GRID 2

The final game in our benchmark suite is also our racing entry, Codemasters’ GRID 2. Codemasters continues to set the bar for graphical fidelity in racing games, and with GRID 2 they’ve gone back to racing on the pavement, bringing to life cities and highways alike. Based on their in-house EGO engine, GRID 2 includes a DirectCompute based advanced lighting system in its highest quality settings, which incurs a significant performance penalty but does a good job of emulating more realistic lighting within the game world.

GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA

GRID 2 - 1920x1080 - High Quality + 4x MSAA

The heavy shader workload presented by GRID 2’s lighting system is enough to significantly shake up our results compared to what we’ve seen with most other games. The performance gap between the R7 265 and R9 270 is very significant here, as the 20% gap in theoretical shader performance translates into an almost perfect 15% gap in performance. On the other hand the R7 260 once again easily flies by the R7 250X, taking an 18% lead.

On the other hand, compared to NVIDIA’s cards, the R7 265 does relatively well here. It won’t surpass the GTX 660 at either resolution, but it’s enough to hold close to its more expensive competitor. But the R7 260 will fall behind the GTX 650 Ti when using high quality settings, which is going to be necessary to hit the high framerates that racing games play best with.

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  • Death666Angel - Thursday, February 13, 2014 - link

    Who is surprised by that? No one that is following GPU reviews since multi-monitors became a thing for the consumer crowd. The first few generations had issues with monitors flickering in a multi-monitor setup because of too aggressive down clocking, so now they are being very conservative there and increase the clocks quite a bit.
  • Solid State Brain - Thursday, February 13, 2014 - link

    I don't think it's acceptable, though. AMD might have reduced idle consumption when a single monitor is being driven, but is still neglecting other usage scenarios that are becoming increasingly common. It's not even just a small power difference, especially with medium to high-end video cards.
  • Da W - Thursday, February 13, 2014 - link

    STFU.
    Anandtech had no problem calling 290 - 290X a terrible card because of its blower and the NOISE and crowning Nvidia once again. Much more now with AMD price hike.

    The only biased guy here is YOU Nvidia fanboy.
  • silverblue - Thursday, February 13, 2014 - link

    I don't think the price hikes are AMD's fault per se, however considering the inflated prices due to bitmining, you'd definitely want a better cooler than the stock one. The third party cards handle this nicely.
  • Da W - Thursday, February 13, 2014 - link

    My last post was directed to HisDivineOrder but the reply button doesn't seem to place my reply below his post.
  • formulav8 - Thursday, February 13, 2014 - link

    They always complain when something good is said about AMD whether the good is justified or not justified. They don't care either way.
  • SolMiester - Thursday, February 13, 2014 - link

    If this is just the 7xxx rebadge, then I guess it has the same multi GPU frame pacing issues....LOL, why dont they fix the damn thing FFS!...no CF Eyefinity, no DX9 pacing.....still shit!
  • fiasse - Thursday, February 13, 2014 - link

    Typo 'and R7 270 holding at $179 (MSRP)'
  • Mr Perfect - Thursday, February 13, 2014 - link

    With the naming of the card being so close to the 260X, I was really hoping this would be a faster GN1.1 part. How does AMD expect TrueAudio to catch on if they keep releasing card that don't support it? Hopefully the 300 series will sort this out and I can grab one to play Thief on.
  • fiasse - Thursday, February 13, 2014 - link

    looks like another typo on Asus R7 260 page, 'but this is an especially treacherous position if R7 260X prices quickly come down to $199.'

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