Camera Architecture

Another major area of focus for Samsung for the S6 was refining the camera. Both share the same Sony IMX240 camera sensor, which seems to be quite similar in spec compared to the Samsung ISOCELL sensor that was used in the Galaxy S5. As far as I can tell, the two sensors are mostly similar, but the IMX240 seems to have better high-ISO performance when comparing the GS5 and GS5 LTE-A.

Meanwhile Samsung has improved the optics to have a maximum aperture size of f/1.9 compared to the f/2.2 that we saw with the Galaxy S5 as well as the addition of an IR sensor in order to improve white balance detection. OIS is also introduced to the Galaxy S lineup for this generation, and in practice the stabilization is as effective as the Galaxy Note 4.

Samsung also strongly prioritized shooting speed and general camera speed with this generation, as they introduced object tracking AF, a double tap camera gesture, and further refinement of the PDAF system in order to make the camera experience much better than before. The object tracking AF is similar to what we've seen on phones like the Huawei Ascend Mate 7 before, but double-tapping the home button to wake up the camera was almost instant compared to pretty much any other method I've seen before. The long start-up time that I saw with the Galaxy S5's camera application has also disappeared for the most part, and in general places like the gallery and camera application are much faster than before.

In the interest of readability, the spec table below should help to provide some perspective on the changes that have occurred from the Galaxy S5 to the Galaxy S6. I won't discuss the front-facing camera outside of the spec table, other than to say that the minimum shutter speed is far too low for a camera that solely relies on EIS at 1/7 seconds.

Samsung Galaxy S Cameras
  Samsung Galaxy S5 Samsung Galaxy S6
Front Camera 2MP 5.0MP
Front Camera - Sensor S5K8B1YX
(1.12µm, 1/7.3")
Samsung S5K4E6
(1.34 µm, 1/4.1")
Front Camera - Focal Length 1.2mm 2.2mm (22mm eff)
Front Camera - Max Aperture F/2.4 F/1.9
Rear Camera 16MP 16MP
Rear Camera - Sensor Samsung S5K2P2XX
(1.12 µm, 1/2.6")
Sony IMX240
(1.12 µm, 1/2.6")
Rear Camera - Focal Length 4.8mm (31mm eff) 4.3mm (28mm eff)
Rear Camera - Max Aperture F/2.2 F/1.9

As shown in the table above, the sensor is mostly similar when comparing the Galaxy S5 to the Galaxy S6 which also means that the somewhat annoying 16:9 aspect ratio is retained, but there are some major changes in everything else around the CMOS image sensor. The optics stack clearly has had a dramatic change as the focal length goes from 4.8mm to 4.3mm. Converting this to 35mm equivalent focal lengths, this means that the effective focal length goes from 31mm on the Galaxy S5 to 28mm on the S6, which ends up increasing field of view by a fair bit.

It’s likely that this was necessary to keep the camera hump from becoming ridiculous in size as it already protrudes around 1-2mm from the back cover of the phone. Some may not have any problem with this change as this means the person using the Galaxy S6 won’t have to stand as far away from a subject as with the Galaxy S5, but this wider field of view does have a cost. Fundamentally, if the optical system is already limited by the resolution of the image sensor then increasing the field of view decreases the effective resolution of the camera, as the same number of pixels has to cover a wider field of view. The other issue is that distortions worsen the further away from the center of the FOV, which means that the increase in field of view is also more distorted than before if not properly compensated for in the design of the optics.

Outside of this change in focal length, the move from an f/2.2 to f/1.9 aperture can also carry some risk as widening the aperture of an optical stack also increases aberration if not properly compensated for. However, this does improve the amount of light collected, which means that it’s possible to take a photo without setting ISO as high and/or shutter speed as low as it would be with a smaller aperture size. This helps to compensate for the relative lack of light sensitivity that comes with a 1.1 micron pixel size.

The final difference is the addition of OIS, which helps to compensate for the effects of hand-shake. A good OIS system can make a massive difference in low light, as the effects of hand shake limit most smartphone cameras to about 1/15 seconds in low light without OIS. With good OIS, it’s possible to push shutter speeds as long as a third or half a second, which represents a 5-7x increase in total light collected. However, OIS is only effective at doing this if the scene doesn’t contain enough movement to cause motion blur regardless of hand shake. Ultimately, to capture good photos of things that often won’t stay still there’s still a need to have good light sensitivity in the camera without relying on long shutter speeds.

Camera UX

Of course, theoretical discussions of all of this doesn’t really help much if the camera doesn’t perform well in practice. However, before we get to testing image quality I wanted to discuss the experience of using the Galaxy S6 as a camera, because this is often an area that can make or break a camera even if the pictures it takes are quite good. There are a lot of elements that go into making a good camera user experience, which starts with a good control layout in the camera application, a quick and easy method of launching the camera, high frame rate and resolution preview, and low focus/shot to shot latency. If there’s anything wrong with these elements of the experience, the amount of frustration involved in getting a good photo rises pretty quickly in my experience. It also becomes difficult to take a good photo as more time is spent fighting the camera.

In the case of the Galaxy S6, the camera UI itself is largely similar to the Galaxy S5 at a high level. Out of the box, the auto mode UI deletes things like metering settings, ISO settings, and a whole host of other settings that ultimately made things more confusing than helpful. The quick controls that are available include the flash settings, timer settings, HDR settings, and filters. Other than this, Samsung includes the mode, front/rear camera toggle, shutter button, and video recording button. It also goes without saying that the UI includes quick access to the gallery. This auto mode is painless, and I never felt like I was missing necessary controls. It would be nice to have the settings menu not completely obscure the camera viewfinder, but I otherwise have nothing else to complain about here.

The mode that I do have a problem with is the Pro mode. Although it is nice to see that Samsung didn’t drop features like adjustable metering, the Pro mode is missing a lot of the things that actually justify the “Pro” label. There is the ability to change exposure compensation, ISO, white balance, focus, and metering, but this really isn’t enough to call this a “Pro” mode. The ISO settings are clearly limited to less than what the auto mode will use as the minimum ISO is 100 in manual mode while auto mode can go to 40 for less noise. Manual white balance is also almost unusable if auto fails as the presets don’t allow precise adjustment, which is concerning as both HTC and Apple provide this functionality either in third party applications or in the stock camera application.

There’s also no shutter speed control, so there’s no way to manually force long exposures if the phone is on a tripod or otherwise well-stabilized. To Samsung’s credit through, the manual focus feature is great for any case where auto focus fails. It would be nice to have an option to enable automatic 4-8x zoom when adjusting manual focus, but this is definitely a step up from the Galaxy S5 where the phone could fail to focus in low light and extreme macro shots.

Finally, the lack of any kind of detailed EXIF data in the standard gallery really drives this point home as it isn't possible to see ISO, exposure, or any other information without downloading a third party application.

Overall, the camera UI is decent, but it’s disappointing that the Pro mode falls short. This is a minor detail for average consumers that will only use the camera on auto mode, but I suspect anyone that wants to control the camera more deeply will be left wanting a bit more if they’ve ever had access to proper manual camera controls on a phone.

Leaving the camera UI, auto-focus and capture latency is something that does matter to everyone. To test these two parameters, we focus on the ideal case of a high contrast target with strong lighting (our ISO chart) to try and make this the purest test of capture latency possible, and to get an idea for what the upper bound of focus latency is. Other cases can definitely produce different results, and low light will definitely have worse results but is much harder to control for.

Camera Focus Latency (Shooting ISO 12233 Target)

Camera Shot Latency (Shooting ISO 12233 Target)

Tthe Galaxy S6 is incredibly quick here and is comparable to the Note 4 and iPhone 6. It seems that Samsung has tuned the auto-focus mechanism further here because it’s significantly faster than the Galaxy S5 in practice even though both have phase-detect auto focus/“focus pixels”. In low light, both the Galaxy S5 and Note 4 are incredibly slow in comparison to the Galaxy S6 when it comes to capture latency as the low light mode easily adds a quarter to half a second of shutter lag on the Note 4, and multiple seconds on the Galaxy S5. The launch speed of the camera application is also significantly faster than the Galaxy Note 4 or Galaxy S5, and the gallery application is definitely faster as well by a long shot which is now basically unusable on the Galaxy S5.

Overall, other than some small issues the user experience of the camera is solid and Samsung has managed to do a great job on improving the camera experience here. Compared to the HTC One M9, the Galaxy S6 has a much higher resolution preview with no visible frame rate issues and much better focus latency. The camera UI is decent, but doesn’t quite compare with the best available in the market. Now that we have a good idea of the user experience when using the camera, it’s time to get into image quality.

NAND Performance: The First UFS Phone Still Image Performance
Comments Locked

306 Comments

View All Comments

  • JoshHo - Friday, April 17, 2015 - link

    Something similar to the APx582 would be necessary to test 3.5mm output accurately, and a good SPL meter would help with speaker quality although I'm not sure results for the latter would be comparable between editors.
  • IsthatyouBevis - Friday, April 17, 2015 - link

    Wow, that camera comparison is really poorly done. Trying to compare what you seem to think are the 2 best cameras (iPhone 6+ and S6) was extremely difficult. Why do you present the galleries in such a way as it is impossible to determine which picture to click to see which phone and why can't we see them clearly in the same page, instead of the click fest you force us to go through? Surely there is a better way to demonstrate this?
  • johnnohj - Friday, April 17, 2015 - link

    1. Were these photos taken with Auto-HDR enabled? If I am not mistaken, both the iPhone and S6 ship with Auto-HDR turned on by default. Those impressive low-light photos Samsung showed at the unveiling were taken with Auto-HDR enabled.

    2. Can immersive mode (full-screen) be disabled on Samsung apps like Calculator and S-Planner?

    3. Were there any problems with RAM management like in this video https://youtu.be/hUw9PUlFUF0?t=1m32s where the S6 keeps killing apps in the background? It could explain the poor battery life some people are experiencing as apps would have to be killed and reloaded all day.

    4. Can heads-up notifications be disabled?

    5. I wish there was a way to test standby battery usage. It is something android phones have always been poor at compared to iPhones. How about a test where the x most popular apps (like Facebook, Gmail, WhatsApp, Instagram, Twitter with the same accounts, sync enabled) are installed to multiple test devices on the same wifi network and the battery usage is measured after x hours?

    6. Why does Samsung still include the Quick Connect and S-Finder buttons in the notification slider? It's so annoying, and there is no way to disable them without root (except on a few US carrier versions).
  • Hrel - Friday, April 17, 2015 - link

    No sd card is pretty bad, but being Samsung is worse.
  • khujin - Friday, April 17, 2015 - link

    I just tested GS6 edge 64GB and Androbench4.0 result is 320MB/s(seq. read), 140MB/s(seq. write) with default setting. And another website GS6 performance review it the same as mine. please check the UFS test.
  • JoshHo - Friday, April 17, 2015 - link

    The default sequential test does 32MB sequential reads which is wildly unrealistic at best. As shown in the storage performance section we test using 256KB reads and writes for sequential performance.
  • heartinpiece - Saturday, April 18, 2015 - link

    Nice review Joshua! I don't see any Ipad Air 2 performances in the performance charts (although they are constantly referenced...) could you check on the graphs?
  • Peichen - Saturday, April 18, 2015 - link

    Seems like there are only 2 company making real flagship phones now: Apple and Samsung. To achieve this status, buying off-the-shelf parts are no longer good enough. You need to custom order parts and optimize the software specifically for the parts. From SoC, memory, screen to camera, everything is custom ordered to achieve the best quality. Off-the-shelf phones like M9 and Nexus 6 are relegated to good $500ish phone status.

    On the other hand, it is sad to see Samsung abandon all its believes and completely adapted Apple design and philosophy. Nano-SIM, downward speaker, simplified camera UI, fingerprint magnet back, home-button scanner and the abandonment of colorful UI and screen tone. Samsung users always love the punchy screen color. What are they going to say now the school is color corrected like iPhone display?
  • Peichen - Saturday, April 18, 2015 - link

    screen*
  • Impulses - Saturday, April 18, 2015 - link

    Maybe, I think LG or Sony could still step up to the plate... Sony's got a whole bunch of outside issues threatening the future of it's phone division tho, and probably their budget. Which is a shame because they made the only SMALL flagship phone last year in the Z3c.

    The bigger issue at play might be that a good chunk of the market is now complacent with their $500 or less also-rans, and another sizeable chunk is just buying outgoing models instead of the current hotness. Otherwise the SGS5 should've sold even better than the 4, and it had every right to based on hardware alone.

    I'm part of that segment tbh, huge Android fan, initially went thru three successive HTC phones year after year... Not really feeling that upgrade bug anymore, at all. I'd like better battery life than what my N5 offers, and/or water resistance, can live without either for now.

    My phone isn't my main camera so I'm an exception there but I don't think the average buyer even realizes what makes for a better camera or reads AT to find out.

Log in

Don't have an account? Sign up now