Closing Thoughts

It took a while to get here, but if the proof is in the eating of the pudding, FreeSync tastes just as good as G-SYNC when it comes to adaptive refresh rates. Within the supported refresh rate range, I found nothing to complain about. Perhaps more importantly, while you’re not getting a “free” monitor upgrade, the current prices of the FreeSync displays are very close to what you’d pay for an equivalent display that doesn’t have adaptive sync. That’s great news, and with the major scaler manufacturers on board with adaptive sync the price disparity should only shrink over time.

The short summary is that FreeSync works just as you’d expect, and at least in our limited testing so far there have been no problems. Which isn’t to say that FreeSync will work with every possible AMD setup right now. As noted last month, the initial FreeSync driver that AMD provided (Catalyst 15.3 Beta 1) only allows FreeSync to work with single GPU configurations. Another driver should be coming next month that will support FreeSync with CrossFire setups.

Besides needing a driver and FreeSync display, you also need a GPU that uses AMD’s GCN 1.1 or later architecture. The list at present consists of the R7 260/260X, R9 285, R9 290/290X/295X2 discrete GPUs, as well as the Kaveri APUs – A6-7400K, A8-7600/7650K, and A10-7700K/7800/7850K. First generation GCN 1.0 cards (HD 7950/7970 or R9 280/280X and similar) are not supported.

All is not sunshine and roses, however. Part of the problem with reviewing something like FreeSync is that we're inherently tied to the hardware we receive, in this case the LG 34UM67 display. Armed with an R9 290X and running at the native resolution, the vast majority of games will run at 48FPS or above even at maximum detail settings, though of course there are exceptions. This means they look and feel smooth. But what happens with more demanding games or with lower performance GPUs? If you're running without VSYNC, you'd get tearing below 48FPS, while with VSYNC you'd get stuttering.

Neither is ideal, but how much this impacts your experience will depend on the game and individual. G-SYNC handles dropping below the minimum FPS more gracefully than FreeSync, though if you're routinely falling below the minimum FreeSync refresh rate we'd argue that you should lower the settings. Mostly what you get with FreeSync/G-SYNC is the ability to have smooth gaming at 40-60 FPS and not just 60+ FPS.

Other sites are reporting ghosting on FreeSync displays, but that's not inherent to the technology. Rather, it's a display specific problem (just as the amount of ghosting on normal LCDs is display specific). Using higher quality panels and hardware designed to reduce/eliminate ghosting is the solution. The FreeSync displays so far appear to not have the same level of anti-ghosting as the currently available G-SYNC panels, which is unfortunate if true. (Note that we've only looked at the LG 34UM67, so we can't report on all the FreeSync displays.) Again, ghosting shouldn't be a FreeSync issue so much as a panel/scaler/firmware problem, so we'll hold off on further commentary until we get to the monitor reviews.

One final topic to address is something that has become more noticeable to me over the past few months. While G-SYNC/FreeSync can make a big difference when frame rates are in the 40~75 FPS range, as you go beyond that point the benefits are a lot less clear. Take the 144Hz ASUS ROG Swift as an example. Even with G-SYNC disabled, the 144Hz refresh rate makes tearing rather difficult to spot, at least in my experience. Considering pixel response times for LCDs are not instantaneous and combine that with the way our human eyes and brain process the world and for all the hype I still think having high refresh rates with VSYNC disabled gets you 98% of the way to the goal of smooth gaming with no noticeable visual artifacts (at least for those of us without superhuman eyesight).

Overall, I’m impressed with what AMD has delivered so far with FreeSync. AMD gamers in particular will want to keep an eye on the new and upcoming FreeSync displays. They may not be the “must have” upgrade right now, but if you’re in the market and the price premium is less than $50, why not get FreeSync? On the other hand, for NVIDIA users things just got more complicated. Assuming you haven’t already jumped on the G-SYNC train, there’s now this question of whether or not NVIDIA will support non-G-SYNC displays that implement DisplayPort’s Adaptive Sync technology. I have little doubt that NVIDIA can support FreeSync panels, but whether they will support them is far less certain. Given the current price premium on G-SYNC displays, it’s probably a good time to sit back and wait a few months to see how things develop.

There is one G-SYNC display that I’m still waiting to see, however: Acer’s 27” 1440p144 IPS (AHVA) XB270HU. It was teased at CES and it could very well be the holy grail of displays. It’s scheduled to launch next month, and official pricing is $799 (with some pre-orders now online at higher prices). We might see a FreeSync variant of the XB270HU as well in the coming months, if not from Acer than likely from some other manufacturer. For those that work with images and movies as well as playing games, IPS/AHVA displays with G-SYNC or FreeSync support are definitely needed.

Wrapping up, if you haven’t upgraded your display in a while, now is a good time to take stock of the various options. IPS and other wide viewing angle displays have come down quite a bit in pricing, and there are overclockable 27” and 30” IPS displays that don’t cost much at all. Unfortunately, if you want a guaranteed high refresh rate, there’s a good chance you’re going to have to settle for TN. The new UltraWide LG displays with 75Hz IPS panels at least deliver a moderate improvement though, and they now come with FreeSync as an added bonus.

Considering a good display can last 5+ years, making a larger investment isn’t a bad idea, but by the same token rushing into a new display isn’t advisable either as you don't want to end up stuck with a "lemon" or a dead technology. Take some time, read the reviews, and then find the display that you will be happy to use for the next half decade. At least by then we should have a better idea of which display technologies will stick around.

FreeSync vs. G-SYNC Performance
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  • Crunchy005 - Saturday, March 21, 2015 - link

    Sorry, tried to play nice higher up...
  • chizow - Saturday, March 21, 2015 - link

    Again, there is nothing religious about technology, it seems you are the ones who are clinging to faith despite photographic evidence to the contrary.
  • silverblue - Saturday, March 21, 2015 - link

    Worse, my dear chizow, worse. 'Worst' doesn't go with 'a', but it does go with 'the' as it denotes an extreme.

    HTH. :)
  • silverblue - Saturday, March 21, 2015 - link

    I think what would clear up your misgivings with FreeSync would be if a very high quality panel with a very wide frequency range (especially dealing with those lower frequencies) was tested. I shouldn't blame the underlying technology for too much yet, especially considering there are downsides to GSync as well.
  • chizow - Saturday, March 21, 2015 - link

    There have been numerous reports that the BenQ panel shares the same high quality AU optronics panel as the ROG Swift, so again, it is obvious the problem is in the spec/implementation, rather than the panel itself. But yes, it is good confirmation that the premium associated with G-Sync is in fact, worth it if the BenQ shows these problems at $630 while the Swift does not at $780.
  • silverblue - Sunday, March 22, 2015 - link

    FreeSync works down to 9Hz; it'd be nice to see a panel that gets even remotely close to this.
  • chizow - Monday, March 23, 2015 - link

    AMD claims the spec goes as low as 9Hz, but as we have seen it has a hard enough working properly at the current minimums of 40 and 48Hz without exhibiting serious issues, so until those problems directly tied to low refresh and pixel decay are resolved, it doesn't really matter what AMD claims on a slidedeck.
  • soccerballtux - Friday, March 20, 2015 - link

    I disagree, the holy grail to get me to upgrade is going to be a 32" 1440p monitor (since 30" 1600p ones are non-existent), and maybe one that's just 60fps.
  • JarredWalton - Friday, March 20, 2015 - link

    I'd really love a good 34" 3440x1440 display with a 120Hz refresh rate. Too bad that's more bandwidth than DP provides. And too bad gaming at 3440x1440 generally requires more than any single GPU other than the GTX Titan X. I've got CrossFire 290X and SLI 970 incidentally; when I'm not testing anything, it's the GTX 970 GPUs that end up in my system for daily use.
  • Impulses - Friday, March 20, 2015 - link

    I'd totally go for a 34" 3440x1440... Wouldn't be any harder to drive than my 3x 24" 1080p IPS displays in Eyefinity. I've resigned myself to CF/SLI, it's not like I play very many games at launch anyway. Anything lower res, smaller, or not as wide would feel like a side grade.

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