Hitman

The final game in our 2016 benchmark suite is the 2016 edition of Hitman, the latest title in the stealth-action franchise. The game offers two rendering paths: DirectX 11 and DirectX 12, with the latter being the case of DirectX 12 being added after the fact. As with past Hitman games, the latest proves to have a good mix of scenery and high model counts to stress modern video cards.

Hitman - 2560x1440 - Ultra Quality (Best API)

Hitman - 1920x1080 - Ultra Quality (Best API)

While the full API results are broken out in Bench, for this article I’m only listing the performance with the faster API for each card, as at this point we’ve seen a very consistent pattern in Hitman: AMD cards do better under DX12, while NVIDIA cards do better under DX11.

In any case, this is the one and only case where we see the GTX 1060 lose. At both 1440p and 1080p NVIDIA’s mainstream card falls to AMD’s own mainstream competitor by roughly 10%. This despite the fact that GTX 1060 enjoys a larger than normal 4-5% performance advantage over GTX 980.

As for the generational comparisons, GTX 1060 at least comes out well ahead of its predecessors. Compared to GTX 960 it delivers over twice the performance of NVIDIA’s former mainstream card, and nearly 3.5x more performance than GTX 660.

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  • MarkieGcolor - Friday, August 5, 2016 - link

    Yes 960 sucked, but this card isn't much better. It can't sli, and you should still recommend at least a 1070 over this.
  • Morawka - Friday, August 5, 2016 - link

    just imagine how good the mobile 1060 will be. finally a $1000 laptop that can play 1080p @ 60FPS on High (not ultra)
  • zeeBomb - Friday, August 5, 2016 - link

    life is good
  • fanofanand - Friday, August 5, 2016 - link

    The 1060 costs 30% more (reference to reference) and provides 15-30% more performance. Sounds about right, it's up to the customer's wallet to decide which one works best for them, though the 1060 seems a tiny bit overkill for 1080P gaming.
  • Morawka - Friday, August 5, 2016 - link

    nah it's not overkill.. Look at the 99th percentile numbers on all games.. thats the true number you need to be worrying about unless you have Gsync displays. if it's running 58FPS, then it might as well be 30FPS due to vsync.
  • eddman - Saturday, August 6, 2016 - link

    Turn off vsync then.
  • Simplex - Sunday, August 7, 2016 - link

    "if it's running 58FPS, then it might as well be 30FPS due to vsync"
    Ridiculous statement. Ever heard of triple buffering?
  • bug77 - Monday, August 8, 2016 - link

    If you're using adaptive v-sync or fastsync (which you should), then 58fps is 58fps.
  • eddman - Saturday, August 6, 2016 - link

    30% more that what?

    There are 1060s at $250 and 8GB 480s at $240 on anandtech, unless you're comparing it to the 4GB 480.
  • eddman - Saturday, August 6, 2016 - link

    Damn, I meant newegg. This is what happens when you skip lunch.

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