Metro: Last Light

As always, kicking off our look at performance is 4A Games’ latest entry in their Metro series of subterranean shooters, Metro: Last Light. The original Metro: 2033 was a graphically punishing game for its time and Metro: Last Light is in its own right too. On the other hand it scales well with resolution and quality settings, so it’s still playable on lower end hardware.

Metro: Last Light - 2560x1440 - High Quality

Metro: Last Light - 1920x1080 - Very High Quality

Metro: Last Light - 1920x1080 - High Quality

Metro, though perhaps a bit optimistic, does a decent job of setting the tone for this review. Right off the bat we can see that the R9 285 and R9 280 are performing closely to each other, with the newer R9 285 leading by 5-9%. On the whole this is greater than the average, but it’s otherwise a solid example of where the R9 285 fits into AMD’s world. In terms of design it is a lateral, but the same is also true from the resulting performance. It is not meant to – nor generally will it – perform differently from the R9 280 it replaces. R9 285 is in a nutshell an R9 280 with more features.

What this also means though is that AMD generally has the $250 price segment to themselves. In the case of Metro they have little trouble outperforming the GTX 760, and at times come close to the more expensive GTX 770. This is why Metro is a bit optimistic, since on the whole R9 285 isn’t quite enough to catch up to GTX 770.

The 4GB Question, Mantle’s Teething Issues, & the Test Company of Heroes 2
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  • Samus - Wednesday, September 10, 2014 - link

    Am I missing something or is this card slower than the 280...what the hell is going on?
  • tuxRoller - Wednesday, September 10, 2014 - link

    Yeah, you're missing something:)
  • Samus - Thursday, September 11, 2014 - link

    BF4 its about 4% slower.
  • Kenshiro70 - Wednesday, September 10, 2014 - link

    "something of a lateral move for AMD, which is something we very rarely see in this industry"

    Really? Seems like the industry has been rebadging for the last two release cycles. How about starting to test and show results on 4k screens? 60Hz ones are only $500 now, and that will put a little pressure on the industry to stop coasting. I have no intention of spending money on a minor bump up in specs. Bitcoin mining demand can't last forever.
  • tuxRoller - Wednesday, September 10, 2014 - link

    Error page 4: chart should read "lower is better"
  • jeffrey - Wednesday, September 10, 2014 - link

    Saw this too, the Video Encode chart Ryan.

    Congrats btw!
  • Ryan Smith - Thursday, September 11, 2014 - link

    Whoops. Thanks.
  • yannigr2 - Wednesday, September 10, 2014 - link

    Great article and review.

    The only bad news here I think is Mantle.

    But on this matter, about Mantle, maybe a slower processor could show less of that performance drop or even keep performing better than DirectX11. Maybe one more test on a slower core, on an FX machine?
  • mapesdhs - Wednesday, September 10, 2014 - link

    What were AMD thinking? How can the 285 be a replacement for the 280, given its
    reduced VRAM, while at the same time AMD is pushing Mantle? Makes no sense at all.

    Despite driver issues, I'd kinda gotten used to seeing AMD be better than NVIDIA in
    recent times for VRAM capacity. A new card with only 2GB is a step backwards. All
    NVIDIA has to do is offer a midrange Maxwell with a minimum 4GB and they're home.
    No idea if they will. Time will tell.

    Ian.
  • Alexvrb - Wednesday, September 10, 2014 - link

    There you have it, and with no issues with boost. Sorry Chizow, so much for that. :P

    Thanks for the in-depth review, Ryan. It appears that power consumption is going to vary from implementation to implementation. Lacking a reference model makes it tricky. Another review I read compared Gigabyte's Windforce OC 285 to a similarly mild OC'd 280, finding a substantial difference in the 285's favor.

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