Compute

Our final set of performance benchmarks is compute performance, which for dual-GPU cards is always a mixed bag. Unlike gaming where the somewhat genericized AFR process is applicable to most games, when it comes to compute the ability for a program to make good use of multiple GPUs lies solely in the hands of the program’s authors and the algorithms they use.

At the same time while we’re covering compute performance for completeness, the high price and unconventional cooling apparatus for the 295X2 is likely to deter most serious compute users.

In any case, our first compute benchmark is LuxMark2.0, the official benchmark of SmallLuxGPU 2.0. SmallLuxGPU is an OpenCL accelerated ray tracer that is part of the larger LuxRender suite. Ray tracing has become a stronghold for GPUs in recent years as ray tracing maps well to GPU pipelines, allowing artists to render scenes much more quickly than with CPUs alone.

Compute: LuxMark 2.0

As one of the few compute tasks that’s generally multi-GPU friendly, ray tracing is going to be the best case scenario for compute performance for the 295X2. Under LuxMark AMD sees virtually perfect scaling, with the 295X2 nearly doubling the 290X’s performance under this benchmark. No other single card is currently capable of catching up to the 295X2 in this case.

Our second compute benchmark is Sony Vegas Pro 12, an OpenGL and OpenCL video editing and authoring package. Vegas can use GPUs in a few different ways, the primary uses being to accelerate the video effects and compositing process itself, and in the video encoding step. With video encoding being increasingly offloaded to dedicated DSPs these days we’re focusing on the editing and compositing process, rendering to a low CPU overhead format (XDCAM EX). This specific test comes from Sony, and measures how long it takes to render a video.

Compute: Sony Vegas Pro 12 Video Render

Sony Vegas Pro on the other hand sees no advantage from multiple GPUs. The 295X2 does just as well as the other Hawaii cards at 22 seconds, sharing the top of the chart, but the second GPU goes unused.

Our third benchmark set comes from CLBenchmark 1.1. CLBenchmark contains a number of subtests; we’re focusing on the most practical of them, the computer vision test and the fluid simulation test. The former being a useful proxy for computer imaging tasks where systems are required to parse images and identify features (e.g. humans), while fluid simulations are common in professional graphics work and games alike.

Compute: CLBenchmark 1.1 Fluid Simulation

Compute: CLBenchmark 1.1 Computer Vision

Like Vegas Pro, the CLBenchmark sub-tests we use here don't scale with additional GPUs. So the 295X2 can only match the performance of the 290X on these benchmarks.

Moving on, our fouth compute benchmark is FAHBench, the official Folding @ Home benchmark. Folding @ Home is the popular Stanford-backed research and distributed computing initiative that has work distributed to millions of volunteer computers over the internet, each of which is responsible for a tiny slice of a protein folding simulation. FAHBench can test both single precision and double precision floating point performance, with single precision being the most useful metric for most consumer cards due to their low double precision performance. Each precision has two modes, explicit and implicit, the difference being whether water atoms are included in the simulation, which adds quite a bit of work and overhead. This is another OpenCL test, as Folding @ Home has moved exclusively to OpenCL this year with FAHCore 17.

Compute: Folding @ Home: Explicit, Single Precision

Compute: Folding @ Home: Explicit, Double Precision

Unlike most of our compute benchmarks, Folding@Home does see some degree of multi-GPU scaling. However the outcome is really a mixed bag; single-precision performance ends up being a wash (if not a slight regression) while double-precision is seeing sub-50% scaling.

Wrapping things up, our final compute benchmark is an in-house project developed by our very own Dr. Ian Cutress. SystemCompute is our first C++ AMP benchmark, utilizing Microsoft’s simple C++ extensions to allow the easy use of GPU computing in C++ programs. SystemCompute in turn is a collection of benchmarks for several different fundamental compute algorithms, as described in this previous article, with the final score represented in points. DirectCompute is the compute backend for C++ AMP on Windows, so this forms our other DirectCompute test.

Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark

Our final compute benchmark has the 295X2 and 290X virtually tied once again, as this is another benchmark that doesn’t scale up with multiple GPUs.

Synthetics Power, Temperature, & Noise
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  • Dustin Sklavos - Tuesday, April 8, 2014 - link

    Single cable is beyond spec for the connector. We've been hearing connectors actually melting. "Crappy" isn't really relevant here; this is the *only* card on the market that causes these kinds of problems.
  • Anders CT - Tuesday, April 8, 2014 - link

    500 watt power consumption is insane. It should come with an on-board dieselgenerator.
  • Blitzninjasensei - Saturday, July 12, 2014 - link

    The thought of this made my day. Thanks for the joke, needed it.
  • therfman - Tuesday, April 8, 2014 - link

    This is all very nice, but unless case space is at a premium, I fail to see the advantage of this card over two 290X cards with good coolers. The PowerColor PCS+ version of the 290X runs at 1050 MHz, is much quieter than the reference boards (40-42 dBA under load at 75cm), and is available for under $600. Is having a single-slot solution worth $300 extra? Not unless you really want have everything in a small form factor case.
  • Peeping Tom - Tuesday, April 8, 2014 - link

    Is that a giveaway I hear coming? ;-)
  • silverblue - Tuesday, April 8, 2014 - link

    Please, don't... I don't think I could stand to see a card of this calibre being offered only to those in the States... :|
  • JBVertexx - Tuesday, April 8, 2014 - link

    Is there any way to tell the temperatures of each of the two GPUs? Where does the temperature reading for the testing come from - is it an average of the 2, the hotter, or the cooler one?

    Reason I'm asking is I was skeptical a 120mm rad could effectively cool two of these GPUs. Given they are connected in series, one is bound to be measurably hotter than the other.

    Otherwise, this looks to be a winner. I was considering upgrading my uATX rig so I could do SLI. But with this card, I could keep the compact form factor.
  • JBVertexx - Tuesday, April 8, 2014 - link

    After some additional research on the web, it looks like the difference in temps between the 2 GPUs is only about 2 degrees under load, so pleasantly surprised with how well the 120mm radiator handles the cooling.
  • Ryan Smith - Tuesday, April 8, 2014 - link

    The temperature readings come from MSI Afterburner, which is capable of reading the temperatures via AMD's driver API. And unless otherwise noted, the temperature is always the hottest temperature.
  • srsbsns - Tuesday, April 8, 2014 - link

    The point of this driver was improvements the the HD7000 series and their rebrands... Anandtech missed this by benching an already optimized 290x dual card?

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