Gaming Performance 2014 on GTX 770

F1 2013

First up is F1 2013 by Codemasters. I am a big Formula 1 fan in my spare time, and nothing makes me happier than carving up the field in a Caterham, waving to the Red Bulls as I drive by (because I play on easy and take shortcuts). F1 2013 uses the EGO Engine, and like other Codemasters games ends up being very playable on old hardware quite easily. In order to beef up the benchmark a bit, we devised the following scenario for the benchmark mode: one lap of Spa-Francorchamps in the heavy wet, the benchmark follows Jenson Button in the McLaren who starts on the grid in 22nd place, with the field made up of 11 Williams cars, 5 Marussia and 5 Caterham in that order. This puts emphasis on the CPU to handle the AI in the wet, and allows for a good amount of overtaking during the automated benchmark. We test at 1920x1080 on Ultra graphical settings.

F1 2013 Single GPU, Average FPS

F1 2013 Single GPU, Minimum FPS

F1 2013 SLI, Average FPS

F1 2013 SLI, Minimum FPS

Bioshock Infinite

Bioshock Infinite was Zero Punctuation’s Game of the Year for 2013, uses the Unreal Engine 3, and is designed to scale with both cores and graphical prowess. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Bioshock Infinite Single GPU, Average FPS

Bioshock Infinite Single GPU, Minimum FPS

Bioshock Infinite SLI, Average FPS

Bioshock Infinite SLI, Minimum FPS

Tomb Raider

The next benchmark in our test is Tomb Raider. Tomb Raider is an AMD optimized game, lauded for its use of TressFX creating dynamic hair to increase the immersion in game. Tomb Raider uses a modified version of the Crystal Engine, and enjoys raw horsepower. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Tomb Raider Single GPU, Average FPS

Tomb Raider Single GPU, Minimum FPS

Tomb Raider SLI, Average FPS

Tomb Raider SLI, Minimum FPS

Sleeping Dogs

Sleeping Dogs is a benchmarking wet dream – a highly complex benchmark that can bring the toughest setup and high resolutions down into single figures. Having an extreme SSAO setting can do that, but at the right settings Sleeping Dogs is highly playable and enjoyable. We run the basic benchmark program laid out in the Adrenaline benchmark tool, and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Sleeping Dogs Single GPU, Average FPS

Sleeping Dogs Single GPU, Minimum FPS

Sleeping Dogs SLI, Average FPS

Sleeping Dogs SLI, Minimum FPS

 

CPU Performance Gaming Performance 2015
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  • dark4181 - Monday, June 22, 2015 - link

    No mention of NVMe support? EATX? Dealbreakers for me. I need ATX formfactor and NVMe support. Looks like I'm getting the X99-Pro/3.1
  • freeskier93 - Monday, June 22, 2015 - link

    Asus has already said all Z97 and X99 will have NVMe support, not sure why this would be an exception.
  • SirGCal - Monday, June 22, 2015 - link

    Surprised they don't have USB C in there also. Everything else but missing out on the super fast and flexible new USB support. I'll wait some more. And ya, no EATX For me either anymore...
  • BPB - Monday, June 22, 2015 - link

    The article states there is a version with USB 3.1
  • DanNeely - Monday, June 22, 2015 - link

    It's USB3.1 but still A style connectors, not the new C one. The addin board providing it is PCIe x4; so you're giving up a 4way GPU setup to use it. A minor concern for most people, but it goes toward the existing you can have it all but not all at once problem the board has.
  • BPB - Monday, June 22, 2015 - link

    Good points. I don't see a need for the new connector for a while, but I think Asus should have included it.
  • Breit - Tuesday, June 23, 2015 - link

    You know this board was released back in august 2014, right?
  • movieman03 - Monday, June 22, 2015 - link

    I think they had to go EATX to fit all the PCI-e slots and a full size M.2. There is just a lot going on. I have the Z97 Maximus VII forumula and ASUS gave us a little riser card that limits the physical size of the M.2, so it is nice to see them able to use the full size with this one
  • DanNeely - Monday, June 22, 2015 - link

    "As with any purchase of a high end motherboard for gaming, taking it out of the box is an experience. Only a system builder that has to put together 50 systems a week would get bored of it."

    Seriously. I think the only time I was even vaguely excited about all the stuff bundled in with a board was 14 years ago when I built my first box. The last time I cared about a major chunk of the bundled stuff was 8 or 9 years ago when I build my first sata box and needed new cables. Now...

    Looking at the bundle on Newegg my reactions are: Are those cables with LEDs on the end?!?! Even if I had a case with a Window and wanted to bling my system out in the tackiest gamer style *gag*, those probably wouldn't be the right colors for what I wanted. I've got probably 10 sata cables for every sata drive I own at this point; that's the last thing I need now. Ditto for the collection of SLI bridges. I'll be OCing this box once when I first build it, after that point that OC handset thingy will be totally worthless; and even then sitting on the table is fine I don't need a stand for it. On the plus side, no USB/firewire bracket. On the minus side, it looks like they're missing the one useful bit of the bundle: the little header blocks that let you bundle all the front panel connectors into a single block where you can see what you're doing before plugging them in. (The fact that virtually everyone is using a decade+ old standard for how the headers are laid out; but no case vendor is willing to put them into a unified block continues to enrage me every time I build a new system.)
  • Schickenipple - Monday, June 22, 2015 - link

    I'll second that comment about the switch/LED header blocks. I can't believe it's not a standard by now!

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