Final Words

When NVIDIA first showed us ESA just a couple of months ago, we were excited about what ESA might bring to the computer industry and more specifically what it might bring to the desktop of the enthusiast. The PC computer market today is not like the Apple market where one company sets the standards. With the exit of IBM as the standard-bearer many years ago, innovations in the PC industry come from many varied directions. Lately Intel has most influenced those directions with their new bus standards, USB, and the structure of video card communications. AMD has influenced in some areas with HyperTransport, and certainly NVIDIA and ATI (now AMD) have influenced the standards in proprietary ways.

The good news with ESA was that it was proposed by NVIDIA as an Open Standard with no licensing fees, designed to sit on top of the existing USB. The recent approval of the ESA standard by the USB HID committee certainly reinforces that Open Standard concept. Everyone's concern, of course, was whether NVIDIA was truly launching an open standard, since NVIDIA has never been prone to "give away" anything in the past.

Certainly, NVIDIA will benefit from ESA in the short term, but increasingly it appears the whole industry could benefit from where ESA is taking monitoring and control of enthusiast computers. There is nothing preventing every board maker from including ESA capabilities in their chipsets that we can see… other than pride and the "not invented here" attitude that is unfortunately all too prevalent in many computer companies. ESA doesn't even need an OS to run, which should make BIOS level utilities, Linux implementations, and other things we haven't thought of very doable.

NVIDIA has made tremendous progress on the ESA front since it was announced. The test ESA system contains a large number of ESA compliant components that are already available in the marketplace. You can buy the ESA case (at an unexpected premium), the power supply, the motherboard, the memory, the CoolIT Freezone Elite, and every other part of the ESA system today. This begs the question of whether ESA is working now.

Today, users will be very happy with ESA monitoring capabilities. They are quite robust and provide useful information about your computer system with ESA certified components. Some areas - like the motherboard, case, power supply, and memory monitoring - provide all we could desire. Others like the cooler need to provide a bit more useful monitoring info and control capabilities to be truly useful. Overall, the monitoring side of ESA is in very good shape; more capabilities can be added but the functions that are available work very well.

On the control side, there is still work to be done with ESA. The ESA interface did not hold back system overclocking via the BIOS, which eliminates one worry, but it also did not provide the level of system control we could achieve in tweaking the BIOS alone. NVIDIA never said the test system was ready to be reviewed for overclocking performance, so we are pushing in places that are not yet open for criticism in many ways. What we do see in overclocking is promising, and NVIDIA's stated goal that ESA will perform just as well as BIOS in the final release 780/790 provides some reassurance.

It is still a bit puzzling why monitoring and control need to be two utilities in NVIDIA's implementation of ESA. They would be much more useful as one interface where data monitoring is on screen and a right click brings up that data adjustment. In fact, there are certainly people out there that are going to be a bit put off by the glitzy 3D User Interface (which thankfully can be reduced to a more functional 2D palette). We hope some clever NVIDIA Engineering team is working on an improved, unified interface at this very minute, because it seems the easiest way to access and control a system built with ESA certified components.

ESA has come a very long way in a very short time - so much so that we can't wait for the final release 780/790 ESA which should feature fully operational ESA control with no compromises. There are so many things you can do with ESA and the powerful profile capabilities. You can profile top performance for individual games, overclock a single component to the max, set up a maximum overclocking profile, overclock just video or just memory or just whatever component you would like to push from a performance standpoint. You can also create a profile for a silent PC - for sleeping at night and minimizing fan noise - and have that profile automatically kick in at a designated time every day.

ESA can be completely Mickey Mouse if done badly, but that will be the fault of the ESA interface writer. The ESA system itself has the potential for immense power and we look forward to further developments. We also sincerely hope manufacturers of ESA-certified components will see ESA as a means to sell more components than they would otherwise sell instead of an opportunity to extract high prices from ESA system buyers. Manufacturers deserve a profit, but too often in our industry new technology is a license to price gouge. That kind of super premium pricing could doom ESA, or at least those companies that embrace that strategy. End-users are slow to forget those kinds of tactics as new technology rolls out to the market.

The Power of Profiles
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  • cdl1701 - Friday, February 22, 2008 - link

    Should there be pics in this write up? I am not seeing any
  • initialised - Wednesday, February 20, 2008 - link

    But using this to implement closed loop control for your overclocking and cooling setup is taking things to another level. e.g. Twc -> 1C fans -> 100RPM & Pump -> 10lph or Tcpu -> 1C Vtec -> 0.2V or more radical fps < 30 & fcore/fmem/fshader=stable, fcore/fmem/fshader -> 25MHz fan -> 10%.

    Most PC cooling is either crude or expensive. An OS independent control system like this with true dynamic control of BIOS CPU and Memory and GPU settings and cooling would be fantastic and could be done if crashes due to overheating/clocking can be handled before windows BSOD's. Needs a graphic (LabVIEW style) interface and low overhead though.

    Hopefully it can be retrofitted to older motherboards and graphics cards with BIOS/driver updates.
  • Tristesse27 - Wednesday, February 20, 2008 - link

    "To be fair, NVIDIA made it very clear that the current test system was put together to demonstrate the monitoring capabilities of ESA with no real finalizing of performance tweaking in ESA."

    Then to be perfectly fair, why would you even mention that it crashed when you try to tweak through the OS? They told you it wouldn't work, and it doesn't. I bet when the waiter tells you the plate is hot, you put your hand right on it, don't you?
  • stevekgoodwin - Tuesday, February 19, 2008 - link

    So... turns out SMART has been subverted by various HDD manufacturers to misreport problems (because problems that might hurt sales). Which pretty much makes SMART useless.

    What's to stop this going the same way? There's no guarantee components are not distorting/faking results.

    It'll be an interesting one to watch.
  • Kevin Day - Tuesday, February 19, 2008 - link

    Could you imagine the kind of information you could gather on your corporate machines if someone wrote a plugin for say System Center Operations Manager? You could monitor client health not only from an applications perspective, but from the hardware as well. You could, for instance, detect a power supply that was having voltage fluctuations and replace it BEFORE it fails saving the user much down time.
  • IKeelU - Tuesday, February 19, 2008 - link

    Sorry if this has been address before, but will ESA interfaces be available for hardware that is not related to nVidia (e.g. intel chipsets, etc...)? It would be great to have a relatively consistent interface between manufacturers, similar to what a BIOS is now. If not, then I will definitely be swayed to the nVidia mobo camp. Being able to change profiles without going into the bios is going to be awesome. It's not like I need my C2D running on max overclock to use uTorrent or MS Word.

    Is there any chance of AMD adopting this? Does the spider platform cover most of what ESA does?
  • Wesley Fink - Wednesday, February 20, 2008 - link

    NVidia is not charging licensing fees for ESA and the USB standard, with ESA approved to sit on top of that standard, is an Open Standard. Anyone who wishes could use ESA, and there don't appear to be unsurmountable artificial barriers to any computer manufacturer using ESA technology.
  • LSnK - Tuesday, February 19, 2008 - link

    "This begs the question of whether ESA is working now."

    Raises the question. Begging the question is the name of a logical fallacy wherein one assumes to be true that which they're supposed to be arguing.
  • Wesley Fink - Wednesday, February 20, 2008 - link

    "Begs the question" expresses my thoughts.
  • Slaimus - Tuesday, February 19, 2008 - link

    Isn't there already a much more well established ESA, the Entertainment Software Association?

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