Grand Theft Auto V

The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 3840x2160 - High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V - 1920x1080 - Very High Quality

GTA V is another game that in recent times has favored NVIDIA GPUs, and as a result the GTX 1080 enjoys a solid standing here. At 61.4fps, the card becomes the first card to crack 60fps at 4K, albeit at only High quality. For very high quality, it becomes the first card to crack 30fps, both reinforcing how much of an improvement the card is over the previous generation and at the same time highlighting that it’s still going to have to make quality tradeoffs for 60fps at 4K.

Second to only the GTX 1080 is of course the GTX 1070. 4K is arguably out of the question, but at 1440p it can do just better than 60fps, making it the second card to do so. And though largely symbolic, it manages to do so when the GTX 980 Ti could not.

Looking at the generational improvements, GTA shows slightly better than average scaling with the new Pascal cards. GTX 1080 holds a anywhere between a 61% and 71% lead over the GTX 980, with particularly good gains above 1080p. Meanwhile GTX 1070 averages just shy of 60% over its GTX 970 counterpart.

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 1920x1080 - Very High Quality

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  • Ryan Smith - Wednesday, July 20, 2016 - link

    The prices listed are based on checking Newegg daily for the past week. The sub-$429 cards have never been in stock when I've checked.
  • powerarmour - Wednesday, July 20, 2016 - link

    Lulz how late?
  • jabbadap - Wednesday, July 20, 2016 - link

    Great thorough review.

    You have a funny typo on the fast sync page:
    " Fast Sync doesn’t replace either Adaptive Sync or G-Sync"
    I think you meant Adaptive Vsync, not that VESA standard which nvidia does not support.
  • Ryan Smith - Wednesday, July 20, 2016 - link

    Right you are. Thanks!
  • bill44 - Wednesday, July 20, 2016 - link

    Where can I find a FULL review please?

    Thanks
  • Ryan Smith - Wednesday, July 20, 2016 - link

    "Where can I find a FULL review please?"

    This article was an excerpt of the full review. The complete, 5 volume set on GTX 1080 will be available at your local book store in October. ;-)
  • catavalon21 - Wednesday, July 20, 2016 - link

    Awesome
  • AndrewJacksonZA - Thursday, July 21, 2016 - link

    Cool! Thanks Ryan! Did you reach your stretch goals on your Kickstarter campaign so that you can afford the scanning electron microscope for great photos?
  • bill44 - Thursday, July 21, 2016 - link

    Thanks Ryan.
    I was on about audio. Not for games, but for my music playback (SACD, DVDA) with different sampling rates that includes 88.2 and 176.4Khz. I can't find FULL specifications for the 100 series GTX cards that include this information, or any decoding capabilities. I was looking for the GTX 1060 for HTPC use with madVR.

    Where can I find out about audio and sampling rates? MadVR capabilities?
  • Ryan Smith - Friday, July 22, 2016 - link

    As far as I know, audio capabilities are the same as on the 900 series. Unfortunately I don't have more detail than that right now.

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