The Division

The final first person shooter in our benchmark suite, The Division is a online-only game powered by Ubisoft’s Snowdrop engine. The game’s design focuses on detailed urban environments and utilizes dynamic global illumination for parts of its lighting. For our testing we use the game’s built-in benchmark, which cycles through a number of scenes/areas of the game.

The Division - 2560x1440 - Ultra Quality

The Division - 1920x1080 - Ultra Quality

For whatever reason, the GTX 980 has always hit above its weight in The Division, and as a result this is the one game where the GTX 1060 can’t stay at parity with the one-time NVIDIA flagship. In fact this is another case where the GTX 1060 can’t quite muster 60fps at 1080p, falling just short at 58.9fps. However the ASUS card does get to do what the reference card cannot, with its factory overclock adding another 7% to the total.

Meanwhile compared to the AMD competition, this is the second instance of GTX 1060 and RX 480 coming in virtually tied. At both 1440p and 1080p the cards are off by less than 1fps, so while GTX 1060 is typically comfortably ahead of AMD’s best, that’s not always the case.

Finally, compared to the GTX 960 we’re looking at a 73% performance gain. Past that, the generational gains get especially large; by the time we’re looking at GTX 660, GTX 1060 delivers more than 3x the performance.

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