Meet The GeForce GTX 980 Ti

Like the rest of NVIDIA’s high-end cards in this generation, the reference GeForce GTX 980 Ti is launching with NVIDIA’s standard metal cooler. This design has served NVIDIA well since the launch of the GTX Titan in 2013 and continues to be the blower design to beat the high end, easily handling the 250W TDP of NVIDIA’s high-end cards without generating a ton of noise in the process.

As with so many other aspects of the GTX 980 Ti, the GTX 980 Ti’s cooler and build is a near-copy of the GTX Titan X. The only difference in the cooler is the paint job; GTX Titan X got a unique black paint job, while GTX 980 Ti gets the more standard bare aluminum finish with black lettering and a black-tinted polycarbonate window.

Otherwise there’s very little to be said about the GTX 980 Ti’s design that hasn’t been said before, so we’ll just recap what we said about the cooler design from our review of the GTX Titan X.

For GTX 980 Ti, NVIDIA has opted to leave well enough alone, having made virtually no changes to the shroud or cooling apparatus. And truth be told it’s hard to fault NVIDIA right now, as this design remains the gold (well, aluminum) standard for a blower. Looks aside, after years of blowers that rattled, or were too loud, or didn’t cool discrete components very well, NVIDIA is sitting on a very solid design that I’m not really sure how anyone would top (but I’d love to see them try).

In any case, our favorite metal shroud is back once again. Composed of a cast aluminum housing and held together using a combination of rivets and screws, it’s as physically solid a shroud as we’ve ever seen. The card measures 10.5” long overall, which at this point is NVIDIA’s standard size for high-end GTX cards.

Drilling down we have the card’s primary cooling apparatus, composed of a nickel-tipped wedge-shaped heatsink and ringed radial fan. The heatsink itself is attached to the GPU via a copper vapor chamber, something that has been exclusive to NVIDIA’s 250W cards and provides the best possible heat transfer between the GPU and heatsink. Meanwhile the rest of the card is covered with a black aluminum baseplate, providing basic heatsink functionality for the VRMs and other components while also protecting them.

Finally at the bottom of the stack we have the card itself, complete with the GM200 GPU, VRAM chips, and various discrete components. The GM200 PCB places the GPU and VRAM chips towards the front of the card, while the VRMs and other discrete components occupy the back. As with the GTX Titan X, GTX 980 Ti features NVIDIA’s reworked component placement to improve airflow to the discrete components and reduce temperatures, along with employing molded inductors.

NVIDIA once again employs a 6+2 phase VRM design, with 6 phases for the GPU and another 2 for the VRAM. This means that GTX 980 Ti has a bit of power delivery headroom – NVIDIA allows the power limit to be increased by 10% to 275W – but hardcore overclockers will find that there isn’t an extreme amount of additional headroom to play with. Based on our sample the actual shipping voltage at the max boost clock is a bit higher than GTX Titan X, coming in at 1.187v, so in non-TDP constrained scenarios there is some additional headroom through overvolting, up to 1.23v in the case of our sample.

In terms of overall design, unlike GTX Titan X and its 24 VRAM chips, for the GTX 980 Ti NVIDIA only needs to use 12 VRAM chips to get the card’s 6GB of VRAM, so all of the VRAM is located at the front of the card. Halving the RAM capacity simplifies the card a bit – there are now no critical components on the back – and it brings down the total VRAM power consumption slightly. However despite this, NVIDIA has not brought back the backplate from the GTX 980, having removed it on the GTX Titan X due to the VRAM chips it placed on the rear.

Moving on, in accordance with GTX 980 Ti’s 250W TDP and the reuse of the metal cooler, power delivery for the GTX 980 Ti is identical to its predecessors. This means a 6-pin and an 8-pin power connector at the top of the card, to provide up to 225W, with the final 75W coming from the PCIe slot.

Meanwhile display I/O follows the same configuration we’ve seen on the rest of the high-end GTX 900 series. This is 1x DL-DVI-I, 3x DisplayPort 1.2, and 1x HDMI 2.0, with a total limit of 4 displays. In the case of GTX 980 Ti the DVI port is somewhat antiquated at this point – the card is generally overpowered for the relatively low maximum resolutions of DL-DVI – but on the other hand the HDMI 2.0 port is actually going to be of some value here since it means GTX 980 Ti can drive a 4K TV. Meanwhile if you have money to spare and need to drive more than a single 4K display, GTX 980 Ti also features a pair of SLI connectors for even more power.

Finally, taking a look at the long term, I wanted to quickly hit upon the subject of the VRAM capacity difference between the GTX 980 Ti and the GTX Titan X. Essentially NVIDIA’s only remaining selling point for the GTX Titan X, the Titan will remain their only 12GB card for some time to come. For NVIDIA this means that they can pitch the GTX Titan X as a more future-proof card than the GTX 980 Ti, as it would be hard-pressed to run out of VRAM.

The question for the moment then is whether 12GB is worth a higher premium, let alone the GTX Titan X’s $350 premium. The original GTX Titan by comparison was fortunate enough to come out with 6GB right before the current-generation consoles launched, and with them their 8GB memory configurations. This lead to a rather sudden jump in VRAM requirements in games that the GTX Titan was well positioned to handle, whereas GTX 780 Ti and its 3GB of VRAM can struggle in the very latest games at 4K resolutions. Much like 6GB in 2013, 12GB is overkill in 2015, all the while 6GB is a more practical amount for a 384-bit card at this time.

But to answer the question at hand, unlike the original GTX Titan, I suspect 12GB will remain overkill for a much longer period of time, especially without a significant technology bump like the consoles to drive up VRAM requirements. And consequently I don’t expect GTX 980 Ti to have any real issues with VRAM capacity in games over the next couple of years, making it better off than the GTX 780 Ti, relatively speaking.

The NVIDIA GeForce GTX 980 Ti Review NVIDIA's Computex Announcements & The Test
Comments Locked

290 Comments

View All Comments

  • Klimax - Tuesday, June 2, 2015 - link

    Just small bug in your article:
    Page "GRID Autosport" has one paragraph from previous page.
    "Switching out to another strategy game, even given Attila’s significant GPU requirements at higher settings, GTX 980 Ti still doesn’t falter. It trails GTX Titan X by just 2% at all settings."

    As for theoretical pixel test with anomalous 15% drop from Titan X, there is ready explanation:
    Under specific conditions there won't be enough power to push those two Raster engines with cut down blocks. (also only three paths instead of four)
  • Ryan Smith - Wednesday, June 3, 2015 - link

    Fixed. Thanks for pointing that out.
  • bdiddytampa - Tuesday, June 2, 2015 - link

    Really great and thorough review as usual :-) Thanks Ryan!
  • Hrobertgar - Tuesday, June 2, 2015 - link

    Today, Alienware is offering 15" laptops with an option for an R9-390x. Their spec sheet isn't updated, nor could I find updated specs for anything other than R9-370 on AMD's own website. Are you going to review some of these R9-300 series cards anytime soon?
  • Hrobertgar - Tuesday, June 2, 2015 - link

    When I went to checkout (didn't actually buy - just checking schedule) it indicated 6-8 day shipping with the R9-390X.
  • 3DJF - Tuesday, June 2, 2015 - link

    Ummm....$599 for R9 295X2?......where exactly? every search i have done for that card over the last 4 months up to today shows a LOWEST price of $619.
  • Ryan Smith - Wednesday, June 3, 2015 - link

    It is currently $599 after rebate over at Newegg.
  • Casecutter - Tuesday, June 2, 2015 - link

    From most result the 980Ti offer 20% more @1440p than a 980 (GM204) and given the 980Ti cost like 18-19% more that the orginal MSRP of the 980 ($550) It's really not any big thing.

    Given GM200 a 38% larger die, and 38% more SU's over a GM204 and you get 20% increase? It worse when a full TitanX is considered, that has 50% more SU's and the TitanX get perhaps 4% more in FpS over the 980Ti. This points to the fact that Maxwell doesn't scale. Looking at power the 980Ti is needing approx. 28% more power, which is not the worst but is starting to indicate there a losses as Nvidia scaled it up.
  • chizow - Tuesday, June 2, 2015 - link

    Well, I guess its a good thing 980Ti isn't just 20% faster than the 980 then lol.
  • CiccioB - Thursday, June 4, 2015 - link

    This is obviously a comment by a frustrated AMD fan.
    Maxwell scales perfectly as you didn't consider the frequency it runs.
    GM200 is 50% more than a GM204 in all resources. But those GPU run at about 0.86% of GM204 frequency (1250 vs 1075). If you can do simple math, you'll see that for any 980 results, if you multiply it by 1.5 and then for 0.86 (or directly for 1.3, that means 30% more) you'll find almost exactly the numbers the 980Ti bench shows.
    Now that the new 980 $500 price, do the same and... yes, it is $650 for 980Ti.
    Oh, the die size... let's see... 398mm^2of GM204 * 1.5 = 597mm^2 which compares almost exactly with the calculated 601m^2 of GM200.
    Pretty simply. It shows everything scales perfectly in nvidia house. Seen custom cards are coming, we'll see GM200 going to 50% more than GM204 at same frequency. Yet these cards will consume a bit more, as expected.

    You cannot say the same for AMD architecture though, as with smaller chips GCN is somewhat on par or even better with respect to nvidia for perf/mm^2, but as soon as real crunching power is requested GCN becomes extremely inefficient under the point of both perf/Watt or perf/mm^2.

    If you tried to plant a doubt about the quality of this GM200 or Maxwell architecture in general, sorry, you choose the wrong architecture/chip/method. You simply failed.

Log in

Don't have an account? Sign up now