Rise of the Tomb Raider

Starting things off in our benchmark suite is the built-in benchmark for Rise of the Tomb Raider, the latest iteration in the long-running action-adventure gaming series. One of the unique aspects of this benchmark is that it’s actually the average of 4 sub-benchmarks that fly through different environments, which keeps the benchmark from being too weighted towards a GPU’s performance characteristics under any one scene.

Rise of the Tomb Raider - 3840x2160 - Very High Quality (DX11)

Rise of the Tomb Raider - 2560x1440 - Very High Quality (DX11)

Rise of the Tomb Raider - 1920x1080 - Very High Quality (DX11)

To kick things off then, while I picked the benchmark order before collecting the performance results, it’s neat that Rise of the Tomb Raider ends up being a fairly consistent representation of how the various video cards compare to each other. The end result, as you might expect, puts the GTX 1080 and GTX 1070 solidly in the lead. And truthfully there’s no reason for it to be anything but this; NVIDIA does not face any competition from AMD at the high-end at this point, so the two GP104 cards are going to be unrivaled. It’s not a question of who wins, but by how much.

Overall we find the GTX 1080 ahead of its predecessor, the GTX 980, by anywhere between 60% and 78%, with the lead increasing with the resolution. The GTX 1070’s lead isn’t quite as significant though, ranging from 53% to 60#. This is consistent with the fact that the GTX 1070 is specified to trail the GTX 1080 by more than we saw with the 980/970 in 2014, which means that in general the GTX 1070 won’t see quite as much uplift.

What we do get however is confirmation that the GTX 1070FE is a GTX 980 Ti and more. The performance of what was NVIDIA’s $650 flagship can now be had in a card that costs $450, and with any luck will get cheaper still as supplies improve. For 1440p gamers this should hit a good spot in terms of performance.

Otherwise when it comes to 4K gaming, NVIDIA has made a lot of progress thanks to GTX 1080, but even their latest and greatest card isn’t quite going to crack 60fps here. We haven’t yet escaped having to made quality tradeoffs for 4K at this time, and it’s likely that future games will drive that point home even more.

Finally, 1080p is admittedly here largely for the sake of including much older cards like the GTX 680, to show what kind of progress NVIDIA has made since their first 28nm high-end card. The result? A 4.25x performance increase over the GTX 680.

GPU 2016 Benchmark Suite & The Test DiRT Rally
Comments Locked

200 Comments

View All Comments

  • Eidigean - Wednesday, July 20, 2016 - link

    Excellent article Ryan.

    Will you be writing a followup article with tests of two GTX 1080's in SLI with the new high-bandwidth dual bridge?

    Looking specifically for these tests in SLI:
    3840x2160
    2560x1440
    3x 2560x1440 (7680x1440)
    3x 1920x1080 (5760x1080)

    Hoping the latter two tests would include with and without multi-projection optimizations.
    Thanks!
  • Ryan Smith - Wednesday, July 20, 2016 - link

    "Will you be writing a followup article with tests of two GTX 1080's in SLI with the new high-bandwidth dual bridge?"

    It's on the schedule. But not in the near term, unfortunately. GPU Silly Season is in full swing right now.
  • big dom - Wednesday, July 20, 2016 - link

    I agree with the previous reviewers. It's fine and dandy to be a "day one" breakthrough reviewer and believe me I read and enjoyed 20 of those other day 1 reviews as well. But... IMO no one writes such an in depth, technical, and layman-enjoyable review like Anandtech. Excellent review fellas!

    This is coming from a GTX 1070 FE owner, and I am also the other of the original Battleship Mtron SSD article.

    Regards,
    Dominick
  • big dom - Wednesday, July 20, 2016 - link

    *author
  • jase240 - Wednesday, July 20, 2016 - link

    I don't understand why in your benchmarks the framerates are so low. For example I have a 1070 and am able to play GTAV at very high settings and achieve 60fps constant at 4K.(No MSAA obviously)

    Even other reviewers have noted much higher framerates. Listing the 1080 as a true 4K card and the 1070 as a capable 4K card too.
  • Ryan Smith - Wednesday, July 20, 2016 - link

    It depends on the settings.

    The way I craft these tests is settings centric. I pick the settings and see where the cards fall. Some other sites have said that they see what settings a card performs well at (e.g. where it gets 60fps) and then calibrate around that.

    The end result is that the quality settings I test are most likely higher than the sites you're comparing this article to.
  • jase240 - Wednesday, July 20, 2016 - link

    Ah now I see why, you have the advanced graphics settings turned up also. These are not turned on by default in GTAV since they cause great performance loss.

    Extended Distance Scaling, Extended Shadows Distance, Long Shadows, High Resolution Shadows, High Detail Streaming While Flying.

    They eat a lot of VRAM and perform terribly at higher resolutions.
  • sonicmerlin - Thursday, July 21, 2016 - link

    And I'm guessing add very little to overall picture quality.
  • Mat3 - Wednesday, July 20, 2016 - link

    I think there's something wrong with your Fury X in a couple of your compute tests. How's it losing to a Nano?
  • masouth - Wednesday, July 20, 2016 - link

    I know the article was posted today but when was it actually written? NewEgg has been having the dual fan Gigabyte GTX 1070 at $399 for a couple weeks now. Yes, it's still $20 over the MSRP and frequently sells out as quick as they show up but it's still a fair deal cheaper than $429.

Log in

Don't have an account? Sign up now