Grand Theft Auto V

The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V - 1920x1080 - Very High Quality

While more often than not GTX 1060 trails GTX 980 by a couple of percent, in GTAV the tables get turned. Now GTX 1060 has the lead, albeit a trivial 1-2%. The net result is that much like its last-generation predecessor, GTX 1060 can deliver framerates in the mid-40s at 1440p, but you need to go to 1080p to average better than 60fps.

Meanwhile compared to GTX 960 we’re looking at another case where more VRAM and GPU performance improvements combine to make GTX 1060 punch above its weight. Here the new NVIDIA card outperforms the last-generation x60 card by 93%. Otherwise compared to the more powerful GTX 1070, we’re looking at about 73% of that card’s performance.

Finally, this is another game where the GTX 1060 compares very favorably to the RX 480. Here NVIDIA leads by 30%.

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 1920x1080 - Very High Quality

Shifting gears to 99th percentile framerates, the story is much the same as with the averages. GTX 1060 retains a comfortable lead over the competition and in the process stays above 30fps, even at 1440p.

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  • Wall Street - Friday, August 5, 2016 - link

    Yeah, it is amazing how many times the text "$249" appears in this review of a $299 card and a $314 card. Ryan is fully feeding into nVidia's price anchoring. I think that if the price chart shows $249 for the GTX 1060, then it should also show $299, because the $249 cards are nowhere to be found and explicitly not the ones he looked at.
  • Ryan Smith - Friday, August 5, 2016 - link

    The entire Founders Edition things makes reviewing a bit more complicated. But since it's purely a stock card from a performance perspective, it's a very reasonable proxy for the $249 cards. No GTX 1070 is going to under perform the 1060FE, because that's the minimum specs allowed to begin with.
  • Wall Street - Saturday, August 6, 2016 - link

    With Turbo Boost, I am not 100% sure that the single fan Zotac or EVGA 1060s which are the actual $249 cards will maintain the same clocks as the founders edition will.
  • Samus - Sunday, August 7, 2016 - link

    What's depressing (for me anyway) is this card consistently outperforms my 970 in the games I play...and my 970 cost substantially more just a year ago. It's pretty unusual for a mainstream card to overtake an enthusiast card in one generation.
  • Death666Angel - Sunday, August 7, 2016 - link

    Well, this was a full node shrink (no half node) and a much more advanced process (FinFET), so unfortunately, it was very likely. However, you've had a good year of great performance out of your 970, so not too much to complain about there. :D
  • Samus - Monday, August 8, 2016 - link

    True. The 970 will hold tight until I eventually graduate from 1920x1200 to 2560x1600.
  • spbx - Friday, August 5, 2016 - link

    after anand left thing weren't the same :(
  • BrokenCrayons - Friday, August 5, 2016 - link

    So true! There was a huge decline in the use of capital letters and punctuation by readers in the comments section.
  • Cygni - Friday, August 5, 2016 - link

    Yeah, the influx of the same terrible negativity posters from other websites has really been annoying lately.
  • Morawka - Friday, August 5, 2016 - link

    That's what popularity and the reddit crowd will bring.

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