Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

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Legacy CPU Product Benchmarks

Bench Results

  z AMD Phenom II X4 980 BE - 3.7GHz - 2MB L2 - 6MB L3

  Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3

Product Ratings & Comparisons

z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
4289
6397
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
15622
24933
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
77.6
97.1
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
24
38.8
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
13621
21715
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
215
274
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
216
283
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
193
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
252
255
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
205
318
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
20.5
11.3
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
40.2
29.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
83.6
106.4
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
21.9
36.3
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
26
20
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
2934
4875
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
12.9
20.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
15.335
8.405
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
9.982
6.24
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
4.648
3.41
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
19.323
13.098
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
25.155
14.452
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
24.963
18.215
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
25.785
16.118
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
30.7
17.3
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
52.9
40.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
22.3
11.1
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
118
72.7
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
105.2
59.6
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
30.2
18.6
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
121.4
156
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
60.1
85.2
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
80.6
118.5
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
42.5
62.6
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
164.6
128
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
83.8
90.5
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
55.5
80.4
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
130.8
145.8
z(Retired) Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
87.5
96.9

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