Conclusions

In the past, we’ve had two very distinct markets at play: handheld consoles with a dedicated ecosystem for gaming, and smartphones for making calls and doing everything online. Trying to bridge the gap between these two markets typically involves starting with one specific device and working towards the middle: the ASUS ROG Phone II starts with the concept of a phone and works towards a dedicated gaming console.

Is this direction the correct way to go? Handheld consoles work great because the hardware is cheap, the gaming titles are dedicated and optimized, and communities build around them. Smartphones work great because of the wealth of apps built for them integrate a lot of device features and enable both a strong workflow and social media integration. Smartphones don’t work great because the game model is substantially different, and handheld consoles don’t do workflow because the app ecosystem isn’t geared that way. It’s a catch-22 either way.

What ASUS wants to do with the ROG Phone II is build one of the best gaming experiences on Android. If we leave handheld consoles to the side for the moment, and imagine what we want out of smartphone gaming on Android, and the ASUS hits a lot of boxes: a high performance SoC with an tuned OS and high performance mode, strong front facing speakers, a high resolution high refresh-rate display, a long life battery, and accessories to help enable a better user experience. Ultimately, ASUS pitches the ROG Phone II as a gaming platform first, that just happens to take phone calls.

But the crux of it all, for me, is that it all comes down to whether gaming on Android is even a thing worth considering. If that is a thing, then ASUS has produced a great solution for it.

Let me put this into two boxes:

At $899, ASUS has created an impressive flagship smartphone that has a long list of bonus features. Dual front facing speakers, 120 Hz display, 6000 mAh battery, high performance, Wi-Gig, the list goes on: all a user has to put up with is a slightly heavier-than-normal device, that just happens to be a phone as well.

At $899, ASUS has created an expensive handheld console. There’s nothing this device can run that a standard flagship smartphone can’t, and at the end of the day our traditional view of a gaming console revolves around unique experiences. What gaming ASUS does enable is some of the best on the Android market, but it’s expensive when compared to something like the Switch.

Would I recommend the ROG Phone II? It’s a lot of hardware as a smartphone. But even though gaming is the focus of the device, I don’t know anyone who buys a smartphone specifically with gaming in mind. For that, handheld consoles do the job.

Daylight Photography Hands-On
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  • dqniel - Monday, September 30, 2019 - link

    Incredible hardware. Hideous design.
  • boredsysadmin - Monday, September 30, 2019 - link

    Gaming for me is secondary, but YUGE 6k battery, 3.5mm audio port mated to the high-performance phone at the same price as other flagship phones - I say why not. In fact, after I read most the article I fail to see the negative points. Why the camera was tested only with daylight? Yes, I expect it to lag behind Huawei/Apple/Google night mode, but I am a potential buyer curious to see to how much exactly it lags in quality.
    to dqniel - beauty is in the eye of the beholder.
  • PeachNCream - Monday, September 30, 2019 - link

    It's pretty ungainly looking to say the least, but it is a lot of innards for a less than typically insane price for a top end phone. Once they're a generation or so older like the first Razer gaming phone is now, it will likely be possible to obtain one for 1/4th or so of the original asking price which might make it worth scooping up as it will still be relatively powerful at that point.
  • Lord of the Bored - Monday, September 30, 2019 - link

    You mean "awesome stealth fighter design", right?
  • DanNeely - Monday, September 30, 2019 - link

    So, to indicate that you're in "X mode" they light up a Y shaped area on the default desktop. I don't even...
  • hemedans - Monday, September 30, 2019 - link

    Thanx for review, probably my next smartphone, am Glad someone is moving away from Notch/glass/bezell less madness.
  • Clamier - Monday, September 30, 2019 - link

    Yep my too after reading i love it !
  • hanselltc - Monday, September 30, 2019 - link

    Phone size, Wafer Eater for scale. Nice.
  • Kishoreshack - Monday, September 30, 2019 - link

    Incredible Hardware
    Incredible Design
    Asus you just have upped the game
    hope you lead the industry & push the boundaries
  • skavi - Tuesday, October 1, 2019 - link

    lol

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