Of course the big reason to go through this trouble was to hopefully get an improved gaming experience out of the bargain. Slightly more stable boost clocks on the pair of GeForce GTX 780s in SLI should give them at least a leg up, and now that we're getting past the era of the shoddy console port, CPU performance is starting to become more relevant. Mutli-GPU configurations only increase CPU overhead.

Again, per the previous page:

At stock, our system ran its Intel Core i7-4770K at 3.7GHz on all four cores (3.9GHz on a single core) and the pair of GTX 780s at reference clocks.

The air overclock ran its i7-4770K at 4.3GHz on all four cores and the pair of GTX 780s with a +125 offset on the GPUs and 7.1GHz on the GDDR5.

The liquid overclock ran its i7-4770K at 4.4GHz on all four cores and the pair of GTX 780s with a +135 offset, with a stable boost at 1160MHz, and 7.1GHz on the GDDR5.

BioShock Infinite

Elder Scrolls V: Skyrim

GRID 2

Metro: Last Light

Sleeping Dogs

StarCraft II: Heart of the Swarm

Tomb Raider

1080p tends to be more CPU limited, but let's see if there are some conclusions we can draw. I've included minimum frame rates as these are the ones we really want to boost. The initial overclock generally gives us a healthy performance jump across the board, but StarCraft II actually does worse for some reason. The modest increase in clocks going to liquid just doesn't seem to do a whole lot, but remember that the cards are spending more time at their boost clocks than they did under air. We could just be CPU limited, and the 100MHz increase on the i7-4770K may be too modest to let the cards stretch their legs.

Obviously, we need to jump to the surround resolution of 5760x1080.

BioShock Infinite

Elder Scrolls V: Skyrim

GRID 2

Metro: Last Light

Tomb Raider

Most games continue to see only a mild increase in performance, but BioShock Infinite and Skyrim both start stretching their legs a bit more. The performance difference isn't tremendous, but it's measurable. BioShock Infinite in particular gets a really nice bump to its bottom line.

Synthetic Benchmark Performance Heat, Noise, and Power Consumption
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  • meacupla - Tuesday, October 1, 2013 - link

    The only thing this article proves is...
    1: corsair cube case can't mount enough radiators
    2: poor radiator choices
  • ShieTar - Tuesday, October 1, 2013 - link

    Yeah, despite the description by Corsair, this case is most certainly not designed to work well with water cooling. I mean, it has a 330mmx460mm foot print, that should be enough for 6x120mm or even 6x140mm radiators on top. Set it up like that, add 360mm worth of intake fans to the bottom front, and you will look at much more cooling power than the current solution.

    On the other hand, the air flow looks great for the air cooled solution, with the drive cages nicely out of the way. Thats probably hurting the comparison number in the above review, the fact that we compare a great air cooling case with a mediocre water cooling case.
  • HisDivineOrder - Tuesday, October 1, 2013 - link

    "The last problem I ran into had to do with Swiftech's PWM splitter. While it's supposed to take the PWM signal from the motherboard and split it among all of the fans connected to it, the fans all wound up just running at full speed. It's tough to figure out exactly where the blame lies or if it's just an incompatibility. Honestly, I think a rig like this is pretty much the ideal situation for a Corsair Link kit, where extremely tight and flexible software control of multiple PWM channels is vital. Gigabyte has made a fantastic motherboard here in the G1.Sniper 5, but their fan control is still woefully lackluster."

    Sounds like you were trying to split a (supposed) PWM fan port other than your main CPU PWM port. On my P8Z77-V I had this brilliant idea to split the PWM fan ports I needed and let the motherboard run the rest, including the CPU separately. To let some fans go up and down more frequently than others.

    Asus and other motherboard makers will tell you that all their 4 pin fan ports are PWM, but that's only half-true. Because they want them to be compatible with 3 pin fan control mechanisms, they are not true PWM controlled, so when you try to use a PWM splitter with them (all but that single 4 pin PWM fan port they have dedicated to CPU (and not the extra one either)), then they go full speed.

    I had to wind up splitting all my fans off of just the main CPU 4 pin. This works, but it's not ideal because ALL my fans go up and down with what my CPU fan is doing. That's more noise than I'd like, but it's still less than the alternative.

    All this to say, it's the motherboard maker's fault and you guys have been letting them get a free pass for years now on this. Perhaps you should start testing it and take them to task over it. I wouldn't blame the 8 pin splitter as I have it and it works fine.
  • The Von Matrices - Wednesday, October 2, 2013 - link

    That's exactly what was true with my previous ASUS P6X58D Premium board. My new ASRock Z87-Extreme6 has only two PWM fam connectors, but both are wired correctly and are independently controlled. I agree that reviewers should test for this issue, but it seems that people who specifically want PWM fans are a minor component of the fan buying market and most will settle for 3-pin voltage controlled fans.
  • mohamed Siran - Wednesday, October 2, 2013 - link

    pls can you tel first photo corsair Case model ?
  • Kathrine647 - Wednesday, October 2, 2013 - link

    like Gregory said I am alarmed that a stay at home mom able to earn $5886 in 1 month on the internet. visit their website............B u z z 5 5 . com open the link without spaces
  • don_k - Friday, October 4, 2013 - link

    "The reason is that watercooling necessitates using a water pump, and while they can be tuned down for efficiency, they're never going to be dead silent. An air cooler will always be a fan plus heatsink; watercooling adds a pump."

    Excellent article, very thorough, one thing though, I would beg to differ on this point. Pump noise rather obviously depends on the pump. The MCP35X that you chose, while a very good pump, is not the most silent. A D5 on the other hand can be completely, note not relatively but completely, silent when decoupled meaning not sitting or attached directly to the case so it does not cause vibrations on the case, even on its highest setting.

    Similarly, how much fan noise you have depends on the fans you get and how fast you run them. The benefit with watercooling is you have a much larger surface area from which to dissipate heat, which gives you the option of several slow fans without sacrificing cooling capability.

    Sure, you would get an few less points Celcius with higher RPMs but why bother when you're already at such a cool temperature and you need to double your fan speed and go from silent to noisy to do it.

    To give you some concrete numbers from my own testing, a 3x120/140 radiator with a low FPI that is designed for low speed fans and 3 good quality fans at 700RPM is near silent. At 500RPM or less, completely silent. Pump noise is a non-issue, a D5 can be completely silent as I mentioned earlier.

    Going from 500RPM to 1300RPM, the max on my fans, gives me a max of 5-7C decrease in water temperature under continuous load on both CPU and GPU, meaning running at 100% load for as long as necessary until temperatures stabilise at their maximum point.

    Some watercoolers like to run high RPM fans and high FPI radiators so they can get really good temperatures at the expense of noise. Others do the opposite to get a silent system and still get better temps than on air. The choice is yours.
  • Shelbino - Monday, October 7, 2013 - link

    Dustin, thanks very much for this article. I'm glad you supplied so much detail. My only big problem with the specific design here is the cost. I did a tally of the liquid cooling parts you used, and came up with a total of nearly one thousand dollars! IMHO, that's w-a-y too much for the relatively modest performance gains. Despite that, thanks for this detailed piece on liquid cooling.
  • Volnaiskra - Friday, October 11, 2013 - link

    So.......three days of work and hundreds of dollars for more noise, more power consumption, more maintenance, and about a 2% performance increase?

    I was seriously considering watercooling before, but you have thoroughly talked me out of it!!
  • expatswe - Saturday, October 12, 2013 - link

    hmm, I liked the article and how the system was put together. Except I can not understand why it was so important to put the pump in the crammed space behind the powersupply when half the case was empty anyway.

    I was though really disappointed on how the over clocking was done and the results being shown. To me it looks like the writer ran out of steam and thus simply settled on the basic results on overclocking with liquid compared to air. It would be easy to get the system up to atleast 4.7GHz in that setup. I doubt it was the processor (which was given the blame)

    30 db is the "noise" level in a quiet bedroom at night. 40db is a quiet library. Thus in the test it would be more interesting to know what the temperature levels seen on for example the water with CPU over clocked at different speeds without the GPU's being overclocked and then with one overclocked vs 2 overclocked to max level. Since the system was in series the water was effectively pre-heated before going into the GPU's. This is a common solution and since the article is written for beginners that is what would be interesting. Temperatures then also shown at no load vs full load at the relevant speeds would have been relevant.

    This was not really a test of game speeds and software speeds as such but that of a build of cooling systems.

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