With the Windows Anniversary Edition, Microsoft has detailed some upcoming improvements for gaming. They even brought Phil Spencer out to announce the upcoming plans for gaming on Windows. The emphasis they are putting on gaming in the last while is quite a change, and gaming on both Xbox and PC is a much bigger focus for Microsoft than in the recent history. That’s not a big surprise, since the gaming industry is one of the few bright spots in the PC market, and with the recent release of consumer virtual reality headsets, there’s a big opportunity here for all parties to improve and update the hardware and software.

Right off the bat, Phil Spencer, head of the Xbox team, announced that the Universal Windows Platform would be a better platform for game developers, as well as users. On the user side, system security should be a lot more robust thanks to the sandboxed application platform used on UWP, and apps can be easily installed through the store, and removed without much fuss. Phil also announced that the UWP will be updated in May to bring the ability for end users to disable V-Sync, and it will support G-SYNC and FreeSync monitors as well. Notably, this means the sync changes will be coming ahead of the summer Anniversary update, and from what we understand this is something the DirectX team has taken to heart, which is why they have been working to get it pushed out as quickly as possible.

Right now, this is likely one of the biggest issues with UWP for gaming on true gaming titles like Rise of the Tomb Raider. Microsoft has caught a lot of flack over this issue since the game launched, and it’s a basic setting that PC gamers are used to being able to adjust so this is good news. In addition, they will support multi-GPU solutions later on, possibly with the summer update to Windows.

If they want to be a serious platform for gaming, I think these are good steps, but there is plenty they can do to mimic the other platforms. With the massive install size of games, they need to be able to let people specify where the games are stored. You can work around this now, but it is clunky. They also need the ability to backup and restore games. It’s great I can uninstall Rise of the Tomb Raider quickly, but if I do want it back I have to download the entire 50 GB again. But still, even this one change is a good step, but it’s really the first step.

The big announcement for Xbox One is that it will finally get access to the Windows Store coming with the Windows 10 Anniversary Update. That means by the summer, people will be able to install UWP apps onto the Xbox One, enabling a whole host of new possibilities. Apps like Netflix would then be able to share a common app with Windows 10, and companies like MLB will be able to share the Xbox One app with Windows 10. But all developers will be able to target the Xbox which will enable things I’ve never thought of.

In order for developers to target Xbox and actually debug and test their applications on the big screen, the Xbox One is gaining a developer mode, allowing anyone to use their Xbox One as a dev kit. Microsoft demoed this, and first an app has to be installed to enable this, and register the Xbox as a dev kit. You can then use Visual Studio to do a remote session on the Xbox by supplying its IP address, and the app will compile and run remotely.

Xbox will also be gaining some other new features with the update, including the ability to use Cortana for voice recognition. Right now the Xbox supports basic commands over voice, such as Xbox Pause, but Cortana should enable a much broader interaction with natural language. Just like on Windows, you would be able to ask Cortana to watch Fuller House on Netflix, rather than the step by step process required now.

In addition, the native controls for UWP apps will support controller input, just like they already support keyboard, mouse, touch, and pen, so no extra work will be required by the dev to enable this interaction.

Microsoft said they will have more to announce at E3.

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  • medi03 - Thursday, March 31, 2016 - link

    How does selling UWP apps through Valve make any sense whatsoever?
    They should support selling keys via other means (e.g. amazon, greenman, anything) and that's it.

    Valve is the main target of this business (and the most scared competitors).

    I, as a customer, would like to see some competition in the field as Valve's apple level shameless 30% cut from each games sold on top of EULA that goes vs laws in many countries (they got spanked in Australia for that) looks pretty bad.
    Reply
  • JamesU - Wednesday, April 06, 2016 - link

    Because ideally they want all software on Windows to be converted to UWP. It's a relatively straightforward port and gives a better experience to Windows users. It's a long term goal mind you. Reply
  • RobATiOyP - Saturday, April 09, 2016 - link

    Better for some strange measurement. UWP is dumbed down applications, with hidden stuff & files, which are a pain to back/manage. Acceptable to ppl who just want magic Reply
  • 06GTOSC - Wednesday, March 30, 2016 - link

    "Xbox will also be gaining some other new features with the update, including the ability to use Cortana for voice recognition. Right now the Xbox supports basic commands over voice, such as Xbox Pause, but Cortana should enable a much broader interaction with natural language. Just like on Windows, you would be able to ask Cortana to watch Fuller House on Netflix, rather than the step by step process required now."

    http://www.telegraph.co.uk/technology/2016/03/24/m...

    What could go wrong?
    Reply
  • Manch - Thursday, March 31, 2016 - link

    LOL, yeah that was funny but not the same. People abuse the crap out of the AI and it learned accordingly. This is just voice recognition to tell your xbox to play a cheesy TV show... Reply
  • Michael Bay - Thursday, March 31, 2016 - link

    >implying bot did anything wrong

    It learned the truth in literally a day. Engineers should be awarded.
    Reply
  • WeMad - Thursday, March 31, 2016 - link

    I travel a lot and for me it will be nice to see if they ever plan to make the Windows Xbox app able to play my games from my main Xbox console at home for when I am on the road. Reply
  • Wolfpup - Thursday, March 31, 2016 - link

    I'm glad the article mentioned the need to back up and move games. It's not too big a deal for small tablet style "apps", but for gigantic games? Yeah, we need that...

    I'm curious about the Xbox being able to run Windows programs...potentially it seems like the Xbox could be turned into a sort of PC...I mean Edge? Office? It MIGHT be able to be used as a locked down PC, good for parents...maybe. (Realistically it would need a user accessible file system to be good for that though.)
    Reply
  • SeanJ76 - Tuesday, April 05, 2016 - link

    Windows 10 sucks dick, so glad I didn't upgrade!
    Nvidia still doesn't have a working Sli driver for Windows 10 9 months later.....
    Reply
  • TreeDude62 - Wednesday, April 06, 2016 - link

    Completely untrue. SLI and CrossFire work just fine in 10. Reply

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