CPU Benchmarks

The dynamics of CPU Turbo modes, with both Intel and AMD, can cause concern during environments with a variable threaded workload. There is also an added issue of the motherboard remaining consistent, depending on how the motherboard manufacturer wants to add in their own boosting technologies over the ones that the CPU manufacturer would prefer they used. In order to remain consistent, we implement an OS-level unique high performance mode on all the CPUs we test which should override any motherboard manufacturer performance mode.

HandBrake v0.9.9: link

For HandBrake, we take two videos (a 2h20 640x266 DVD rip and a 10min double UHD 3840x4320 animation short) and convert them to x264 format in an MP4 container. Results are given in terms of the frames per second processed, and HandBrake uses as many threads as possible.

HandBrake v0.9.9 LQ Film

HandBrake v0.9.9 2x4K

The variable turbo speeds of the CPUs results in a small difference in low quality conversion, and the high single core frequency of the 4790K wins there. For 4K conversion the problem becomes more parallel and the extra cores of the 5960X push it ahead of the pack. The 5930K and 5820K are both behind the 4960X however.

Agisoft Photoscan – 2D to 3D Image Manipulation: link

Agisoft Photoscan creates 3D models from 2D images, a process which is very computationally expensive. The algorithm is split into four distinct phases, and different phases of the model reconstruction require either fast memory, fast IPC, more cores, or even OpenCL compute devices to hand. Agisoft supplied us with a special version of the software to script the process, where we take 50 images of a stately home and convert it into a medium quality model. This benchmark typically takes around 15-20 minutes on a high end PC on the CPU alone, with GPUs reducing the time.

Agisoft PhotoScan Benchmark - Total Time

Photoscan's four separate components rely on different amounts of high frequency vs. many cores: check our Bench database for more detailed results but overall the 5960X comes out on top. That being said, the 5820K is less than 40% of the price and is only 1.2 minutes behind.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that raytraces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in minutes, where the Wii itself scores 17.53 minutes.

Dolphin Emulation Benchmark

Dolphon loves single core speed and efficiency, meaning the 4790K wins out again. Interestingly the large L3 cache of the 5960X also helps here against the 5820K, despite the 5820K having a higher single thread frequency.

WinRAR 5.0.1: link

WinRAR 5.01, 2867 files, 1.52 GB

WinRAR is a variable thread workload, but more cores still wins out. Interestingly the xx60X CPUs are ahead of the xx30K CPUs followed by the xx20K. After this comes the 4790K, and then the 990X on par, showing how far three generations of Intel CPU have developed.

PCMark8 v2 OpenCL

A new addition to our CPU testing suite is PCMark8 v2, where we test the Work 2.0 and Creative 3.0 suites in OpenCL mode.

PCMark8 v2 Work 2.0 OpenCL with R7 240 DDR3

PCMark8 v2 Creative 3.0 OpenCL with R7 240 DDR3

PCMark v8 relies on a number of factors, and it would seem that frequency is preferred over cache and memory. Interestingly the 4930K beat the 4960X in the Creative Suite with no obvious explanation.

Hybrid x265: link

Hybrid is a new benchmark, where we take a 4K 1500 frame video and convert it into an x265 format without audio. Results are given in frames per second.

Hybrid x265, 4K Video

Converting 4K video gets another step in the preference for more cores in Hybrid x265. The 5820K matches the 3960X, showing the progression of CPU generational development.

Cinebench R15

Cinebench R15 - Single Threaded

Cinebench R15 - Multi-Threaded

3D Particle Movement

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz and IPC wins in the single thread version, whereas the multithread version has to handle the threads and loves more cores.

3D Particle Movement: Single Threaded

3D Particle Movement: MultiThreaded

FastStone Image Viewer 4.9

FastStone is the program I use to perform quick or bulk actions on images, such as resizing, adjusting for color and cropping. In our test we take a series of 170 images in various sizes and formats and convert them all into 640x480 .gif files, maintaining the aspect ratio. FastStone does not use multithreading for this test, and results are given in seconds.

FastStone Image Viewer 4.9

FastStone is a purely single threaded exercise, showing here how the lower core CPUs with high turbo perfom best, and by quite a margin.

Power Consumption, Test Setup Gaming Benchmarks
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  • StevoLincolnite - Saturday, August 30, 2014 - link

    You obviously have never played with an x58 system with it's triple-channel DDR3 set-up.

    You *can* actually run 48Gb of Ram, but it's also not guaranteed to actually work, some people managed to win the luck of the draw early on.
    Some people who installed 48Gb of memory would only have 32Gb of Ram detected.

    Conversely, x58 processors actually have a 36-bit address bus, so theoretically they could support even 64Gb of Ram.

    Basically, Intel guarantees up-to 24Gb to function, doesn't mean it cannot handle more.
  • K_Space - Friday, August 29, 2014 - link

    Agreed. I do think this justifies the switch from Nehalem 920; however the price of DDR4 is far too prohibitive. Given that fact that Skylake is rumoured to be around the corner ?Q3 2015 (will probably get pushed back); I'm just going to a grab a bargain used X5670 6-core for $120. I have to say, I never thought the 4.1Ghz 24/7 920 would hold for this long.
    Multi-GPU and newer PCI-E storage solutions will mean that 40 lanes will matter in a generation or two.
  • GammaLaser - Friday, August 29, 2014 - link

    Cinebench R15 multithreaded score is "1337", coincidence? I think not.
  • ochadd - Friday, August 29, 2014 - link

    As a gamer it looks like my overclocked 2600k will remain in it's place. Was hoping for more.
  • maroon1 - Friday, August 29, 2014 - link

    Games are limited by the GPU most of the time. Even if the CPU is 10 times faster, you might not see a big gains in gaming
  • The_Assimilator - Friday, August 29, 2014 - link

    So X99 has the same specifications as Z87, just with 4 extra SATA ports that cannot be RAIDed. Warrants a resounding "meh" from me. Intel could have at least increased the number of USB 3.0 ports.
  • wireframed - Friday, August 29, 2014 - link

    The Z-platform is the enthusiast platform, this is an entirely different segment. For instance, you'll never get 6 cores on the Z-platform, so the comparison is kinda silly. :)
  • garadante - Friday, August 29, 2014 - link

    I hope you're wrong with your never statement. If we're still on 4 cores on the Z platform by Montlake or the generation afterwards, I will be very, very disappointed. Intel either needs to aggressively expand core counts to give developers a reason to make software utilizing more threads or push aggressively for increased IPC. Otherwise my 2500k could last a very, very long time.
  • Makaveli - Friday, August 29, 2014 - link

    why do you guys keep referring to the i7 990x chip as nelahem when its Gulftown?
  • nonoverclock - Saturday, August 30, 2014 - link

    Good point. I looked it up and Gulftown is a Westmere microarchitecture CPU.

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