worse now.
  • arvinzx20 - Monday, March 13, 2017 - link

    Base in my experience IOS 10 is good latest update of apple and i think ios 11 will also release this year..

    www.hackcollection.xyz/2016/09/free-iphone-7-plus-giveaway-2017.html
  • arvinzx20 - Monday, March 13, 2017 - link

    When ios 7 is release before they have many bugs in this version unlike right now ios 10 still the best.

    http://www.hackcollection.xyz/2016/09/free-iphone-...
  • Punit - Saturday, July 1, 2017 - link

    hi

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